Player Matchup

Fenrir
Fenrir
KingKraken7
Fenrir
Level 127
God Stats
3W - 3L
1,546 SR
Queue Stats
230W - 256L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LegendaryLjK
Morgan Le Fay
Level 49
God Stats
2W - 0L
1,712 SR
Queue Stats
40W - 48L
1,329 Elo+
Solo
Hachiman
Hachiman
Potty9268
Hachiman
Level 42
God Stats
4W - 4L
1,122 SR
Queue Stats
92W - 100L
1,321 Elo+
Solo
Chernobog
Chernobog
crucial_crumb7
Chernobog
Level 29
God Stats
61W - 63L
1,459 SR
Queue Stats
152W - 204L
1,353 Elo+
Party 1
Shiva
Shiva
wes90p
Shiva
Level 109
God Stats
5W - 4L
1,423 SR
Queue Stats
597W - 605L
1,294 Elo+
Solo
Team Averages
Level 71
1,452 SR
1,348 Elo+

VS

Team Averages
Level 95
1,489 SR
1,379 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IIgabrielzitoII
Thanatos
Level 108
God Stats
6W - 7L
1,527 SR
Queue Stats
283W - 286L
1,382 Elo+
Solo
King Arthur
King Arthur
o Dreww o
King Arthur
Level 104
God Stats
0W - 3L
1,416 SR
Queue Stats
5W - 7L
1,181 Elo+
Solo
Izanami
Izanami
pending_forever1
Izanami
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 325L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 3 / 4
10,200
567
12,061
18,548
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
LegendaryLjK
Morgan Le Fay
16
5 / 2 / 3
9,774
543
10,162
11,459
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Potty9268
Hachiman
16
5 / 0 / 1
10,063
559
6,336
10,735
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
crucial_crumb7
Chernobog
15
2 / 2 / 4
9,098
505
11,360
13,853
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
wes90p
Shiva
14
2 / 3 / 8
9,447
525
8,867
15,292
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 6 / 0
8,390
466
9,219
17,071
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
10
0 / 2 / 1
6,498
361
2,456
9,344
8,361
Mystical Earring

Mystical Earring

+15
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
6
0 / 2 / 1
5,888
327
1,125
4,785
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
o Dreww o
King Arthur
14
3 / 3 / 1
8,870
493
13,725
20,969
20,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 8 / 0
7,604
422
9,811
15,467
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
9
10
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
6
0
0.67
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Thanatos
0
2
1
0.25
W
Fenrir
7
3
4
3
W
Morgan Le Fay
LegendaryLjK
Morgan Le Fay
5
2
3
3.25
W
Hachiman
Potty9268
Hachiman
5
0
1
5.5
W
Chernobog
crucial_crumb7
Chernobog
2
2
4
2
L
King Arthur
o Dreww o
King Arthur
3
3
1
1.17
L
2
8
0
0.25
W
Shiva
wes90p
Shiva
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
36,336
69,887
Taken
67,636
41,414
Mitigated
46,122
24,727
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,219
877
64
5,994
17,071
9,899
0
4,009
13,014
52,689
0
L
Bacchus
 
Bacchus
2,456
471
0
692
9,344
8,361
0
0
9,344
23,760
0
L
Thanatos
1,125
505
0
3,156
4,785
1,919
0
879
3,868
0
17,761
W
Fenrir
12,061
3,742
0
7,835
18,548
9,088
0
3,483
15,065
0
73,766
W
Morgan Le Fay
LegendaryLjK
Morgan Le Fay
10,162
1,283
0
2,851
11,459
5,963
585
3,575
7,884
80,585
0
W
Hachiman
Potty9268
Hachiman
6,336
3,383
0
8,382
10,735
4,157
822
998
9,737
0
79,181
W
Chernobog
crucial_crumb7
Chernobog
11,360
7,567
196
1,635
13,853
7,377
2,285
1,153
12,700
0
50,207
L
King Arthur
o Dreww o
King Arthur
13,725
1,176
0
3,028
20,969
20,953
0
2,559
17,304
0
70,270
L
9,811
5,743
0
3,105
15,467
4,990
870
3,035
12,380
0
54,231
W
Shiva
wes90p
Shiva
8,867
1,612
208
3,620
15,292
14,829
543
3,043
12,249
0
51,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
37,250
483
Minions Killed
353
0
Camps Cleared
0
1,745,180
Distance Traveled
1,257,777
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,390
466
90
5
0
297,666
4
L
Bacchus
6,498
361
24
1
0
241,950
2
L
Thanatos
5,888
327
41
2
0
119,534
1
W
Fenrir
10,200
567
105
6
0
374,409
4
W
Morgan Le Fay
9,774
543
101
6
0
333,807
2
W
Hachiman
10,063
559
118
7
0
330,219
0
W
Chernobog
9,098
505
87
5
0
349,652
4
L
King Arthur
8,870
493
102
6
0
321,008
4
L
Izanami
7,604
422
96
5
0
277,619
4
W
Shiva
9,447
525
72
4
0
357,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role