Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AWoulds
Osiris
Level 129
God Stats
4W - 1L
1,690 SR
Queue Stats
136W - 92L
1,579 Elo+
Party 1
Vulcan
Vulcan
Jessie Uchiha14
Vulcan
Level 123
God Stats
5W - 0L
1,577 SR
Queue Stats
27W - 14L
1,725 Elo+
Party 1
Maui
Maui
SilverTone21
Maui
Level 86
God Stats
4W - 0L
1,812 SR
Queue Stats
18W - 11L
1,515 Elo+
Solo
Izanami
Izanami
xslackcityx
Izanami
Level 99
God Stats
12W - 4L
1,738 SR
Queue Stats
244W - 234L
1,546 Elo+
Party 1
Team Averages
Level 113
1,663 SR
1,573 Elo+

VS

Team Averages
Level 114
1,393 SR
1,426 Elo+
Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Arod2906
Hera
Level 117
God Stats
1W - 2L
1,550 SR
Queue Stats
417W - 501L
1,370 Elo+
Party 2
Thor
Thor
CuddleMeGentle
Thor
Level 144
God Stats
0W - 4L
1,105 SR
Queue Stats
249W - 256L
1,427 Elo+
Solo
Vamana
Vamana
EZ_Drak_420
Vamana
Level 124
God Stats
1W - 4L
1,414 SR
Queue Stats
467W - 545L
1,376 Elo+
Party 2
Ravana
Ravana
TheRealFroShady
Ravana
Level 97
God Stats
13W - 14L
1,395 SR
Queue Stats
143W - 139L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
2 / 1 / 0
3,432
686
1,649
2,661
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
AWoulds
Osiris
6
1 / 0 / 0
3,906
781
1,096
1,776
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 2
3,311
662
1,141
2,044
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,199
640
276
2,896
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
xslackcityx
Izanami
5
0 / 0 / 0
3,247
649
1,215
3,339
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,121
624
2,559
2,175
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
2
0 / 1 / 0
2,521
504
0
694
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
2 / 1 / 0
3,403
681
1,387
3,507
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
2
0 / 1 / 0
2,550
510
0
1,076
324
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,134
627
942
1,841
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
0
2
L
Neith
 
Neith
0
0
0
0
W
Osiris
AWoulds
Osiris
1
0
0
1
L
Hera
0
1
0
0
L
2
1
0
2
L
Vamana
0
1
0
0
W
0
1
2
1
W
0
0
0
0
L
0
0
0
0
W
Izanami
xslackcityx
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,377
Damage
4,888
12,716
Taken
9,293
4,412
Mitigated
3,210
5,564
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,649
865
0
575
2,661
930
642
0
2,661
0
9,506
L
Neith
 
Neith
2,559
955
0
1,284
2,175
657
0
124
2,051
0
16,471
W
Osiris
AWoulds
Osiris
1,096
579
0
1,330
1,776
849
790
0
1,776
0
16,304
L
Hera
0
0
0
0
694
155
0
93
601
2,013
0
L
1,387
221
0
472
3,507
1,162
0
891
2,616
0
11,098
L
Vamana
0
0
0
40
1,076
324
0
0
1,076
0
2,329
W
1,141
447
0
905
2,044
494
438
0
2,044
13,337
0
W
276
135
0
948
2,896
1,358
66
0
2,896
5,620
0
L
942
41
85
1,085
1,841
912
0
309
1,532
0
8,253
W
Izanami
xslackcityx
Izanami
1,215
1,003
0
1,806
3,339
781
242
0
3,339
0
20,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,095
Gold Earned
14,729
116
Minions Killed
81
0
Camps Cleared
0
455,982
Distance Traveled
334,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,432
686
14
3
0
104,093
0
L
Neith
3,121
624
34
7
0
91,805
2
W
Osiris
3,906
781
32
6
0
78,318
0
L
Hera
2,521
504
7
1
0
22,570
0
L
Thor
3,403
681
21
4
0
98,852
0
L
Vamana
2,550
510
3
1
0
26,033
0
W
Vulcan
3,311
662
26
5
0
99,738
0
W
Maui
3,199
640
11
2
0
93,753
2
L
Ravana
3,134
627
16
3
0
95,698
0
W
Izanami
3,247
649
33
7
0
80,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role