Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ferhando54
Ullr
Level 109
God Stats
6W - 4L
1,263 SR
Queue Stats
66W - 55L
1,293 Elo+
Solo
Cerberus
Cerberus
SadSurf3tt3
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,379 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,434 Elo+

VS

Team Averages
Level 78
1,464 SR
1,394 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JGUIMARAESJR
Apollo
Level 75
God Stats
6W - 6L
1,488 SR
Queue Stats
174W - 194L
1,395 Elo+
Solo
Anubis
Anubis
Kakes07
Anubis
Level 61
God Stats
14W - 13L
1,554 SR
Queue Stats
153W - 180L
1,380 Elo+
Solo
Bellona
Bellona
SpiritThings
Bellona
Level 62
God Stats
3W - 7L
1,372 SR
Queue Stats
74W - 148L
1,337 Elo+
Party 1
Da Ji
Da Ji
YuureiBanashi
Da Ji
Level 67
God Stats
22W - 31L
1,407 SR
Queue Stats
105W - 202L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 4 / 4
10,329
574
13,578
12,342
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
16
6 / 1 / 5
9,917
551
10,971
14,056
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
15
3 / 1 / 2
9,497
528
13,500
8,161
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 1 / 1
9,982
555
12,584
8,610
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SadSurf3tt3
Cerberus
12
0 / 2 / 5
8,014
445
2,850
9,998
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 3 / 4
9,073
504
9,280
14,072
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
2 / 5 / 2
8,557
475
6,088
15,409
5,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Kakes07
Anubis
13
1 / 7 / 3
8,213
456
6,432
14,757
5,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
SpiritThings
Bellona
14
0 / 3 / 0
8,095
450
4,925
16,077
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 1
8,436
469
4,882
15,542
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
9
9
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
4
2.25
W
Hun Batz
 
Hun Batz
6
1
5
8.5
W
Neith
 
Neith
3
1
2
4
L
Bacchus
 
Bacchus
4
3
4
2
W
5
1
1
5.5
L
Apollo
2
5
2
0.6
L
Anubis
Kakes07
Anubis
1
7
3
0.36
W
Cerberus
SadSurf3tt3
Cerberus
0
2
5
1.25
L
Bellona
SpiritThings
Bellona
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
31,607
53,167
Taken
75,857
28,816
Mitigated
46,873
12,530
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,578
502
0
5,368
12,342
6,084
1,684
5,765
6,577
88,951
0
W
Hun Batz
 
Hun Batz
10,971
2,305
0
500
14,056
5,862
114
2,733
11,323
0
93,706
W
Neith
 
Neith
13,500
5,732
0
3,048
8,161
4,029
1,265
1,361
6,800
0
65,694
L
Bacchus
 
Bacchus
9,280
1,021
0
1,981
14,072
16,190
0
2,970
11,102
27,140
7,406
W
12,584
4,894
0
655
8,610
3,560
403
2,186
6,424
0
79,643
L
Apollo
6,088
3,881
0
5,624
15,409
5,435
1,362
1,449
13,960
0
68,648
L
Anubis
Kakes07
Anubis
6,432
232
0
3,734
14,757
5,596
0
7,871
6,886
52,829
0
W
Cerberus
SadSurf3tt3
Cerberus
2,850
140
0
2,959
9,998
9,281
355
2,591
7,407
18,640
0
L
Bellona
SpiritThings
Bellona
4,925
836
0
4,718
16,077
14,032
0
354
15,723
0
50,485
L
4,882
1,215
0
4,816
15,542
5,620
0
3,784
11,758
0
49,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
42,374
552
Minions Killed
409
0
Camps Cleared
0
1,670,723
Distance Traveled
1,551,112
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,329
574
133
7
0
278,005
2
W
Hun Batz
9,917
551
128
7
0
384,344
5
W
Neith
9,497
528
123
7
0
288,618
8
L
Bacchus
9,073
504
43
2
0
348,191
6
W
Ullr
9,982
555
138
8
0
348,581
9
L
Apollo
8,557
475
102
6
0
294,260
9
L
Anubis
8,213
456
84
5
0
278,244
1
W
Cerberus
8,014
445
30
2
0
371,175
1
L
Bellona
8,095
450
94
5
0
297,460
2
L
Da Ji
8,436
469
86
5
0
332,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role