Player Matchup

Danzaburou
Danzaburou
BeansOnDaGrill7
Danzaburou
Level 129
God Stats
5W - 5L
1,489 SR
Queue Stats
625W - 640L
1,403 Elo+
Solo
Ratatoskr
Ratatoskr
JUICEY647
Ratatoskr
Level 144
God Stats
8W - 11L
1,417 SR
Queue Stats
326W - 350L
1,472 Elo+
Solo
Ah Puch
Ah Puch
SpenceSmokin
Ah Puch
Level 149
God Stats
8W - 4L
1,581 SR
Queue Stats
373W - 363L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
TheLost_Knight13
Cabrakan
Level 62
God Stats
3W - 5L
1,223 SR
Queue Stats
104W - 106L
1,384 Elo+
Party 2
Ra
Ra
Thuglifedrew
Ra
Level 92
God Stats
2W - 1L
1,637 SR
Queue Stats
71W - 84L
1,386 Elo+
Solo
Team Averages
Level 115
1,469 SR
1,427 Elo+

VS

Team Averages
Level 92
1,562 SR
1,455 Elo+
Terra
Terra
Dour98
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,544 Elo+
Solo
Sol
Sol
DunKaRoo3
Sol
Level 89
God Stats
4W - 10L
1,196 SR
Queue Stats
261W - 271L
1,454 Elo+
Party 1
Skadi
Skadi
Slick7120
Skadi
Level 129
God Stats
3W - 1L
1,744 SR
Queue Stats
208W - 220L
1,443 Elo+
Party 1
Janus
Janus
THE_D3TH_L3AD3R
Janus
Level 68
God Stats
2W - 1L
1,867 SR
Queue Stats
298W - 314L
1,433 Elo+
Solo
Izanami
Izanami
iOgre
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeansOnDaGrill7
Danzaburou
19
6 / 2 / 9
12,147
715
21,167
16,804
8,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
JUICEY647
Ratatoskr
19
7 / 3 / 9
11,751
691
11,956
22,041
11,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SpenceSmokin
Ah Puch
20
8 / 1 / 12
12,669
745
31,533
15,288
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 11
10,729
631
7,682
32,095
41,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 1 / 12
11,492
676
8,217
13,246
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dour98
Terra
16
0 / 5 / 5
9,940
585
5,611
23,899
30,133
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 4 / 4
10,297
606
17,387
16,911
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Slick7120
Skadi
15
1 / 6 / 3
9,299
547
16,209
15,561
7,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 5 / 3
9,392
552
11,630
12,911
6,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iOgre
Izanami
17
3 / 5 / 5
10,372
610
18,655
18,467
9,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
25
Kills
6
11
Deaths
25
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeansOnDaGrill7
Danzaburou
6
2
9
5.25
L
Terra
Dour98
Terra
0
5
5
0.5
L
2
4
4
1
W
Ratatoskr
JUICEY647
Ratatoskr
7
3
9
3.83
L
Skadi
Slick7120
Skadi
1
6
3
0.42
W
Ah Puch
SpenceSmokin
Ah Puch
8
1
12
14
L
0
5
3
0.3
W
2
4
11
1.88
W
2
1
12
8
L
Izanami
iOgre
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,555
Damage
69,492
99,474
Taken
87,749
77,557
Mitigated
60,639
62,345
Healing
35,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeansOnDaGrill7
Danzaburou
21,167
6,863
4,330
7,453
16,804
8,839
5,097
5,228
11,576
0
42,409
L
Terra
Dour98
Terra
5,611
1,441
9,894
7,730
23,899
30,133
175
11,787
12,112
9,822
0
L
17,387
2,377
1,336
4,221
16,911
7,880
0
10,329
6,582
41,547
0
W
Ratatoskr
JUICEY647
Ratatoskr
11,956
1,594
3,653
9,804
22,041
11,039
0
7,000
15,041
0
20,035
L
Skadi
Slick7120
Skadi
16,209
6,356
1,276
1,768
15,561
7,132
1,142
7,907
7,654
0
28,382
W
Ah Puch
SpenceSmokin
Ah Puch
31,533
426
1,994
5,762
15,288
8,315
1,563
4,539
10,749
56,405
0
L
11,630
334
1,193
1,584
12,911
6,171
511
6,938
5,973
32,937
0
W
7,682
974
997
10,231
32,095
41,856
235
11,612
20,483
13,779
0
W
8,217
739
10,889
7,232
13,246
7,508
1,515
6,249
6,997
41,368
0
L
Izanami
iOgre
Izanami
18,655
10,199
2,062
4,022
18,467
9,323
0
10,471
7,996
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
49,300
190
Minions Killed
234
0
Camps Cleared
0
1,611,769
Distance Traveled
1,465,703
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,147
715
34
2
0
306,035
5
L
Terra
9,940
585
15
1
0
297,166
2
L
Sol
10,297
606
47
3
0
292,195
0
W
Ratatoskr
11,751
691
17
1
0
363,510
1
L
Skadi
9,299
547
53
3
0
295,556
0
W
Ah Puch
12,669
745
45
3
0
338,460
2
L
Janus
9,392
552
30
2
0
297,647
0
W
Cabrakan
10,729
631
17
1
0
279,651
0
W
Ra
11,492
676
77
5
0
324,113
0
L
Izanami
10,372
610
89
5
0
283,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role