Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GGrimoires
Discordia
Level 157
God Stats
1W - 3L
1,135 SR
Queue Stats
211W - 104L
1,651 Elo+
Party 2
Nike
Nike
QualityAsurance
Nike
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 125L
1,651 Elo+
Party 2
Anhur
Anhur
Simple Remedy
Anhur
Level 121
God Stats
1W - 6L
991 SR
Queue Stats
265W - 211L
1,536 Elo+
Party 2
Scylla
Scylla
TwistedPixie14
Scylla
Level 154
God Stats
4W - 2L
1,552 SR
Queue Stats
134W - 76L
1,638 Elo+
Party 2
Team Averages
Level 149
1,335 SR
1,595 Elo+

VS

Team Averages
Level 133
1,728 SR
1,442 Elo+
Set
Set
Akelds
Set
Level 144
God Stats
7W - 6L
1,602 SR
Queue Stats
336W - 319L
1,475 Elo+
Party 1
Scylla
Scylla
BASH3BR0S
Scylla
Level 76
God Stats
5W - 3L
1,686 SR
Queue Stats
158W - 177L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
GuineaBallz420
Erlang Shen
Level 155
God Stats
4W - 1L
1,942 SR
Queue Stats
781W - 759L
1,469 Elo+
Party 1
Tiamat
Tiamat
GuineaBee420
Tiamat
Level 160
God Stats
41W - 38L
1,536 SR
Queue Stats
836W - 807L
1,472 Elo+
Party 1
Chiron
Chiron
x151x
Chiron
Level 129
God Stats
3W - 1L
1,873 SR
Queue Stats
194W - 208L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
3 / 2 / 16
10,906
839
6,545
16,805
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Discordia
GGrimoires
Discordia
19
8 / 2 / 12
11,098
854
21,228
7,449
3,363
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 15
10,093
776
13,831
24,023
14,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

18
5 / 4 / 17
10,444
803
14,093
13,509
6,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 3 / 10
10,157
781
12,728
9,266
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Akelds
Set
14
1 / 6 / 8
7,890
607
8,811
14,733
7,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Scylla
BASH3BR0S
Scylla
15
2 / 6 / 7
8,450
650
10,298
13,777
5,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Erlang Shen
GuineaBallz420
Erlang Shen
14
0 / 3 / 7
8,295
638
6,277
16,777
15,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
15
7 / 7 / 0
9,349
719
11,769
12,989
8,167
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
x151x
Chiron
17
3 / 5 / 5
9,194
707
13,455
15,550
6,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
27
Kills
13
15
Deaths
27
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
16
5.5
L
Set
Akelds
Set
1
6
8
0.83
L
Scylla
BASH3BR0S
Scylla
2
6
7
0.92
W
Discordia
GGrimoires
Discordia
8
2
12
7
L
Erlang Shen
GuineaBallz420
Erlang Shen
0
3
7
1.17
L
Tiamat
7
7
0
1
W
5
4
15
3.13
W
5
4
17
3.38
W
6
3
10
3.67
L
Chiron
x151x
Chiron
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,425
Damage
50,610
71,052
Taken
73,826
46,917
Mitigated
42,943
27,138
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,545
141
1,036
3,242
16,805
18,099
462
5,041
11,764
15,126
0
L
Set
Akelds
Set
8,811
2,242
1,230
1,767
14,733
7,280
0
7,987
6,746
0
12,481
L
Scylla
BASH3BR0S
Scylla
10,298
1,468
1,158
2,047
13,777
5,280
56
6,257
7,520
26,161
0
W
Discordia
GGrimoires
Discordia
21,228
724
2,189
1,205
7,449
3,363
2,086
1,957
5,492
46,658
0
L
Erlang Shen
GuineaBallz420
Erlang Shen
6,277
2,027
2,113
3,301
16,777
15,558
0
10,395
6,382
0
10,014
L
Tiamat
11,769
865
657
972
12,989
8,167
72
6,418
6,571
20,240
0
W
13,831
591
3,245
7,536
24,023
14,150
484
6,680
17,343
0
23,055
W
14,093
4,315
1,384
2,369
13,509
6,996
1,663
4,095
9,414
0
31,286
W
12,728
380
3,143
1,789
9,266
4,309
2,620
4,294
4,972
21,599
0
L
Chiron
x151x
Chiron
13,455
4,810
2,793
4,815
15,550
6,658
297
9,444
6,106
0
31,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
43,178
140
Minions Killed
112
0
Camps Cleared
0
1,217,568
Distance Traveled
1,155,096
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,906
839
11
1
0
240,344
2
L
Set
7,890
607
3
0
0
217,706
0
L
Scylla
8,450
650
36
3
0
229,669
1
W
Discordia
11,098
854
43
3
0
258,246
4
L
Erlang Shen
8,295
638
15
1
0
255,855
0
L
Tiamat
9,349
719
20
2
0
199,088
0
W
Nike
10,093
776
15
1
0
248,993
2
W
Anhur
10,444
803
41
3
0
234,730
5
W
Scylla
10,157
781
30
2
0
235,255
1
L
Chiron
9,194
707
38
3
0
252,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role