Player Matchup

Cernunnos
Cernunnos
ABN SpenceNasty
Cernunnos
Level 83
God Stats
27W - 24L
1,695 SR
Queue Stats
320W - 382L
1,352 Elo+
Party 2
Nu Wa
Nu Wa
ITZ ME B
Nu Wa
Level 99
God Stats
2W - 2L
1,224 SR
Queue Stats
394W - 486L
1,346 Elo+
Party 2
Khepri
Khepri
KingStaySelling
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,360 Elo+
Party 1
Ravana
Ravana
Kjakazion
Ravana
Level 106
God Stats
12W - 15L
1,449 SR
Queue Stats
287W - 288L
1,363 Elo+
Solo
Tyr
Tyr
SPAWN OF REAPER
Tyr
Level 148
God Stats
4W - 12L
1,242 SR
Queue Stats
481W - 509L
1,314 Elo+
Party 1
Team Averages
Level 107
1,422 SR
1,347 Elo+

VS

Team Averages
Level 117
1,431 SR
1,403 Elo+
Skadi
Skadi
BEeZYDaGoAt8727
Skadi
Level 126
God Stats
41W - 50L
1,447 SR
Queue Stats
125W - 137L
1,378 Elo+
Solo
Osiris
Osiris
Elmo694893
Osiris
Level 110
God Stats
42W - 59L
1,410 SR
Queue Stats
705W - 777L
1,414 Elo+
Solo
Hades
Hades
LMcNative52
Hades
Level 124
God Stats
21W - 10L
1,633 SR
Queue Stats
230W - 224L
1,411 Elo+
Solo
Danzaburou
Danzaburou
TheBigCecil
Danzaburou
Level 120
God Stats
3W - 16L
1,219 SR
Queue Stats
242W - 278L
1,386 Elo+
Solo
Bastet
Bastet
hithead169727
Bastet
Level 107
God Stats
13W - 16L
1,446 SR
Queue Stats
373W - 373L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ABN SpenceNasty
Cernunnos
16
0 / 3 / 1
9,676
461
10,349
14,201
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
ITZ ME B
Nu Wa
15
4 / 6 / 4
9,316
444
13,685
11,887
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
8,303
395
4,791
17,468
14,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ravana
Kjakazion
Ravana
13
5 / 4 / 3
9,509
453
9,670
15,312
7,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 1
8,836
421
7,031
13,828
11,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
10,099
481
11,759
15,090
6,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Elmo694893
Osiris
16
1 / 2 / 7
10,751
512
6,007
14,453
20,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 1 / 6
11,840
564
14,197
15,323
9,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheBigCecil
Danzaburou
19
5 / 1 / 3
12,253
583
9,997
20,179
9,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 4 / 6
11,984
571
14,775
22,660
9,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
21
21
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ABN SpenceNasty
Cernunnos
0
3
1
0.17
W
2
3
9
2.17
W
Osiris
Elmo694893
Osiris
1
2
7
2.25
L
Nu Wa
ITZ ME B
Nu Wa
4
6
4
1
L
1
5
3
0.5
L
Ravana
Kjakazion
Ravana
5
4
3
1.63
W
3
1
6
6
L
0
3
1
0.17
W
Danzaburou
TheBigCecil
Danzaburou
5
1
3
6.5
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,526
Damage
56,735
72,696
Taken
87,705
44,174
Mitigated
54,702
21,511
Healing
31,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ABN SpenceNasty
Cernunnos
10,349
4,361
280
5,420
14,201
5,884
1,326
792
13,409
0
88,514
W
11,759
5,426
1,092
2,148
15,090
6,447
2,350
5,768
9,322
0
67,538
W
Osiris
Elmo694893
Osiris
6,007
2,075
0
336
14,453
20,018
939
3,432
11,021
183
61,820
L
Nu Wa
ITZ ME B
Nu Wa
13,685
3,274
0
800
11,887
5,171
0
5,007
6,880
64,782
0
L
4,791
420
1,842
2,183
17,468
14,124
0
4,101
13,367
16,366
5,353
L
Ravana
Kjakazion
Ravana
9,670
3,259
0
5,642
15,312
7,705
0
3,825
11,487
0
54,787
W
14,197
1,269
383
8,353
15,323
9,236
1,256
5,475
9,848
100,320
0
L
7,031
1,460
0
5,344
13,828
11,290
0
472
13,356
0
60,479
W
Danzaburou
TheBigCecil
Danzaburou
9,997
3,229
0
9,586
20,179
9,601
2,421
3,438
16,741
0
112,512
W
14,775
5,568
0
9,727
22,660
9,400
0
6,573
16,087
0
93,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
56,927
480
Minions Killed
666
0
Camps Cleared
0
1,696,475
Distance Traveled
1,882,898
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,676
461
162
8
0
325,199
4
W
Skadi
10,099
481
85
4
0
353,350
5
W
Osiris
10,751
512
110
5
0
324,645
4
L
Nu Wa
9,316
444
92
4
0
331,838
1
L
Khepri
8,303
395
25
1
0
332,004
4
L
Ravana
9,509
453
93
4
0
318,374
1
W
Hades
11,840
564
171
8
0
409,763
8
L
Tyr
8,836
421
108
5
0
389,060
1
W
Danzaburou
12,253
583
186
9
0
353,379
0
W
Bastet
11,984
571
114
5
0
441,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role