Player Matchup

Apollo
Apollo
AutisticKaren
Apollo
Level 87
God Stats
17W - 7L
1,773 SR
Queue Stats
116W - 74L
1,689 Elo+
Party 3
Atlas
Atlas
Deliciate
Atlas
Level 29
God Stats
7W - 3L
1,763 SR
Queue Stats
177W - 116L
1,706 Elo+
Party 3
Scylla
Scylla
MastaChong
Scylla
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
45W - 33L
1,465 Elo+
Party 4
Cernunnos
Cernunnos
PurpleGalaxy
Cernunnos
Level 19
God Stats
4W - 1L
1,666 SR
Queue Stats
50W - 5L
1,795 Elo+
Party 3
Mulan
Mulan
joaquinkch
Mulan
Level 89
God Stats
9W - 6L
1,704 SR
Queue Stats
172W - 158L
1,573 Elo+
Party 4
Team Averages
Level 49
1,639 SR
1,645 Elo+

VS

Team Averages
Level 64
1,530 SR
1,614 Elo+
Chiron
Chiron
AphroSupport
Chiron
Level 24
God Stats
0W - 1L
1,276 SR
Queue Stats
30W - 40L
1,484 Elo+
Party 1
Maui
Maui
AvocadoDrago
Maui
Level 124
God Stats
3W - 1L
1,673 SR
Queue Stats
303W - 288L
1,477 Elo+
Party 1
Tiamat
Tiamat
DasherOP
Tiamat
Level 61
God Stats
0W - 1L
1,709 SR
Queue Stats
50W - 18L
1,776 Elo+
Party 2
Bellona
Bellona
Teejus
Bellona
Level 94
God Stats
2W - 2L
1,695 SR
Queue Stats
59W - 69L
1,510 Elo+
Solo
Da Ji
Da Ji
majomolinab
Da Ji
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
14W - 5L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
10,273
642
7,881
9,979
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Deliciate
Atlas
13
3 / 0 / 9
8,209
513
5,310
10,265
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MastaChong
Scylla
13
2 / 3 / 5
8,366
523
5,045
8,306
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PurpleGalaxy
Cernunnos
17
4 / 0 / 6
10,888
681
15,066
12,215
5,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
16
5 / 1 / 3
9,886
618
16,153
16,604
12,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 5 / 0
7,651
478
4,875
12,077
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
7,072
442
3,355
14,086
9,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
DasherOP
Tiamat
14
1 / 2 / 1
8,228
514
9,670
9,960
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Teejus
Bellona
12
0 / 5 / 0
7,580
474
5,873
18,548
12,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 0
8,059
504
7,199
15,894
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
4
4
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
5
0
0
W
8
0
3
9.5
L
0
4
2
0.25
L
Tiamat
DasherOP
Tiamat
1
2
1
0.75
W
Atlas
Deliciate
Atlas
3
0
9
7.5
W
Scylla
MastaChong
Scylla
2
3
5
1.5
W
Cernunnos
PurpleGalaxy
Cernunnos
4
0
6
7
L
Bellona
Teejus
Bellona
0
5
0
0
W
Mulan
5
1
3
6.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,455
Damage
30,972
57,369
Taken
70,565
34,917
Mitigated
40,462
18,634
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,875
1,544
96
3,325
12,077
4,978
0
1,276
10,532
0
65,593
W
7,881
4,491
0
2,163
9,979
4,083
640
2,566
7,413
0
87,228
L
3,355
804
2,246
3,074
14,086
9,452
0
3,368
10,374
16,165
2,599
L
Tiamat
DasherOP
Tiamat
9,670
897
0
2,058
9,960
6,950
0
1,565
8,323
72,405
0
W
Atlas
Deliciate
Atlas
5,310
1,572
0
910
10,265
9,752
0
3,617
6,648
24,597
0
W
Scylla
MastaChong
Scylla
5,045
1,012
0
770
8,306
3,463
471
4,122
4,184
45,056
0
W
Cernunnos
PurpleGalaxy
Cernunnos
15,066
8,461
0
6,544
12,215
5,363
684
1,391
10,824
0
109,910
L
Bellona
Teejus
Bellona
5,873
2,775
0
4,472
18,548
12,229
0
2,282
16,160
0
53,721
W
Mulan
16,153
2,089
0
8,247
16,604
12,256
0
1,132
15,472
0
74,551
L
7,199
1,173
0
4,611
15,894
6,853
0
948
14,808
0
65,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
38,590
551
Minions Killed
489
0
Camps Cleared
0
1,666,867
Distance Traveled
1,508,362
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,651
478
110
7
0
265,541
6
W
Apollo
10,273
642
124
8
0
371,251
6
L
Maui
7,072
442
28
2
0
320,101
6
L
Tiamat
8,228
514
151
9
0
319,505
4
W
Atlas
8,209
513
32
2
0
315,941
2
W
Scylla
8,366
523
93
6
0
320,312
3
W
Cernunnos
10,888
681
186
12
0
311,900
4
L
Bellona
7,580
474
102
6
0
310,245
2
W
Mulan
9,886
618
116
7
0
347,463
4
L
Da Ji
8,059
504
98
6
0
292,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role