Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze V
 
Izanami
Bronze V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Holmessssssss
Ne Zha
Gold V
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 109L
1,372 MMR
Solo
King Arthur
King Arthur
Silver IV
JeffoSteve
King Arthur
Silver IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,410 MMR
Solo
Geb
Geb
Bronze III
samera540
Geb
Bronze III
Level 148
God Stats
1W - 2L
1,578 SR
Queue Stats
2W - 4L
1,400 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,516 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,460 SR
1,409 MMR
Ymir
Ymir
Silver V
AndrezinDoForró
Ymir
Silver V
Level 47
God Stats
6W - 9L
1,298 SR
Queue Stats
61W - 69L
1,321 MMR
Solo
Cupid
Cupid
Silver I
Fhqwhgads
Cupid
Silver I
Level 145
God Stats
4W - 3L
1,370 SR
Queue Stats
27W - 28L
1,296 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Qwertyyyyyyyyyyy
Gilgamesh
Gold III
Level 160
God Stats
6W - 4L
1,488 SR
Queue Stats
91W - 85L
1,503 MMR
Solo
Cernunnos
Cernunnos
Gold V
Raxxtus
Cernunnos
Gold V
Level 146
God Stats
3W - 3L
1,490 SR
Queue Stats
25W - 29L
1,452 MMR
Solo
Agni
Agni
Platinum IV
xXlKinTharOlXx
Agni
Platinum IV
Level 160
God Stats
12W - 10L
1,654 SR
Queue Stats
379W - 385L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 5 / 0
7,146
476
4,092
11,297
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
 
Izanami
9
2 / 1 / 0
6,543
436
4,267
8,115
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 8 / 1
7,216
481
6,029
15,069
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
JeffoSteve
King Arthur
14
1 / 4 / 1
8,021
535
9,399
14,273
11,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
6,585
439
3,607
9,884
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiThorVulcanBastetHades

VS

Bans
SusanoAresAtlasMauiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
7,838
523
3,600
10,069
11,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Fhqwhgads
Cupid
15
6 / 2 / 1
9,613
641
12,083
14,578
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
15
4 / 0 / 6
9,012
601
8,444
12,551
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Raxxtus
Cernunnos
15
5 / 1 / 0
9,644
643
8,069
9,407
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 8
8,977
598
9,323
6,567
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Izanami
 
Izanami
2
1
0
2
W
2
1
7
5.5
W
Cupid
Fhqwhgads
Cupid
6
2
1
3.25
L
2
8
1
0.31
L
King Arthur
JeffoSteve
King Arthur
1
4
1
0.38
W
Gilgamesh
4
0
6
7
W
Cernunnos
Raxxtus
Cernunnos
5
1
0
5
L
0
2
1
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
41,519
58,638
Taken
53,172
31,896
Mitigated
29,655
11,895
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,092
220
483
3,313
11,297
4,671
0
4,505
6,792
64,971
0
L
Izanami
 
Izanami
4,267
2,907
0
1,811
8,115
2,068
0
1,612
6,503
0
32,548
W
3,600
818
251
521
10,069
11,779
136
2,590
7,479
36,969
0
W
Cupid
Fhqwhgads
Cupid
12,083
8,162
120
9,149
14,578
5,737
1,800
85
14,493
0
71,511
L
6,029
2,015
0
2,089
15,069
5,742
302
3,256
11,813
0
42,629
L
King Arthur
JeffoSteve
King Arthur
9,399
307
0
2,826
14,273
11,334
0
0
14,273
0
65,074
W
Gilgamesh
8,444
3,561
0
5,822
12,551
5,911
0
2,176
10,375
0
70,075
W
Cernunnos
Raxxtus
Cernunnos
8,069
3,819
0
4,626
9,407
3,509
279
1,246
8,161
0
75,420
L
3,607
247
0
1,373
9,884
8,081
0
3,550
6,334
12,002
1,633
W
9,323
461
0
693
6,567
2,719
1,241
1,865
4,702
73,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
45,084
382
Minions Killed
501
0
Camps Cleared
0
1,345,474
Distance Traveled
1,478,739
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,146
476
128
9
0
248,878
5
L
Izanami
6,543
436
60
4
0
229,391
1
W
Ymir
7,838
523
41
3
0
270,733
0
W
Cupid
9,613
641
100
7
0
231,340
0
L
Ne Zha
7,216
481
70
5
0
280,113
6
L
King Arthur
8,021
535
111
7
0
286,689
1
W
Gilgamesh
9,012
601
102
7
0
371,924
2
W
Cernunnos
9,644
643
120
8
0
292,969
5
L
Geb
6,585
439
13
1
0
300,403
2
W
Agni
8,977
598
138
9
0
311,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role