Player Matchup

Chronos
Chronos
DechlanTheArab1
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 2
Bakasura
Bakasura
Zautrxh
Bakasura
Level 67
God Stats
0W - 2L
1,332 SR
Queue Stats
12W - 36L
1,222 Elo+
Party 2
Shiva
Shiva
tommy98
Shiva
Level 68
God Stats
1W - 10L
1,285 SR
Queue Stats
41W - 63L
1,241 Elo+
Solo
Team Averages
Level 49
1,372 SR
1,182 Elo+

VS

Team Averages
Level 85
1,538 SR
1,361 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrKryak
Zeus
Level 106
God Stats
2W - 1L
1,614 SR
Queue Stats
22W - 40L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
YariKDeaD
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,768
615
3,328
8,815
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Zautrxh
Bakasura
11
0 / 3 / 0
6,612
601
3,558
9,727
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
tommy98
Shiva
11
1 / 5 / 0
7,642
695
4,052
11,929
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 6
8,994
818
8,315
9,694
11,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
MrKryak
Zeus
15
6 / 0 / 6
9,167
833
14,753
3,848
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YariKDeaD
Cthulhu
13
1 / 0 / 10
8,788
799
2,806
6,917
6,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
6
4
L
0
4
0
0
W
Zeus
MrKryak
Zeus
6
0
6
9
W
Cthulhu
YariKDeaD
Cthulhu
1
0
10
6
L
Bakasura
Zautrxh
Bakasura
0
3
0
0
L
Shiva
tommy98
Shiva
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,938
Damage
25,874
30,471
Taken
20,459
18,588
Mitigated
19,419
4,484
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,315
2,775
0
1,662
9,694
11,445
303
1,280
8,109
0
44,795
L
3,328
810
0
333
8,815
3,810
0
5,820
2,995
17,418
0
W
Zeus
MrKryak
Zeus
14,753
2,680
0
0
3,848
1,722
2,317
241
3,607
43,623
0
W
Cthulhu
YariKDeaD
Cthulhu
2,806
206
0
1,469
6,917
6,252
303
1,989
4,552
8,895
0
L
Bakasura
Zautrxh
Bakasura
3,558
2,187
0
2,900
9,727
5,166
0
4,531
5,196
0
15,770
L
Shiva
tommy98
Shiva
4,052
419
242
1,009
11,929
9,612
0
7,240
4,689
0
17,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,022
Gold Earned
26,949
89
Minions Killed
147
0
Camps Cleared
0
569,898
Distance Traveled
595,833
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,994
818
56
5
0
214,623
2
L
Chronos
6,768
615
35
3
0
157,159
0
W
Zeus
9,167
833
74
7
0
173,934
0
W
Cthulhu
8,788
799
17
2
0
207,276
0
L
Bakasura
6,612
601
40
4
0
218,696
4
L
Shiva
7,642
695
14
1
0
194,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role