Player Matchup

Ravana
Ravana
CorpseBlender
Ravana
Level 147
God Stats
2W - 3L
1,540 SR
Queue Stats
129W - 146L
1,601 Elo+
Solo
Ares
Ares
LC GlockOut
Ares
Level 136
God Stats
0W - 7L
1,146 SR
Queue Stats
518W - 498L
1,554 Elo+
Solo
Horus
Horus
Slugard
Horus
Level 158
God Stats
1W - 1L
1,398 SR
Queue Stats
121W - 96L
1,640 Elo+
Solo
Tiamat
Tiamat
ZeusMadness
Tiamat
Level 159
God Stats
0W - 2L
1,267 SR
Queue Stats
58W - 43L
1,647 Elo+
Solo
Anhur
Anhur
namechanged9619
Anhur
Level 107
God Stats
0W - 3L
1,169 SR
Queue Stats
60W - 48L
1,629 Elo+
Solo
Team Averages
Level 141
1,304 SR
1,614 Elo+

VS

Team Averages
Level 139
1,705 SR
1,685 Elo+
Cthulhu
Cthulhu
DayyZero
Cthulhu
Level 160
God Stats
4W - 2L
1,560 SR
Queue Stats
194W - 163L
1,582 Elo+
Party 1
Skadi
Skadi
HappyKitten4827
Skadi
Level 139
God Stats
2W - 0L
1,793 SR
Queue Stats
68W - 47L
1,637 Elo+
Party 1
Camazotz
Camazotz
Haru
Camazotz
Level 156
God Stats
11W - 6L
1,729 SR
Queue Stats
206W - 114L
1,757 Elo+
Party 2
Merlin
Merlin
PopcornisGay
Merlin
Level 157
God Stats
17W - 9L
1,765 SR
Queue Stats
379W - 187L
1,795 Elo+
Party 2
Pele
Pele
brazyalan
Pele
Level 85
God Stats
6W - 4L
1,681 SR
Queue Stats
343W - 228L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,771
487
8,869
14,380
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 6 / 5
8,753
486
8,982
20,247
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Slugard
Horus
13
1 / 7 / 2
8,148
453
8,157
19,263
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
13
2 / 7 / 0
8,458
470
6,667
11,662
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 1
10,129
563
7,318
11,118
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DayyZero
Cthulhu
14
4 / 1 / 10
9,768
543
7,093
11,267
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 5
10,247
569
8,787
13,181
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Haru
Camazotz
18
9 / 3 / 2
11,812
656
16,205
19,648
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
17
4 / 1 / 9
10,924
607
13,207
10,144
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
16
9 / 3 / 5
10,866
604
14,166
15,166
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
27
27
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Cthulhu
DayyZero
Cthulhu
4
1
10
9
W
1
4
5
0.88
W
Camazotz
Haru
Camazotz
9
3
2
3.33
L
3
6
5
0.92
W
Merlin
4
1
9
8.5
L
Horus
Slugard
Horus
1
7
2
0.29
L
Tiamat
2
7
0
0.29
W
Pele
9
3
5
3.83
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
59,458
76,670
Taken
69,406
45,018
Mitigated
37,151
18,000
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,869
3,233
0
828
14,380
5,855
0
1,557
12,654
0
68,904
W
Cthulhu
DayyZero
Cthulhu
7,093
965
409
2,176
11,267
9,596
0
4,063
7,204
26,173
600
W
8,787
3,718
0
1,610
13,181
3,944
0
1,895
11,163
0
104,983
W
Camazotz
Haru
Camazotz
16,205
6,433
0
12,249
19,648
12,485
234
1,724
17,145
0
103,143
L
8,982
940
0
3,453
20,247
15,011
0
7,537
12,598
23,756
2,360
W
Merlin
13,207
859
0
2,217
10,144
4,977
0
5,177
4,901
105,786
0
L
Horus
Slugard
Horus
8,157
4,232
94
5,219
19,263
13,058
0
2,654
15,693
0
48,837
L
Tiamat
6,667
817
0
1,327
11,662
6,872
0
7,052
4,610
63,645
0
W
Pele
14,166
4,668
0
1,191
15,166
6,149
0
4,477
10,689
0
82,504
L
7,318
3,018
0
7,079
11,118
4,222
948
1,371
9,693
0
86,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
53,617
491
Minions Killed
625
0
Camps Cleared
0
1,605,257
Distance Traveled
1,843,389
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,771
487
95
5
0
346,126
5
W
Cthulhu
9,768
543
58
3
0
370,397
1
W
Skadi
10,247
569
135
8
0
316,406
1
W
Camazotz
11,812
656
158
9
0
382,082
4
L
Ares
8,753
486
27
2
0
340,359
3
W
Merlin
10,924
607
175
10
0
371,109
6
L
Horus
8,148
453
80
4
0
308,329
6
L
Tiamat
8,458
470
129
7
0
266,591
4
W
Pele
10,866
604
99
6
0
403,395
1
L
Anhur
10,129
563
160
9
0
343,852
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role