Player Matchup

Khepri
Khepri
Cordis Lex
Khepri
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 83L
1,310 Elo+
Party 1
Lancelot
Lancelot
K1ngOfMayhem
Lancelot
Level 48
God Stats
16W - 30L
1,354 SR
Queue Stats
61W - 103L
1,296 Elo+
Solo
Tiamat
Tiamat
PihmpWallace
Tiamat
Level 43
God Stats
6W - 5L
1,556 SR
Queue Stats
20W - 35L
1,274 Elo+
Solo
Medusa
Medusa
Satuokai
Medusa
Level 35
God Stats
4W - 6L
1,401 SR
Queue Stats
53W - 79L
1,312 Elo+
Party 1
Cu Chulainn
Cu Chulainn
slattshawdy
Cu Chulainn
Level 47
God Stats
7W - 10L
1,386 SR
Queue Stats
68W - 87L
1,375 Elo+
Solo
Team Averages
Level 44
1,440 SR
1,313 Elo+

VS

Team Averages
Level 54
1,433 SR
1,391 Elo+
Tyr
Tyr
 
Tyr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aquuma
Chang'e
Level 124
God Stats
1W - 1L
1,247 SR
Queue Stats
143W - 146L
1,337 Elo+
Party 2
Neith
Neith
Il Yuii lI
Neith
Level 26
God Stats
14W - 13L
1,417 SR
Queue Stats
39W - 47L
1,281 Elo+
Party 2
Mercury
Mercury
MicoVuador
Mercury
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
chaise magique
Zhong Kui
Level 48
God Stats
15W - 11L
1,502 SR
Queue Stats
48W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cordis Lex
Khepri
20
3 / 5 / 5
13,235
389
13,808
42,223
43,793
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
K1ngOfMayhem
Lancelot
18
4 / 6 / 4
13,065
384
14,707
22,427
11,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
0 / 9 / 2
14,294
420
13,681
22,962
16,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Satuokai
Medusa
19
2 / 9 / 3
12,747
375
27,378
26,830
14,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
slattshawdy
Cu Chulainn
20
6 / 4 / 1
16,177
476
23,506
42,199
45,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
0 / 3 / 8
14,690
432
4,153
23,127
28,957
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
Aquuma
Chang'e
20
5 / 1 / 17
16,405
483
15,658
35,385
40,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
20
5 / 5 / 13
14,826
436
21,848
23,857
12,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
MicoVuador
Mercury
20
2 / 4 / 9
15,305
450
10,641
35,721
18,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
chaise magique
Zhong Kui
20
21 / 2 / 7
20,351
599
70,293
42,022
37,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
15
Kills
33
33
Deaths
15
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
3
8
1.33
W
Chang'e
Aquuma
Chang'e
5
1
17
13.5
L
Khepri
Cordis Lex
Khepri
3
5
5
1.1
W
Neith
5
5
13
2.3
L
Lancelot
K1ngOfMayhem
Lancelot
4
6
4
1
W
Mercury
MicoVuador
Mercury
2
4
9
1.63
L
Tiamat
0
9
2
0.11
L
Medusa
Satuokai
Medusa
2
9
3
0.39
W
Zhong Kui
chaise magique
Zhong Kui
21
2
7
12.25
L
Cu Chulainn
slattshawdy
Cu Chulainn
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,080
Damage
122,593
156,641
Taken
160,112
132,596
Mitigated
137,855
18,787
Healing
69,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,153
482
0
4,096
23,127
28,957
3,615
3,432
19,107
0
85,064
W
Chang'e
Aquuma
Chang'e
15,658
1,158
8,331
14,537
35,385
40,825
1,685
6,678
28,707
75,451
0
L
Khepri
Cordis Lex
Khepri
13,808
1,857
0
5,124
42,223
43,793
615
24,129
18,094
58,345
5,049
W
Neith
21,848
8,562
0
7,715
23,857
12,147
4,672
4,062
19,795
0
121,691
L
Lancelot
K1ngOfMayhem
Lancelot
14,707
1,522
0
500
22,427
11,897
141
10,800
11,623
0
91,782
W
Mercury
MicoVuador
Mercury
10,641
7,133
0
3,180
35,721
18,279
0
7,854
27,867
0
169,188
L
Tiamat
13,681
454
180
3,776
22,962
16,721
922
11,413
11,549
123,950
0
L
Medusa
Satuokai
Medusa
27,378
9,854
0
2,446
26,830
14,354
1,217
17,653
9,177
0
112,655
W
Zhong Kui
chaise magique
Zhong Kui
70,293
9,751
2,177
29,778
42,022
37,647
4,166
8,460
33,562
220,638
0
L
Cu Chulainn
slattshawdy
Cu Chulainn
23,506
4,129
682
6,079
42,199
45,831
397
21,956
19,344
23,238
113,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,518
Gold Earned
81,577
739
Minions Killed
806
0
Camps Cleared
0
2,740,028
Distance Traveled
3,148,885
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,690
432
136
4
0
632,486
4
W
Chang'e
16,405
483
87
3
0
641,370
8
L
Khepri
13,235
389
65
2
0
601,182
1
W
Neith
14,826
436
139
4
0
529,271
0
L
Lancelot
13,065
384
112
3
0
567,112
5
W
Mercury
15,305
450
170
5
0
766,399
0
L
Tiamat
14,294
420
195
6
0
544,458
3
L
Medusa
12,747
375
146
4
0
447,068
1
W
Zhong Kui
20,351
599
274
8
0
579,359
1
L
Cu Chulainn
16,177
476
221
7
0
580,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role