Player Matchup

Cerberus
Cerberus
KingKraken7
Cerberus
Level 127
God Stats
3W - 13L
1,275 SR
Queue Stats
230W - 256L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
Zavalussy
The Morrigan
Level 84
God Stats
30W - 55L
1,351 SR
Queue Stats
149W - 184L
1,388 Elo+
Party 2
Chernobog
Chernobog
crucial_crumb7
Chernobog
Level 29
God Stats
61W - 63L
1,478 SR
Queue Stats
152W - 204L
1,374 Elo+
Party 1
Kali
Kali
killer776711
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 143L
1,383 Elo+
Party 2
Neith
Neith
lI Unseen Il
Neith
Level 28
God Stats
8W - 18L
1,287 SR
Queue Stats
37W - 74L
1,304 Elo+
Party 2
Team Averages
Level 76
1,378 SR
1,382 Elo+

VS

Team Averages
Level 68
1,353 SR
1,380 Elo+
Horus
Horus
FloorFire4500
Horus
Level 56
God Stats
7W - 5L
1,596 SR
Queue Stats
30W - 40L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
S1ntr1x
Nu Wa
Level 47
God Stats
8W - 8L
1,402 SR
Queue Stats
13W - 19L
1,330 Elo+
Party 3
Apollo
Apollo
XxHoIidayxX
Apollo
Level 102
God Stats
1W - 1L
1,202 SR
Queue Stats
121W - 118L
1,415 Elo+
Party 3
Ratatoskr
Ratatoskr
btucka2888
Ratatoskr
Level 87
God Stats
3W - 3L
1,404 SR
Queue Stats
69W - 85L
1,363 Elo+
Party 3
Vamana
Vamana
oClviks
Vamana
Level 46
God Stats
2W - 2L
1,160 SR
Queue Stats
139W - 112L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingKraken7
Cerberus
10
1 / 5 / 1
7,044
391
8,555
22,966
21,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Zavalussy
The Morrigan
14
1 / 3 / 1
8,159
453
4,522
10,056
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
crucial_crumb7
Chernobog
12
0 / 2 / 0
7,258
403
7,897
10,889
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
8,229
457
5,158
16,294
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 3
7,105
395
9,552
11,780
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,869
493
5,109
11,216
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
S1ntr1x
Nu Wa
14
5 / 0 / 3
8,724
485
14,219
6,762
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
5 / 1 / 5
8,749
486
16,618
19,026
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
btucka2888
Ratatoskr
15
5 / 1 / 3
9,381
521
9,193
11,789
4,912
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
oClviks
Vamana
15
1 / 0 / 2
9,509
528
6,936
11,640
9,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
16
16
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Cerberus
KingKraken7
Cerberus
1
5
1
0.3
W
Nu Wa
S1ntr1x
Nu Wa
5
0
3
6.5
W
Apollo
5
1
5
7.5
L
The Morrigan
Zavalussy
The Morrigan
1
3
1
0.5
W
Ratatoskr
btucka2888
Ratatoskr
5
1
3
6.5
L
Chernobog
crucial_crumb7
Chernobog
0
2
0
0
L
1
1
1
1.5
L
0
5
3
0.3
W
Vamana
oClviks
Vamana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
52,075
71,985
Taken
60,433
44,288
Mitigated
37,987
20,776
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,109
2,186
1,396
4,904
11,216
12,858
137
2,629
8,587
190
18,114
L
Cerberus
KingKraken7
Cerberus
8,555
504
226
5,831
22,966
21,149
0
2,597
20,139
30,973
2,318
W
Nu Wa
S1ntr1x
Nu Wa
14,219
4,603
83
2,555
6,762
2,908
237
1,916
4,846
67,631
0
W
Apollo
16,618
10,695
0
9,221
19,026
7,781
1,758
4,486
14,540
0
72,158
L
The Morrigan
Zavalussy
The Morrigan
4,522
712
0
2,613
10,056
4,685
1,068
3,811
5,905
64,161
5,225
W
Ratatoskr
btucka2888
Ratatoskr
9,193
1,526
0
6,009
11,789
4,912
0
715
11,074
0
76,831
L
Chernobog
crucial_crumb7
Chernobog
7,897
5,064
105
835
10,889
4,731
0
2,104
8,689
0
53,603
L
5,158
2,271
0
7,864
16,294
7,859
0
3,805
12,285
0
70,491
L
9,552
2,814
0
3,302
11,780
5,864
522
1,151
10,519
0
48,342
W
Vamana
oClviks
Vamana
6,936
4,405
0
2,846
11,640
9,528
0
2,605
9,035
39
83,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
45,232
457
Minions Killed
474
0
Camps Cleared
0
1,665,797
Distance Traveled
1,816,308
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,869
493
30
2
0
374,228
0
L
Cerberus
7,044
391
69
4
0
326,903
2
W
Nu Wa
8,724
485
91
5
0
324,840
0
W
Apollo
8,749
486
99
6
0
354,792
0
L
The Morrigan
8,159
453
122
7
0
301,648
6
W
Ratatoskr
9,381
521
118
7
0
424,909
1
L
Chernobog
7,258
403
78
4
0
344,960
3
L
Kali
8,229
457
116
6
0
398,884
1
L
Neith
7,105
395
72
4
0
293,402
3
W
Vamana
9,509
528
136
8
0
337,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role