Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
GamingSuccubus
Yu Huang
Level 128
God Stats
8W - 8L
1,568 SR
Queue Stats
484W - 488L
1,496 Elo+
Solo
Artemis
Artemis
Ruppade
Artemis
Level 88
God Stats
0W - 2L
1,556 SR
Queue Stats
50W - 59L
1,403 Elo+
Party 3
Team Averages
Level 127
1,525 SR
1,480 Elo+

VS

Team Averages
Level 107
1,542 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Anxenomoon
Nu Wa
Level 128
God Stats
19W - 14L
1,580 SR
Queue Stats
519W - 557L
1,496 Elo+
Party 1
Neith
Neith
ArxAnge1
Neith
Level 129
God Stats
6W - 7L
1,442 SR
Queue Stats
520W - 558L
1,511 Elo+
Party 1
Ares
Ares
Vadi4ka46
Ares
Level 123
God Stats
7W - 1L
1,687 SR
Queue Stats
157W - 159L
1,539 Elo+
Party 2
Awilix
Awilix
kilogram4ik
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 8 / 2
8,814
678
8,751
15,706
10,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
 
Chiron
14
1 / 5 / 7
8,062
620
7,597
11,524
5,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
15
1 / 6 / 4
7,843
603
7,756
15,069
11,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
19
3 / 3 / 7
10,531
810
11,686
13,887
8,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Ruppade
Artemis
16
2 / 5 / 4
8,553
658
11,766
13,152
6,358
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 1 / 14
11,388
876
18,309
12,334
6,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
15
1 / 3 / 18
9,310
716
12,780
8,410
3,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ArxAnge1
Neith
19
12 / 1 / 12
11,703
900
16,684
9,559
5,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
16
3 / 4 / 16
9,638
741
8,884
18,894
18,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
16
5 / 3 / 17
10,302
792
7,631
11,096
5,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
11
Kills
27
27
Deaths
12
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
2
0.63
L
Chiron
 
Chiron
1
5
7
0.9
L
Nemesis
 
Nemesis
1
6
4
0.5
W
Sol
 
Sol
6
1
14
13
W
Nu Wa
1
3
18
3.33
W
Neith
ArxAnge1
Neith
12
1
12
18
L
Yu Huang
3
3
7
2.17
L
Artemis
Ruppade
Artemis
2
5
4
0.8
W
Ares
3
4
16
2.75
W
Awilix
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
64,288
69,338
Taken
60,293
43,913
Mitigated
39,564
15,993
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,751
857
1,039
990
15,706
10,901
0
9,245
6,461
0
12,447
L
Chiron
 
Chiron
7,597
2,012
793
1,671
11,524
5,884
0
7,045
4,479
0
19,113
L
Nemesis
 
Nemesis
7,756
551
646
3,122
15,069
11,842
0
7,989
7,080
0
15,988
W
Sol
 
Sol
18,309
3,740
1,453
5,655
12,334
6,337
3,816
3,708
8,626
39,079
0
W
Nu Wa
12,780
1,787
1,288
513
8,410
3,430
704
1,028
7,382
31,966
0
W
Neith
ArxAnge1
Neith
16,684
4,445
32
3,118
9,559
5,531
108
1,316
8,243
0
37,550
L
Yu Huang
11,686
940
1,091
2,525
13,887
8,928
0
8,825
5,062
38,359
0
L
Artemis
Ruppade
Artemis
11,766
5,428
545
3,571
13,152
6,358
0
6,869
6,283
0
23,591
W
Ares
8,884
177
392
2,752
18,894
18,663
0
2,913
15,981
9,860
0
W
Awilix
7,631
1,046
1,531
1,239
11,096
5,603
0
2,721
8,375
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
52,341
122
Minions Killed
144
0
Camps Cleared
0
1,059,351
Distance Traveled
1,331,127
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,814
678
6
0
0
189,596
0
L
Chiron
8,062
620
30
2
0
163,255
1
L
Nemesis
7,843
603
12
1
0
239,241
1
W
Sol
11,388
876
59
5
0
275,612
1
W
Nu Wa
9,310
716
17
1
0
259,335
0
W
Neith
11,703
900
57
4
0
246,383
0
L
Yu Huang
10,531
810
46
4
0
260,158
0
L
Artemis
8,553
658
28
2
0
207,101
1
W
Ares
9,638
741
2
0
0
268,620
0
W
Awilix
10,302
792
9
1
0
281,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role