Player Matchup

Hou Yi
Hou Yi
Camychaan
Hou Yi
Level 123
God Stats
1W - 1L
1,793 SR
Queue Stats
60W - 53L
1,534 Elo+
Party 1
Hades
Hades
CreepTheReaper
Hades
Level 104
God Stats
9W - 11L
1,372 SR
Queue Stats
216W - 208L
1,520 Elo+
Party 3
Nemesis
Nemesis
Kutsin
Nemesis
Level 104
God Stats
10W - 12L
1,495 SR
Queue Stats
272W - 249L
1,519 Elo+
Solo
Bellona
Bellona
MitchGizzard
Bellona
Level 117
God Stats
5W - 3L
1,741 SR
Queue Stats
160W - 151L
1,494 Elo+
Party 3
Ganesha
Ganesha
RebeldHawk
Ganesha
Level 159
God Stats
2W - 4L
1,432 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,526 Elo+

VS

Team Averages
Level 91
1,488 SR
1,556 Elo+
Serqet
Serqet
AAAAAHHHHHHHHHH
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,559 Elo+
Party 2
Awilix
Awilix
DaddysRightNut
Awilix
Level 126
God Stats
9W - 10L
1,561 SR
Queue Stats
273W - 245L
1,554 Elo+
Solo
Hades
Hades
Gazziel
Hades
Level 83
God Stats
31W - 9L
1,754 SR
Queue Stats
125W - 105L
1,602 Elo+
Solo
Heimdallr
Heimdallr
RottenBaby
Heimdallr
Level 151
God Stats
2W - 1L
1,372 SR
Queue Stats
147W - 153L
1,500 Elo+
Solo
Sol
Sol
jdph6
Sol
Level 68
God Stats
3W - 5L
1,251 SR
Queue Stats
223W - 190L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Camychaan
Hou Yi
16
2 / 5 / 0
10,271
489
9,963
16,767
7,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 7 / 3
11,104
529
13,652
23,699
11,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Kutsin
Nemesis
16
3 / 7 / 6
10,503
500
11,220
22,998
10,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MitchGizzard
Bellona
15
1 / 5 / 4
9,675
461
14,950
19,843
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
RebeldHawk
Ganesha
14
1 / 4 / 7
9,764
465
7,552
26,009
36,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
11,192
533
8,316
21,400
20,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 4 / 11
12,848
612
16,198
20,980
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Gazziel
Hades
18
4 / 2 / 6
12,479
594
16,301
17,710
11,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heimdallr
RottenBaby
Heimdallr
18
6 / 2 / 15
12,596
600
27,603
19,100
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
jdph6
Sol
19
6 / 1 / 7
12,810
610
15,233
13,313
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
13
Kills
27
28
Deaths
13
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Hou Yi
Camychaan
Hou Yi
2
5
0
0.4
L
6
7
3
1.07
W
7
4
11
3.13
W
Hades
Gazziel
Hades
4
2
6
3.5
L
Nemesis
Kutsin
Nemesis
3
7
6
0.86
L
Bellona
MitchGizzard
Bellona
1
5
4
0.6
L
Ganesha
RebeldHawk
Ganesha
1
4
7
1.13
W
Heimdallr
RottenBaby
Heimdallr
6
2
15
6.75
W
Sol
jdph6
Sol
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,337
Damage
83,651
109,316
Taken
92,503
87,193
Mitigated
58,039
21,707
Healing
43,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,316
2,520
0
4,845
21,400
20,778
201
5,594
15,647
548
34,925
L
Hou Yi
Camychaan
Hou Yi
9,963
6,478
0
5,258
16,767
7,406
0
7,515
9,151
0
82,678
L
13,652
1,308
444
8,758
23,699
11,843
540
5,881
17,728
75,060
0
W
16,198
7,976
0
8,001
20,980
10,454
611
3,299
17,414
76
112,761
W
Hades
Gazziel
Hades
16,301
1,607
517
10,757
17,710
11,414
2,225
4,713
12,404
108,303
0
L
Nemesis
Kutsin
Nemesis
11,220
5,866
0
2,891
22,998
10,733
0
5,211
17,525
0
79,429
L
Bellona
MitchGizzard
Bellona
14,950
2,948
0
1,488
19,843
20,936
0
5,707
14,135
0
56,516
L
Ganesha
RebeldHawk
Ganesha
7,552
1,062
0
2,868
26,009
36,275
0
7,106
18,903
38,221
0
W
Heimdallr
RottenBaby
Heimdallr
27,603
14,150
0
10,457
19,100
10,385
2,379
6,858
12,195
0
124,604
W
Sol
jdph6
Sol
15,233
5,725
0
9,414
13,313
5,008
2,288
2,071
11,242
115,391
11,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
61,925
528
Minions Killed
667
0
Camps Cleared
0
2,018,590
Distance Traveled
2,040,580
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,192
533
34
2
0
430,078
4
L
Hou Yi
10,271
489
162
8
0
347,467
6
L
Hades
11,104
529
117
6
0
447,516
6
W
Awilix
12,848
612
154
7
0
470,826
3
W
Hades
12,479
594
166
8
0
380,055
12
L
Nemesis
10,503
500
111
5
0
394,730
3
L
Bellona
9,675
461
114
5
0
430,795
3
L
Ganesha
9,764
465
24
1
0
398,082
6
W
Heimdallr
12,596
600
149
7
0
360,513
5
W
Sol
12,810
610
164
8
0
399,108
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role