Player Matchup

Chaac
Chaac
DIKTONIUS
Chaac
Level 18
God Stats
2W - 1L
1,717 SR
Queue Stats
45W - 53L
1,432 Elo+
Party 1
Chronos
Chronos
MjRauff
Chronos
Level 157
God Stats
4W - 5L
1,498 SR
Queue Stats
129W - 134L
1,488 Elo+
Party 1
Bastet
Bastet
Saxaen
Bastet
Level 89
God Stats
7W - 8L
1,498 SR
Queue Stats
113W - 121L
1,476 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,465 Elo+

VS

Team Averages
Level 82
1,586 SR
1,390 Elo+
Kumbhakarna
Kumbhakarna
Deztgh
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,263 Elo+
Party 2
Ah Puch
Ah Puch
MarrthegreatYT
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,397 Elo+
Party 2
Tyr
Tyr
ThXtsVnfortunXte
Tyr
Level 129
God Stats
2W - 2L
1,759 SR
Queue Stats
215W - 246L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DIKTONIUS
Chaac
20
3 / 4 / 12
17,296
665
17,742
28,657
32,694
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MjRauff
Chronos
20
5 / 3 / 10
18,600
715
35,175
34,689
17,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Saxaen
Bastet
20
9 / 9 / 6
18,181
699
35,433
29,697
12,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deztgh
Kumbhakarna
20
1 / 4 / 11
17,452
671
10,129
36,856
60,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 10 / 8
17,155
660
31,781
31,034
12,444
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 3 / 6
18,234
701
31,561
40,318
57,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
17
Kills
16
16
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
DIKTONIUS
Chaac
3
4
12
2.25
L
Kumbhakarna
Deztgh
Kumbhakarna
1
4
11
1.63
L
5
10
8
0.9
W
Chronos
MjRauff
Chronos
5
3
10
3.33
W
Bastet
Saxaen
Bastet
9
9
6
1.33
L
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,350
Damage
73,471
93,043
Taken
108,208
62,817
Mitigated
130,739
22,745
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DIKTONIUS
Chaac
17,742
3,059
6
6,706
28,657
32,694
0
12,300
16,357
351
46,134
L
Kumbhakarna
Deztgh
Kumbhakarna
10,129
2,246
1,113
12,200
36,856
60,718
1,676
13,830
23,026
41,406
0
L
31,781
2,044
354
7,437
31,034
12,444
553
8,053
22,981
96,603
0
W
Chronos
MjRauff
Chronos
35,175
14,645
0
12,191
34,689
17,561
1,979
14,845
19,844
141,433
0
W
Bastet
Saxaen
Bastet
35,433
10,101
0
3,842
29,697
12,562
0
15,166
14,531
0
106,435
L
31,561
3,906
0
9,097
40,318
57,577
1,421
13,550
26,768
265
89,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
52,841
326
Minions Killed
275
0
Camps Cleared
0
1,429,645
Distance Traveled
1,307,989
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,296
665
61
2
0
499,764
0
L
Kumbhakarna
17,452
671
56
2
0
448,837
1
L
Ah Puch
17,155
660
126
5
0
357,233
2
W
Chronos
18,600
715
160
6
0
471,547
2
W
Bastet
18,181
699
105
4
0
458,334
2
L
Tyr
18,234
701
93
4
0
501,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role