Player Matchup

Neith
Neith
Wencler
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,420 Elo+
Party 1
Maui
Maui
Yaggum
Maui
Level 16
God Stats
4W - 2L
1,447 SR
Queue Stats
27W - 42L
1,352 Elo+
Party 1
Thanatos
Thanatos
m0nst3rcat69
Thanatos
Level 69
God Stats
6W - 10L
1,694 SR
Queue Stats
45W - 74L
1,385 Elo+
Party 1
Vulcan
Vulcan
man0clay
Vulcan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,426 Elo+
Party 1
King Arthur
King Arthur
marfington3
King Arthur
Level 58
God Stats
2W - 3L
1,267 SR
Queue Stats
39W - 61L
1,359 Elo+
Party 1
Team Averages
Level 39
1,481 SR
1,388 Elo+

VS

Team Averages
Level 51
1,450 SR
1,352 Elo+
Olorun
Olorun
Ironsxigsts
Olorun
Level 29
God Stats
1W - 3L
1,218 SR
Queue Stats
41W - 75L
1,178 Elo+
Party 2
Artio
Artio
KotadSlayer
Artio
Level 86
God Stats
4W - 3L
1,145 SR
Queue Stats
152W - 190L
1,328 Elo+
Party 2
Pele
Pele
Kozak117X
Pele
Level 44
God Stats
7W - 3L
1,660 SR
Queue Stats
95W - 118L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
MikulsFriendHEHE
Xbalanque
Level 37
God Stats
4W - 2L
1,527 SR
Queue Stats
49W - 71L
1,366 Elo+
Party 3
Nike
Nike
Thiccnehhs
Nike
Level 61
God Stats
6W - 2L
1,700 SR
Queue Stats
123W - 113L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wencler
Neith
14
5 / 3 / 4
9,431
449
14,889
12,711
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Maui
Yaggum
Maui
12
0 / 5 / 8
8,235
392
4,920
17,126
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
m0nst3rcat69
Thanatos
15
3 / 5 / 2
9,568
456
12,096
19,468
9,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
man0clay
Vulcan
15
3 / 9 / 5
9,763
465
12,513
18,645
7,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
marfington3
King Arthur
10
0 / 3 / 0
7,396
352
4,151
13,191
11,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 3 / 4
10,611
505
7,819
14,700
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 9
11,108
529
6,530
25,901
25,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
8 / 2 / 4
12,462
593
10,323
17,510
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
16
1 / 3 / 7
10,580
504
12,059
15,144
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 3
11,896
566
13,912
18,796
14,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
11
Kills
22
25
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
3
4
2
W
3
2
9
3.75
W
Pele
8
2
4
5
W
Xbalanque
1
3
7
1.5
W
6
1
3
7.5
L
Neith
Wencler
Neith
5
3
4
2.33
L
Maui
Yaggum
Maui
0
5
8
0.8
L
Thanatos
m0nst3rcat69
Thanatos
3
5
2
0.8
L
Vulcan
man0clay
Vulcan
3
9
5
0.61
L
King Arthur
marfington3
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,569
Damage
50,643
81,141
Taken
92,051
49,762
Mitigated
60,686
22,979
Healing
38,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,819
4,630
877
5,294
14,700
7,748
8,666
5,119
9,581
58,406
5,993
W
6,530
1,033
1,141
9,705
25,901
25,364
1,664
5,411
20,490
24,898
5,829
W
Pele
10,323
2,711
0
7,015
17,510
7,293
6,182
3,197
14,313
0
84,651
W
Xbalanque
12,059
4,450
0
5,787
15,144
6,192
3,057
2,303
12,841
0
93,522
W
13,912
2,365
0
8,207
18,796
14,089
1,263
1,060
17,736
0
80,798
L
Neith
Wencler
Neith
14,889
4,971
0
2,718
12,711
6,564
1,519
2,159
10,552
0
61,972
L
Maui
Yaggum
Maui
4,920
1,367
0
1,194
17,126
14,565
285
3,342
12,898
24,054
686
L
Thanatos
m0nst3rcat69
Thanatos
12,096
2,418
0
13,446
19,468
9,393
0
2,832
16,636
0
68,915
L
Vulcan
man0clay
Vulcan
12,513
3,835
0
5,121
18,645
7,795
241
3,917
14,728
66,441
0
L
King Arthur
marfington3
King Arthur
4,151
1,020
0
500
13,191
11,445
102
631
12,560
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
56,657
385
Minions Killed
557
0
Camps Cleared
0
1,717,592
Distance Traveled
1,941,841
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,611
505
100
5
0
384,910
0
W
Artio
11,108
529
28
1
0
378,841
5
W
Pele
12,462
593
157
7
0
434,468
3
W
Xbalanque
10,580
504
123
6
0
359,828
4
W
Nike
11,896
566
149
7
0
383,794
3
L
Neith
9,431
449
92
4
0
355,465
0
L
Maui
8,235
392
35
2
0
326,430
0
L
Thanatos
9,568
456
104
5
0
406,317
3
L
Vulcan
9,763
465
90
4
0
349,338
1
L
King Arthur
7,396
352
64
3
0
280,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role