Player Matchup

Mulan
Mulan
 
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PeptoBis-Man
Bakasura
Level 129
God Stats
2W - 7L
1,165 SR
Queue Stats
165W - 202L
1,398 Elo+
Party 1
Chronos
Chronos
SaltyPenguin69
Chronos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 123L
1,280 Elo+
Party 1
Team Averages
Level 73
1,388 SR
1,393 Elo+

VS

Team Averages
Level 79
1,580 SR
1,445 Elo+
Agni
Agni
FarlightLegion
Agni
Level 102
God Stats
5W - 6L
1,524 SR
Queue Stats
14W - 19L
1,297 Elo+
Solo
Fenrir
Fenrir
StylezzXO
Fenrir
Level 89
God Stats
13W - 8L
1,695 SR
Queue Stats
428W - 418L
1,582 Elo+
Party 2
Achilles
Achilles
xjdm100
Achilles
Level 47
God Stats
3W - 2L
1,522 SR
Queue Stats
50W - 54L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 1
6,929
693
6,926
9,653
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
PeptoBis-Man
Bakasura
10
1 / 8 / 1
6,884
688
5,132
13,476
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 1
6,502
650
2,723
9,235
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,971
797
9,570
6,557
2,475
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
StylezzXO
Fenrir
12
4 / 2 / 8
8,325
833
10,797
10,246
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
xjdm100
Achilles
14
10 / 0 / 2
8,882
888
7,555
8,463
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
16
16
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
1
0.75
W
2
0
11
7.5
L
Bakasura
PeptoBis-Man
Bakasura
1
8
1
0.19
L
0
6
1
0.08
W
Fenrir
StylezzXO
Fenrir
4
2
8
4
W
Achilles
xjdm100
Achilles
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
27,922
32,364
Taken
25,266
17,822
Mitigated
17,296
3,583
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,926
997
0
1,462
9,653
7,759
0
4,023
5,185
0
16,699
W
9,570
502
0
440
6,557
2,475
271
50
6,262
30,979
0
L
Bakasura
PeptoBis-Man
Bakasura
5,132
3,167
0
1,993
13,476
7,091
0
3,402
9,448
0
18,304
L
2,723
1,257
0
128
9,235
2,972
0
2,157
6,621
14,131
0
W
Fenrir
StylezzXO
Fenrir
10,797
1,991
0
2,114
10,246
6,378
0
1,232
8,447
0
33,202
W
Achilles
xjdm100
Achilles
7,555
2,051
0
2,318
8,463
8,443
126
1,591
6,398
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
25,178
100
Minions Killed
114
0
Camps Cleared
0
556,723
Distance Traveled
601,974
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,929
693
27
3
0
193,402
2
W
Agni
7,971
797
48
5
0
197,806
2
L
Bakasura
6,884
688
41
4
0
195,788
0
L
Chronos
6,502
650
32
3
0
167,533
0
W
Fenrir
8,325
833
33
3
0
198,608
2
W
Achilles
8,882
888
33
3
0
205,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role