Player Matchup

Agni
Agni
Crazy Zenja
Agni
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 30L
1,399 Elo+
Solo
Lancelot
Lancelot
LuminalCandy06
Lancelot
Level 160
God Stats
1W - 0L
1,309 SR
Queue Stats
61W - 32L
1,683 Elo+
Party 2
Fenrir
Fenrir
oClviks
Fenrir
Level 46
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 10L
1,553 Elo+
Party 2
Team Averages
Level 104
1,510 SR
1,545 Elo+

VS

Team Averages
Level 94
1,503 SR
1,455 Elo+
Khepri
Khepri
OP assassin8281
Khepri
Level 85
God Stats
6W - 2L
1,626 SR
Queue Stats
157W - 164L
1,501 Elo+
Party 1
Hel
Hel
TarmacCurve050
Hel
Level 112
God Stats
5W - 6L
1,589 SR
Queue Stats
83W - 81L
1,529 Elo+
Party 1
Arachne
Arachne
VoidNoLxve_
Arachne
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
29W - 19L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
8,558
713
12,241
6,462
3,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
15
3 / 1 / 6
8,955
746
9,939
11,333
10,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
oClviks
Fenrir
14
6 / 2 / 4
9,586
799
11,427
11,577
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,942
662
3,442
13,558
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 1
8,532
711
8,249
12,000
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
VoidNoLxve_
Arachne
13
1 / 3 / 1
7,859
655
6,757
12,122
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Lancelot
3
1
6
6
L
0
3
2
0.33
L
2
4
1
0.63
L
Arachne
VoidNoLxve_
Arachne
1
3
1
0.5
W
Fenrir
oClviks
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
18,448
29,372
Taken
37,680
21,084
Mitigated
23,639
8,465
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,241
1,387
923
2,708
6,462
3,260
1,437
3,691
2,771
42,960
0
W
Lancelot
9,939
1,845
0
1,562
11,333
10,109
351
4,252
7,081
0
45,243
L
3,442
299
0
792
13,558
11,653
0
4,693
8,610
10,683
0
L
8,249
572
3,787
5,518
12,000
5,175
0
4,310
7,461
35,319
0
L
Arachne
VoidNoLxve_
Arachne
6,757
3,407
0
1,091
12,122
6,811
0
3,246
8,627
0
19,801
W
Fenrir
oClviks
Fenrir
11,427
2,612
0
3,272
11,577
7,715
0
3,870
7,707
0
30,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
24,333
188
Minions Killed
109
0
Camps Cleared
0
668,466
Distance Traveled
666,401
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,558
713
71
6
0
199,160
1
W
Lancelot
8,955
746
62
5
0
254,135
3
L
Khepri
7,942
662
8
1
0
218,113
0
L
Hel
8,532
711
72
6
0
220,006
4
L
Arachne
7,859
655
29
2
0
228,282
3
W
Fenrir
9,586
799
55
5
0
215,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role