Player Matchup

Danzaburou
Danzaburou
CarterAlumno
Danzaburou
Level 99
God Stats
10W - 9L
1,578 SR
Queue Stats
137W - 89L
1,639 Elo+
Party 2
Lancelot
Lancelot
HeaIo
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 72L
1,639 Elo+
Party 2
Thoth
Thoth
SRDNRD
Thoth
Level 104
God Stats
1W - 1L
1,703 SR
Queue Stats
149W - 105L
1,625 Elo+
Party 2
King Arthur
King Arthur
gankme6969696
King Arthur
Level 27
God Stats
41W - 18L
1,709 SR
Queue Stats
53W - 31L
1,633 Elo+
Party 2
Bacchus
Bacchus
ruubyyo
Bacchus
Level 68
God Stats
86W - 53L
1,702 SR
Queue Stats
112W - 74L
1,658 Elo+
Party 2
Team Averages
Level 85
1,638 SR
1,639 Elo+

VS

Team Averages
Level 96
1,627 SR
1,561 Elo+
Xbalanque
Xbalanque
Everans
Xbalanque
Level 27
God Stats
23W - 8L
1,709 SR
Queue Stats
48W - 26L
1,626 Elo+
Party 3
Bacchus
Bacchus
GingerKangaroo
Bacchus
Level 107
God Stats
11W - 4L
1,668 SR
Queue Stats
487W - 472L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
OverIord Bunny
Sylvanus
Level 116
God Stats
7W - 6L
1,543 SR
Queue Stats
337W - 315L
1,555 Elo+
Party 1
Bastet
Bastet
UnwashedAphro
Bastet
Level 148
God Stats
47W - 40L
1,590 SR
Queue Stats
431W - 452L
1,481 Elo+
Solo
Fenrir
Fenrir
sekuele
Fenrir
Level 82
God Stats
10W - 7L
1,625 SR
Queue Stats
286W - 193L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarterAlumno
Danzaburou
17
6 / 3 / 3
11,215
561
14,463
16,422
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
HeaIo
Lancelot
17
4 / 2 / 2
10,342
517
13,511
17,852
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
SRDNRD
Thoth
14
1 / 8 / 2
8,796
440
7,332
13,493
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
gankme6969696
King Arthur
16
0 / 4 / 1
9,948
497
7,479
13,653
11,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
ruubyyo
Bacchus
12
2 / 2 / 7
8,523
426
8,111
16,249
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Everans
Xbalanque
16
3 / 5 / 5
10,482
524
10,981
13,587
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 4
10,396
520
10,997
19,484
20,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
19
8 / 0 / 4
11,620
581
13,793
15,452
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 4
9,749
487
12,451
15,865
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
sekuele
Fenrir
14
2 / 3 / 8
8,572
429
8,026
15,482
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
19
19
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarterAlumno
Danzaburou
6
3
3
2.5
W
Xbalanque
Everans
Xbalanque
3
5
5
1.1
W
3
3
4
1.67
L
Lancelot
HeaIo
Lancelot
4
2
2
2.5
W
Sylvanus
8
0
4
10
L
Thoth
SRDNRD
Thoth
1
8
2
0.25
W
3
2
4
2.5
L
King Arthur
gankme6969696
King Arthur
0
4
1
0.13
L
Bacchus
ruubyyo
Bacchus
2
2
7
2.75
W
Fenrir
sekuele
Fenrir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,896
Damage
56,248
77,669
Taken
79,870
51,108
Mitigated
56,146
21,217
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarterAlumno
Danzaburou
14,463
8,735
0
8,075
16,422
6,135
0
4,136
12,066
0
106,032
W
Xbalanque
Everans
Xbalanque
10,981
5,150
0
4,183
13,587
5,002
0
1,721
11,866
0
89,896
W
10,997
953
0
9,516
19,484
20,367
0
2,106
17,378
70,870
0
L
Lancelot
HeaIo
Lancelot
13,511
2,977
0
5,904
17,852
9,048
0
3,653
14,108
0
101,404
W
Sylvanus
13,793
1,777
1,896
7,486
15,452
10,563
0
4,671
10,781
100,633
15,185
L
Thoth
SRDNRD
Thoth
7,332
1,327
0
820
13,493
5,712
960
6,184
7,177
72,976
0
W
12,451
2,466
0
6,898
15,865
6,433
0
3,211
12,654
0
71,327
L
King Arthur
gankme6969696
King Arthur
7,479
1,548
0
1,930
13,653
11,775
0
6,897
6,667
0
76,759
L
Bacchus
ruubyyo
Bacchus
8,111
1,449
849
3,639
16,249
18,438
90
3,408
12,270
21,589
622
W
Fenrir
sekuele
Fenrir
8,026
1,808
0
1,478
15,482
13,781
0
3,944
11,538
0
26,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,824
Gold Earned
50,819
618
Minions Killed
574
0
Camps Cleared
0
1,952,232
Distance Traveled
1,966,122
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,215
561
157
8
0
386,498
6
W
Xbalanque
10,482
524
133
7
0
371,012
3
W
Bacchus
10,396
520
131
7
0
362,002
1
L
Lancelot
10,342
517
152
8
0
475,112
1
W
Sylvanus
11,620
581
176
9
0
363,206
3
L
Thoth
8,796
440
136
7
0
338,803
8
W
Bastet
9,749
487
104
5
0
456,411
0
L
King Arthur
9,948
497
133
7
0
344,664
6
L
Bacchus
8,523
426
40
2
0
407,155
3
W
Fenrir
8,572
429
30
2
0
413,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role