Player Matchup

Sobek
Sobek
Angelacatwoman
Sobek
Level 117
God Stats
4W - 8L
1,400 SR
Queue Stats
397W - 406L
1,475 Elo+
Party 2
Fenrir
Fenrir
HoodyCore
Fenrir
Level 75
God Stats
3W - 3L
1,454 SR
Queue Stats
210W - 196L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
KoraLee133711
Xing Tian
Level 98
God Stats
13W - 16L
1,382 SR
Queue Stats
609W - 643L
1,529 Elo+
Solo
Chang'e
Chang'e
Prismian
Chang'e
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
90W - 95L
1,503 Elo+
Solo
Ne Zha
Ne Zha
jokerhd157
Ne Zha
Level 109
God Stats
3W - 1L
1,632 SR
Queue Stats
318W - 300L
1,526 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,501 Elo+

VS

Team Averages
Level 52
1,480 SR
1,457 Elo+
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DutchHell
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 104L
1,451 Elo+
Party 1
Hachiman
Hachiman
JIRNIY
Hachiman
Level 28
God Stats
1W - 3L
1,400 SR
Queue Stats
26W - 49L
1,390 Elo+
Party 3
Ra
Ra
LimulusX
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,554 Elo+
Solo
Ares
Ares
Underlock
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 51L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 26
12,834
802
13,882
35,250
53,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
HoodyCore
Fenrir
19
12 / 8 / 16
12,475
780
21,823
24,860
21,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
KoraLee133711
Xing Tian
20
5 / 2 / 25
11,862
741
12,329
28,568
34,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Prismian
Chang'e
20
10 / 3 / 22
12,647
790
22,613
26,094
15,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
jokerhd157
Ne Zha
19
8 / 5 / 15
11,822
739
22,874
20,271
13,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 12 / 7
9,574
598
13,245
21,280
13,256
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
DutchHell
He Bo
19
8 / 7 / 10
12,085
755
21,437
18,907
12,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
JIRNIY
Hachiman
18
4 / 7 / 10
10,746
672
24,695
20,590
10,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 4 / 13
12,353
772
26,487
17,424
13,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
18
2 / 8 / 12
11,613
726
19,003
29,833
36,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
73
38
Kills
21
22
Deaths
38
104
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
12
7
0.46
W
3
4
26
4
L
He Bo
DutchHell
He Bo
8
7
10
1.86
W
Fenrir
HoodyCore
Fenrir
12
8
16
2.5
L
Hachiman
JIRNIY
Hachiman
4
7
10
1.29
W
Xing Tian
KoraLee133711
Xing Tian
5
2
25
8.75
L
5
4
13
2.88
W
Chang'e
Prismian
Chang'e
10
3
22
7
L
Ares
2
8
12
1
W
Ne Zha
jokerhd157
Ne Zha
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,521
Damage
104,867
135,043
Taken
108,034
137,048
Mitigated
87,194
64,552
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,245
1,824
0
670
21,280
13,256
102
10,886
10,116
0
17,783
W
13,882
905
6,602
7,576
35,250
53,044
431
12,588
19,435
30,234
0
L
He Bo
DutchHell
He Bo
21,437
2,804
2,092
2,173
18,907
12,710
481
6,278
12,478
33,402
0
W
Fenrir
HoodyCore
Fenrir
21,823
3,515
1,338
3,060
24,860
21,477
2,433
14,103
10,378
0
29,134
L
Hachiman
JIRNIY
Hachiman
24,695
14,387
403
2,929
20,590
10,905
768
7,363
12,969
0
37,512
W
Xing Tian
KoraLee133711
Xing Tian
12,329
664
2,987
3,672
28,568
34,261
930
11,262
16,950
28,551
0
L
26,487
1,278
9,313
6,406
17,424
13,651
251
8,886
8,210
63,799
0
W
Chang'e
Prismian
Chang'e
22,613
3,960
19,199
11,322
26,094
15,226
3,399
15,753
10,038
46,639
0
L
Ares
19,003
332
1,111
2,671
29,833
36,672
296
15,411
14,074
24,309
0
W
Ne Zha
jokerhd157
Ne Zha
22,874
4,757
2,293
6,503
20,271
13,040
708
11,597
8,371
0
44,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
56,371
163
Minions Killed
158
0
Camps Cleared
0
1,489,782
Distance Traveled
1,326,579
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,574
598
7
0
0
241,379
0
W
Sobek
12,834
802
33
2
0
320,405
5
L
He Bo
12,085
755
30
2
0
257,916
1
W
Fenrir
12,475
780
20
1
0
284,994
1
L
Hachiman
10,746
672
22
1
0
243,460
0
W
Xing Tian
11,862
741
34
2
0
339,508
0
L
Ra
12,353
772
88
6
0
288,617
2
W
Chang'e
12,647
790
49
3
0
249,425
0
L
Ares
11,613
726
11
1
0
295,207
2
W
Ne Zha
11,822
739
27
2
0
295,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role