Player Matchup

Medusa
Medusa
KingKraken7
Medusa
Level 127
God Stats
3W - 1L
1,696 SR
Queue Stats
230W - 256L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
Zavalussy
Cthulhu
Level 84
God Stats
7W - 5L
1,547 SR
Queue Stats
149W - 184L
1,377 Elo+
Party 3
Chernobog
Chernobog
crucial_crumb7
Chernobog
Level 29
God Stats
61W - 63L
1,469 SR
Queue Stats
152W - 204L
1,363 Elo+
Party 2
Ratatoskr
Ratatoskr
killer776711
Ratatoskr
Level 113
God Stats
12W - 13L
1,375 SR
Queue Stats
116W - 143L
1,372 Elo+
Party 3
Bellona
Bellona
lI Unseen Il
Bellona
Level 28
God Stats
3W - 8L
1,265 SR
Queue Stats
37W - 74L
1,289 Elo+
Party 3
Team Averages
Level 76
1,470 SR
1,370 Elo+

VS

Team Averages
Level 51
1,395 SR
1,377 Elo+
Izanami
Izanami
ForTheNords69
Izanami
Level 28
God Stats
2W - 6L
1,447 SR
Queue Stats
23W - 54L
1,252 Elo+
Party 1
Maui
Maui
FunkyCatus23
Maui
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 112L
1,381 Elo+
Party 1
Thor
Thor
MidnightStarHD
Thor
Level 67
God Stats
0W - 2L
1,328 SR
Queue Stats
199W - 228L
1,387 Elo+
Party 1
Raijin
Raijin
TienDriphan
Raijin
Level 64
God Stats
4W - 14L
1,452 SR
Queue Stats
179W - 211L
1,420 Elo+
Party 1
Vamana
Vamana
oClviks
Vamana
Level 46
God Stats
2W - 2L
1,248 SR
Queue Stats
139W - 112L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 2 / 5
7,749
484
13,162
14,370
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zavalussy
Cthulhu
12
3 / 0 / 9
8,349
522
7,620
12,367
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
crucial_crumb7
Chernobog
13
3 / 2 / 4
8,238
515
7,945
11,007
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
killer776711
Ratatoskr
17
13 / 0 / 2
9,876
617
10,354
10,843
4,836
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
lI Unseen Il
Bellona
12
0 / 2 / 6
7,646
478
9,399
13,799
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 7 / 1
7,210
451
9,196
14,516
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 6 / 1
7,129
446
7,721
14,185
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 2
7,247
453
7,010
14,310
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
2 / 6 / 0
8,642
540
9,414
11,934
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
oClviks
Vamana
15
1 / 2 / 0
9,310
582
8,088
13,376
11,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
24
Kills
6
6
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
7
1
0.36
L
1
6
1
0.25
W
Medusa
5
2
5
3.75
L
0
4
2
0.25
L
Raijin
2
6
0
0.33
W
Cthulhu
Zavalussy
Cthulhu
3
0
9
7.5
W
Chernobog
crucial_crumb7
Chernobog
3
2
4
2.5
W
Ratatoskr
killer776711
Ratatoskr
13
0
2
14
W
Bellona
lI Unseen Il
Bellona
0
2
6
1.5
L
Vamana
oClviks
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
41,429
62,386
Taken
68,321
38,050
Mitigated
36,002
22,551
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,196
5,115
522
3,620
14,516
5,069
576
2,551
11,965
0
37,736
L
7,721
2,980
0
1,700
14,185
8,938
378
3,048
11,137
29,400
7,316
W
Medusa
13,162
6,597
0
6,019
14,370
5,671
335
2,770
11,600
0
53,323
L
7,010
2,187
0
4,421
14,310
5,736
0
1,151
13,159
0
42,828
L
Raijin
9,414
1,108
184
1,893
11,934
4,572
190
103
11,831
63,966
0
W
Cthulhu
Zavalussy
Cthulhu
7,620
740
271
4,321
12,367
12,827
222
3,367
9,000
32,344
2,117
W
Chernobog
crucial_crumb7
Chernobog
7,945
5,351
222
668
11,007
5,230
380
6,628
4,379
0
50,507
W
Ratatoskr
killer776711
Ratatoskr
10,354
4,359
0
6,644
10,843
4,836
1,201
1,760
9,083
0
75,533
W
Bellona
lI Unseen Il
Bellona
9,399
3,593
0
4,406
13,799
9,486
70
1,239
12,560
0
46,051
L
Vamana
oClviks
Vamana
8,088
4,057
0
3,006
13,376
11,687
496
258
13,118
0
80,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
39,538
395
Minions Killed
426
0
Camps Cleared
0
1,596,841
Distance Traveled
1,452,095
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,210
451
49
3
0
273,631
0
L
Maui
7,129
446
54
3
0
278,260
1
W
Medusa
7,749
484
71
4
0
278,579
1
L
Thor
7,247
453
74
5
0
332,210
3
L
Raijin
8,642
540
109
7
0
282,100
6
W
Cthulhu
8,349
522
34
2
0
334,997
7
W
Chernobog
8,238
515
92
6
0
281,668
2
W
Ratatoskr
9,876
617
119
7
0
380,880
2
W
Bellona
7,646
478
79
5
0
320,717
2
L
Vamana
9,310
582
140
9
0
285,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role