Player Matchup

Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BolaEx
Vulcan
Level 149
God Stats
6W - 1L
1,660 SR
Queue Stats
104W - 94L
1,582 Elo+
Party 1
Geb
Geb
erik7
Geb
Level 146
God Stats
2W - 4L
1,533 SR
Queue Stats
43W - 50L
1,476 Elo+
Party 1
Odin
Odin
hulkperez
Odin
Level 151
God Stats
2W - 1L
1,343 SR
Queue Stats
74W - 71L
1,546 Elo+
Party 1
Artemis
Artemis
sergio1920
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,544 Elo+
Party 1
Team Averages
Level 139
1,507 SR
1,530 Elo+

VS

Team Averages
Level 97
1,471 SR
1,453 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DoctorKingK
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,416 Elo+
Party 2
Cerberus
Cerberus
Kajink
Cerberus
Level 77
God Stats
1W - 3L
1,457 SR
Queue Stats
92W - 100L
1,429 Elo+
Solo
Persephone
Persephone
Matador01014
Persephone
Level 81
God Stats
12W - 19L
1,544 SR
Queue Stats
240W - 235L
1,465 Elo+
Party 2
Sol
Sol
mariozplaze
Sol
Level 113
God Stats
1W - 4L
1,353 SR
Queue Stats
307W - 330L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 0 / 2
8,247
515
6,157
11,414
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
BolaEx
Vulcan
13
0 / 2 / 4
7,755
485
8,713
7,213
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
erik7
Geb
13
2 / 0 / 6
8,084
505
5,902
10,002
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
16
4 / 0 / 0
9,763
610
10,172
11,583
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
sergio1920
Artemis
12
2 / 3 / 2
7,004
438
7,684
10,378
4,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 0 / 0
8,800
550
4,548
10,333
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
6,949
434
5,048
14,878
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Kajink
Cerberus
12
0 / 3 / 0
7,107
444
4,540
13,748
10,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Matador01014
Persephone
13
0 / 3 / 2
8,252
516
7,593
9,280
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 3 / 1
7,564
473
9,147
11,901
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
2
5
L
Hun Batz
 
Hun Batz
3
0
0
3
W
Vulcan
BolaEx
Vulcan
0
2
4
1
L
1
3
2
0.67
L
Cerberus
Kajink
Cerberus
0
3
0
0
L
Persephone
Matador01014
Persephone
0
3
2
0.33
W
Geb
erik7
Geb
2
0
6
5
W
Odin
4
0
0
4
L
1
3
1
0.5
W
Artemis
sergio1920
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
30,876
50,590
Taken
60,140
28,538
Mitigated
35,987
22,148
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,157
2,672
0
5,630
11,414
4,882
0
2,645
8,769
0
57,579
L
Hun Batz
 
Hun Batz
4,548
1,011
0
6,315
10,333
4,622
0
1,348
8,809
0
78,026
W
Vulcan
BolaEx
Vulcan
8,713
3,255
0
500
7,213
3,784
0
4,738
2,475
67,157
0
L
5,048
2,793
555
3,131
14,878
12,647
135
4,969
9,909
0
21,641
L
Cerberus
Kajink
Cerberus
4,540
879
0
5,707
13,748
10,829
0
0
12,635
48,262
0
L
Persephone
Matador01014
Persephone
7,593
308
0
1,773
9,280
3,857
1,109
5,938
3,339
64,855
0
W
Geb
erik7
Geb
5,902
700
0
3,489
10,002
8,154
60
4,470
5,532
28,932
0
W
Odin
10,172
3,800
0
8,182
11,583
7,658
312
4,405
7,178
0
76,020
L
9,147
3,866
0
5,331
11,901
4,032
979
2,359
9,542
62,431
5,752
W
Artemis
sergio1920
Artemis
7,684
3,041
0
4,347
10,378
4,060
1,014
4,410
5,968
0
42,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
38,672
476
Minions Killed
515
0
Camps Cleared
0
1,597,462
Distance Traveled
1,503,309
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,247
515
115
7
0
375,184
4
L
Hun Batz
8,800
550
128
8
0
390,672
1
W
Vulcan
7,755
485
118
7
0
328,928
5
L
Horus
6,949
434
37
2
0
287,555
1
L
Cerberus
7,107
444
124
8
0
247,626
0
L
Persephone
8,252
516
118
7
0
281,961
1
W
Geb
8,084
505
28
2
0
334,462
5
W
Odin
9,763
610
145
9
0
322,529
4
L
Sol
7,564
473
108
7
0
295,495
5
W
Artemis
7,004
438
70
4
0
236,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role