Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Luminia
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,537 Elo+
Party 3
Zeus
Zeus
erikvv
Zeus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,611 Elo+
Party 4
Chaac
Chaac
Đesmarø
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,258 Elo+
Party 4
Team Averages
Level 127
1,500 SR
1,481 Elo+

VS

Team Averages
Level 137
1,417 SR
1,560 Elo+
Cthulhu
Cthulhu
AFKandi
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 76L
1,477 Elo+
Party 1
Freya
Freya
AchtVier187
Freya
Level 160
God Stats
4W - 4L
1,228 SR
Queue Stats
423W - 384L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
DA-KING991
Cernunnos
Level 159
God Stats
4W - 9L
1,358 SR
Queue Stats
441W - 409L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
Galatheia
Hou Yi
Level 154
God Stats
4W - 3L
1,545 SR
Queue Stats
193W - 175L
1,504 Elo+
Party 1
Shiva
Shiva
Shiori269
Shiva
Level 143
God Stats
2W - 1L
1,452 SR
Queue Stats
320W - 256L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 6 / 5
9,520
732
9,131
18,474
19,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
 
Cupid
15
3 / 7 / 6
8,769
675
11,560
15,605
8,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Luminia
Osiris
15
2 / 4 / 10
8,699
669
10,751
16,621
21,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
erikvv
Zeus
17
8 / 7 / 2
10,400
800
28,133
12,609
7,170
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
Đesmarø
Chaac
14
0 / 5 / 8
8,097
623
7,860
21,913
29,715
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFKandi
Cthulhu
16
3 / 4 / 15
10,275
790
12,426
18,362
21,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 3 / 16
10,851
835
18,321
19,092
11,678
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cernunnos
DA-KING991
Cernunnos
20
7 / 2 / 16
11,522
886
22,292
14,795
9,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hou Yi
Galatheia
Hou Yi
17
6 / 5 / 14
10,681
822
12,256
12,040
6,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Shiori269
Shiva
17
5 / 4 / 13
10,216
786
10,645
21,590
24,500
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
18
Kills
28
29
Deaths
18
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
5
1.25
L
Cupid
 
Cupid
3
7
6
0.86
W
Cthulhu
AFKandi
Cthulhu
3
4
15
2.63
W
7
3
16
5
W
Cernunnos
DA-KING991
Cernunnos
7
2
16
7.5
W
Hou Yi
Galatheia
Hou Yi
6
5
14
2.6
L
Osiris
Luminia
Osiris
2
4
10
1.75
W
Shiva
Shiori269
Shiva
5
4
13
2.88
L
Zeus
erikvv
Zeus
8
7
2
1.29
L
Chaac
Đesmarø
Chaac
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,435
Damage
75,940
85,222
Taken
85,879
87,476
Mitigated
74,092
19,019
Healing
32,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,131
1,049
125
1,315
18,474
19,995
0
6,074
12,400
0
15,069
L
Cupid
 
Cupid
11,560
7,092
2,652
2,697
15,605
8,634
343
6,638
8,967
0
23,318
W
Cthulhu
AFKandi
Cthulhu
12,426
368
4,815
2,937
18,362
21,844
594
5,768
12,358
24,530
0
W
18,321
6,479
1,355
7,317
19,092
11,678
2,411
5,968
12,974
28,725
0
W
Cernunnos
DA-KING991
Cernunnos
22,292
7,699
387
2,142
14,795
9,251
1,479
5,744
9,004
0
47,709
W
Hou Yi
Galatheia
Hou Yi
12,256
6,000
2,136
1,824
12,040
6,819
2,316
3,927
8,028
0
28,442
L
Osiris
Luminia
Osiris
10,751
2,342
1,890
2,237
16,621
21,962
210
5,639
10,982
0
19,371
W
Shiva
Shiori269
Shiva
10,645
1,241
5,276
3,944
21,590
24,500
78
6,726
14,675
0
16,146
L
Zeus
erikvv
Zeus
28,133
2,170
1,350
545
12,609
7,170
0
3,901
8,708
42,566
0
L
Chaac
Đesmarø
Chaac
7,860
773
861
5,347
21,913
29,715
81
8,495
13,418
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
53,545
101
Minions Killed
144
0
Camps Cleared
0
1,044,383
Distance Traveled
1,245,465
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,520
732
21
2
0
215,324
0
L
Cupid
8,769
675
27
2
0
184,360
0
W
Cthulhu
10,275
790
21
2
0
259,133
3
W
Freya
10,851
835
18
1
0
231,157
1
W
Cernunnos
11,522
886
58
4
0
239,062
3
W
Hou Yi
10,681
822
38
3
0
241,411
1
L
Osiris
8,699
669
10
1
0
205,901
2
W
Shiva
10,216
786
9
1
0
274,702
1
L
Zeus
10,400
800
34
3
0
201,819
4
L
Chaac
8,097
623
9
1
0
236,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role