Player Matchup

Ymir
Ymir
BoxULikeFish124
Ymir
Level 16
God Stats
8W - 11L
1,469 SR
Queue Stats
17W - 28L
1,259 Elo+
Party 2
Awilix
Awilix
PoopSoupKing
Awilix
Level 46
God Stats
3W - 3L
1,393 SR
Queue Stats
49W - 57L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
StealthHG
Ah Puch
Level 37
God Stats
2W - 0L
1,683 SR
Queue Stats
32W - 34L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
andymode56
Sun Wukong
Level 64
God Stats
3W - 6L
1,328 SR
Queue Stats
216W - 224L
1,401 Elo+
Solo
Skadi
Skadi
ttvWoodenWhaleHD
Skadi
Level 66
God Stats
5W - 3L
1,761 SR
Queue Stats
17W - 18L
1,474 Elo+
Party 2
Team Averages
Level 46
1,527 SR
1,399 Elo+

VS

Team Averages
Level 87
1,547 SR
1,398 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gabriel452327
Heimdallr
Level 48
God Stats
1W - 3L
1,471 SR
Queue Stats
76W - 96L
1,335 Elo+
Solo
Horus
Horus
Gambiinnoo
Horus
Level 98
God Stats
8W - 6L
1,488 SR
Queue Stats
394W - 367L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
ImWorldsGreatest
Sun Wukong
Level 82
God Stats
11W - 10L
1,390 SR
Queue Stats
225W - 255L
1,335 Elo+
Solo
Arachne
Arachne
KarmaTheGoat147
Arachne
Level 49
God Stats
9W - 3L
1,887 SR
Queue Stats
93W - 109L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 9
10,621
483
3,824
12,589
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
19
6 / 2 / 7
11,770
535
17,645
20,153
9,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
StealthHG
Ah Puch
16
1 / 4 / 7
10,708
487
18,545
16,928
7,453
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
andymode56
Sun Wukong
20
1 / 1 / 0
12,680
576
16,440
19,417
18,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 2 / 2
11,769
535
16,822
11,509
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 7 / 3
10,717
487
14,263
22,647
18,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Gabriel452327
Heimdallr
14
0 / 5 / 1
8,661
394
6,225
19,238
9,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
15
3 / 3 / 2
9,457
430
8,118
21,237
23,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
ImWorldsGreatest
Sun Wukong
18
0 / 1 / 1
11,359
516
14,042
21,765
18,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

15
3 / 4 / 4
9,460
430
6,677
23,455
11,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
8
9
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
3
0.5
W
1
0
9
5.5
L
Heimdallr
Gabriel452327
Heimdallr
0
5
1
0.1
L
Horus
3
3
2
1.33
L
Sun Wukong
ImWorldsGreatest
Sun Wukong
0
1
1
0.5
L
3
4
4
1.25
W
Awilix
6
2
7
4.75
W
Ah Puch
StealthHG
Ah Puch
1
4
7
1.13
W
Sun Wukong
andymode56
Sun Wukong
1
1
0
1
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,276
Damage
49,325
80,596
Taken
108,342
53,899
Mitigated
80,484
28,440
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,263
656
0
4,525
22,647
18,199
705
10,442
11,439
85,201
0
W
3,824
1,438
0
1,593
12,589
13,641
415
1,208
11,050
40,043
0
L
Heimdallr
Gabriel452327
Heimdallr
6,225
2,405
0
5,116
19,238
9,017
74
2,015
17,181
0
63,630
L
Horus
8,118
3,779
1,006
5,190
21,237
23,527
124
5,600
15,395
264
37,808
L
Sun Wukong
ImWorldsGreatest
Sun Wukong
14,042
4,322
0
5,437
21,765
18,314
0
56
21,709
0
105,678
L
6,677
4,500
209
4,817
23,455
11,427
0
3,086
20,211
34
67,920
W
Awilix
17,645
7,058
0
9,181
20,153
9,849
469
2,812
17,011
0
119,366
W
Ah Puch
StealthHG
Ah Puch
18,545
1,849
442
6,410
16,928
7,453
872
8,515
7,686
74,801
0
W
Sun Wukong
andymode56
Sun Wukong
16,440
4,179
0
9,680
19,417
18,406
26
0
19,417
0
124,217
W
16,822
8,444
0
1,134
11,509
4,550
4,723
1,156
9,990
38
76,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,548
Gold Earned
49,654
659
Minions Killed
604
0
Camps Cleared
0
2,186,645
Distance Traveled
1,907,396
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,717
487
184
8
0
354,883
1
W
Ymir
10,621
483
59
3
0
440,628
0
L
Heimdallr
8,661
394
80
4
0
333,896
1
L
Horus
9,457
430
48
2
0
397,006
2
L
Sun Wukong
11,359
516
205
9
0
400,832
1
L
Arachne
9,460
430
87
4
0
420,779
0
W
Awilix
11,770
535
146
7
0
498,541
0
W
Ah Puch
10,708
487
132
6
0
375,319
2
W
Sun Wukong
12,680
576
202
9
0
428,487
3
W
Skadi
11,769
535
120
5
0
443,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role