Player Matchup

Agni
Agni
Platinum I
EznessGG
Agni
Platinum I
Level 160
God Stats
0W - 1L
1,760 SR
Queue Stats
83W - 36L
2,593 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
iSeegs
Gilgamesh
Diamond V
Level 151
God Stats
10W - 4L
1,878 SR
Queue Stats
76W - 29L
2,341 MMR
Party 1
Mulan
Mulan
Platinum I
vVicious
Mulan
Platinum I
Level 109
God Stats
4W - 2L
1,693 SR
Queue Stats
81W - 33L
2,630 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,777 SR
2,521 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,714 SR
2,509 MMR
Xbalanque
Xbalanque
Masters
BerkMсFly
Xbalanque
Masters
Level 138
God Stats
4W - 3L
1,826 SR
Queue Stats
29W - 18L
2,892 MMR
Solo
Achilles
Achilles
Diamond I
HennyxHilton
Achilles
Diamond I
Level 128
God Stats
4W - 2L
1,606 SR
Queue Stats
58W - 43L
2,382 MMR
Solo
Freya
Freya
Platinum I
Verbalary
Freya
Platinum I
Level 128
God Stats
21W - 15L
1,710 SR
Queue Stats
71W - 57L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
0 / 4 / 6
12,442
655
22,757
18,231
9,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iSeegs
Gilgamesh
18
4 / 3 / 2
12,934
681
20,175
31,367
32,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
vVicious
Mulan
17
2 / 4 / 4
13,273
699
16,695
29,638
44,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothNe ZhaAh Muzen CabCabrakanVulcan

VS

Bans
ShivaPersephoneAtlasBaba YagaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BerkMсFly
Xbalanque
20
5 / 1 / 5
14,080
741
37,017
21,052
11,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
HennyxHilton
Achilles
18
2 / 2 / 7
13,698
721
11,614
31,582
62,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
Verbalary
Freya
20
4 / 3 / 7
13,293
700
22,006
20,185
13,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
11
11
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BerkMсFly
Xbalanque
5
1
5
7.5
L
Agni
0
4
6
0.75
W
Achilles
HennyxHilton
Achilles
2
2
7
2.75
W
Freya
Verbalary
Freya
4
3
7
2.5
L
Gilgamesh
iSeegs
Gilgamesh
4
3
2
1.67
L
Mulan
vVicious
Mulan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,627
Damage
70,637
79,236
Taken
72,819
86,714
Mitigated
87,296
24,573
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BerkMсFly
Xbalanque
37,017
15,624
0
8,330
21,052
11,627
3,597
6,668
14,118
0
144,030
L
Agni
22,757
1,215
446
5,752
18,231
9,529
0
5,063
12,922
80,087
0
W
Achilles
HennyxHilton
Achilles
11,614
2,323
138
8,717
31,582
62,322
69
10,566
19,738
208
25,053
W
Freya
Verbalary
Freya
22,006
5,909
0
9,548
20,185
13,347
487
5,561
14,322
59,750
0
L
Gilgamesh
iSeegs
Gilgamesh
20,175
4,706
0
6,385
31,367
32,655
0
8,417
22,420
0
56,691
L
Mulan
vVicious
Mulan
16,695
816
1,156
10,834
29,638
44,530
0
7,425
21,573
0
37,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
41,071
209
Minions Killed
263
0
Camps Cleared
0
1,123,556
Distance Traveled
1,108,691
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,080
741
153
8
0
378,573
4
L
Agni
12,442
655
127
7
0
385,730
8
W
Achilles
13,698
721
34
2
0
384,345
4
W
Freya
13,293
700
76
4
0
345,773
1
L
Gilgamesh
12,934
681
50
3
0
382,312
5
L
Mulan
13,273
699
32
2
0
355,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role