Player Matchup

Ishtar
Ishtar
ManPigeon
Ishtar
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
Ranner198
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,322 Elo+
Party 1
Janus
Janus
ShootingShadows
Janus
Level 18
God Stats
2W - 1L
1,541 SR
Queue Stats
12W - 8L
1,633 Elo+
Party 2
Bellona
Bellona
WardsOrFeedFRFR
Bellona
Level 21
God Stats
2W - 2L
1,644 SR
Queue Stats
99W - 122L
1,429 Elo+
Solo
Medusa
Medusa
chinskinator
Medusa
Level 23
God Stats
12W - 14L
1,878 SR
Queue Stats
51W - 55L
1,535 Elo+
Party 2
Team Averages
Level 39
1,613 SR
1,452 Elo+

VS

Team Averages
Level 36
1,458 SR
1,480 Elo+
Odin
Odin
NoFace2Face
Odin
Level 29
God Stats
0W - 7L
1,005 SR
Queue Stats
42W - 65L
1,357 Elo+
Solo
Sol
Sol
Odradin
Sol
Level 84
God Stats
0W - 3L
1,310 SR
Queue Stats
67W - 47L
1,653 Elo+
Party 3
Kukulkan
Kukulkan
UncleMetalHipz
Kukulkan
Level 25
God Stats
2W - 2L
1,735 SR
Queue Stats
233W - 275L
1,418 Elo+
Solo
Nu Wa
Nu Wa
gengar321434
Nu Wa
Level 25
God Stats
6W - 3L
1,742 SR
Queue Stats
43W - 34L
1,584 Elo+
Party 3
Hel
Hel
purrséfone
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ManPigeon
Ishtar
13
3 / 1 / 5
7,475
748
5,076
7,960
3,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Ranner198
Baron Samedi
13
2 / 0 / 7
7,187
719
5,941
6,211
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
8,109
811
7,827
3,903
1,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 6
7,713
771
6,598
8,366
6,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
14
1 / 1 / 5
7,466
747
4,978
5,220
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,339
634
2,422
9,014
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
14
1 / 1 / 2
7,467
747
8,043
5,171
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
13
1 / 2 / 1
6,861
686
4,721
5,619
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
6,796
680
7,905
7,161
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,139
614
2,502
7,822
3,113
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
13
Kills
3
3
Deaths
13
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ManPigeon
Ishtar
3
1
5
5.5
L
0
2
2
0.5
L
Sol
1
1
2
2
W
Baron Samedi
Ranner198
Baron Samedi
2
0
7
5.5
W
3
0
5
5.5
L
Kukulkan
1
2
1
0.75
W
4
1
6
7
W
Medusa
1
1
5
3.5
L
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
25,593
31,660
Taken
34,787
17,000
Mitigated
18,318
4,693
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ManPigeon
Ishtar
5,076
3,122
0
690
7,960
3,368
336
5,235
2,638
0
18,443
L
2,422
560
379
719
9,014
7,518
0
1,645
7,369
0
10,604
L
Sol
8,043
2,920
0
1,516
5,171
2,220
27
2,551
2,620
33,144
2,984
W
Baron Samedi
Ranner198
Baron Samedi
5,941
912
483
2,247
6,211
3,472
189
4,918
1,248
15,373
0
W
7,827
247
0
230
3,903
1,746
0
3,092
770
37,064
0
L
Kukulkan
4,721
109
0
582
5,619
2,424
0
2,881
2,738
22,875
0
W
6,598
1,589
0
133
8,366
6,142
483
4,757
3,358
0
19,343
W
Medusa
4,978
1,988
0
910
5,220
2,272
1,232
4,350
793
0
24,765
L
7,905
1,432
0
554
7,161
3,043
0
2,713
4,448
15,785
0
L
2,502
295
270
996
7,822
3,113
0
3,978
3,844
5,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
33,602
211
Minions Killed
179
0
Camps Cleared
0
1,078,042
Distance Traveled
964,922
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,475
748
26
3
0
196,623
0
L
Odin
6,339
634
20
2
0
208,578
0
L
Sol
7,467
747
63
6
0
204,743
2
W
Baron Samedi
7,187
719
21
2
0
212,448
2
W
Janus
8,109
811
85
9
0
225,064
2
L
Kukulkan
6,861
686
62
6
0
191,887
1
W
Bellona
7,713
771
31
3
0
230,273
9
W
Medusa
7,466
747
48
5
0
213,634
3
L
Nu Wa
6,796
680
26
3
0
176,393
0
L
Hel
6,139
614
8
1
0
183,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role