Player Matchup

Da Ji
Da Ji
BigTaTaTsunade
Da Ji
Level 65
God Stats
2W - 0L
1,317 SR
Queue Stats
19W - 4L
1,676 Elo+
Party 2
Ymir
Ymir
K SLay1818
Ymir
Level 68
God Stats
1W - 7L
1,068 SR
Queue Stats
5W - 9L
1,233 Elo+
Solo
Sol
Sol
Speedy_2point0
Sol
Level 119
God Stats
4W - 0L
1,611 SR
Queue Stats
12W - 2L
1,683 Elo+
Party 2
Team Averages
Level 84
1,332 SR
1,531 Elo+

VS

Team Averages
Level 90
1,342 SR
1,345 Elo+
Cliodhna
Cliodhna
IWannaBeMade
Cliodhna
Level 145
God Stats
0W - 3L
1,406 SR
Queue Stats
11W - 29L
1,347 Elo+
Party 1
Vulcan
Vulcan
Liloiscooler
Vulcan
Level 46
God Stats
5W - 13L
1,256 SR
Queue Stats
100W - 144L
1,293 Elo+
Solo
Cernunnos
Cernunnos
MonkeY_D_BoBo
Cernunnos
Level 79
God Stats
14W - 22L
1,364 SR
Queue Stats
152W - 194L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
10,514
701
16,254
12,565
6,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 14
11,420
761
3,426
17,753
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
15 / 1 / 3
12,868
858
22,040
15,994
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IWannaBeMade
Cliodhna
14
2 / 6 / 2
10,008
667
12,173
18,913
18,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
15
0 / 7 / 2
9,662
644
11,604
11,035
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MonkeY_D_BoBo
Cernunnos
15
4 / 6 / 2
10,541
703
11,610
16,688
7,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
6
7
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Cliodhna
IWannaBeMade
Cliodhna
2
6
2
0.5
W
1
2
14
4
L
Vulcan
0
7
2
0.14
L
Cernunnos
MonkeY_D_BoBo
Cernunnos
4
6
2
0.83
W
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,720
Damage
35,387
46,312
Taken
46,636
33,437
Mitigated
30,960
13,992
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,254
4,263
0
1,065
12,565
6,331
515
1,092
11,473
0
36,354
L
Cliodhna
IWannaBeMade
Cliodhna
12,173
1,126
0
124
18,913
18,304
0
10,695
8,218
0
29,336
W
3,426
750
0
1,698
17,753
18,615
595
7,543
10,210
21,261
0
L
Vulcan
11,604
7,118
426
642
11,035
5,108
559
6,105
4,930
47,056
0
L
Cernunnos
MonkeY_D_BoBo
Cernunnos
11,610
4,976
0
3,632
16,688
7,548
428
7,050
9,638
0
42,084
W
22,040
10,041
0
11,229
15,994
8,491
2,497
3,174
12,820
79,834
8,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
30,211
174
Minions Killed
158
0
Camps Cleared
0
801,421
Distance Traveled
708,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,514
701
33
2
0
267,296
0
L
Cliodhna
10,008
667
30
2
0
279,720
0
W
Ymir
11,420
761
28
2
0
265,588
0
L
Vulcan
9,662
644
65
4
0
196,427
0
L
Cernunnos
10,541
703
63
4
0
231,883
1
W
Sol
12,868
858
113
8
0
268,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role