Player Matchup

Serqet
Serqet
 
Serqet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Nicetos
Amaterasu
Level 129
God Stats
8W - 17L
1,249 SR
Queue Stats
433W - 439L
1,411 Elo+
Solo
Ymir
Ymir
TGCs-pimenton_-
Ymir
Level 16
God Stats
10W - 28L
1,345 SR
Queue Stats
10W - 36L
1,157 Elo+
Party 1
Neith
Neith
TGCs_erbajatanga
Neith
Level 10
God Stats
0W - 2L
1,504 SR
Queue Stats
5W - 14L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
cogollano2804
Baron Samedi
Level 92
God Stats
5W - 10L
1,362 SR
Queue Stats
283W - 413L
1,308 Elo+
Party 1
Team Averages
Level 57
1,392 SR
1,346 Elo+

VS

Team Averages
Level 36
1,450 SR
1,301 Elo+
Bellona
Bellona
FINNISHFLASH966
Bellona
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 59L
1,191 Elo+
Party 3
Arachne
Arachne
Lowryderr
Arachne
Level 39
God Stats
4W - 3L
1,645 SR
Queue Stats
41W - 73L
1,360 Elo+
Party 3
Ymir
Ymir
Tiagocolim
Ymir
Level 25
God Stats
22W - 33L
1,416 SR
Queue Stats
86W - 109L
1,288 Elo+
Party 2
Ishtar
Ishtar
migue21
Ishtar
Level 48
God Stats
6W - 7L
1,429 SR
Queue Stats
92W - 94L
1,341 Elo+
Party 2
Anubis
Anubis
miguel_21228
Anubis
Level 39
God Stats
2W - 4L
1,259 SR
Queue Stats
89W - 106L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 0 / 0
5,364
488
1,658
6,066
1,946
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Nicetos
Amaterasu
12
0 / 0 / 0
6,629
603
4,608
8,788
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,868
443
1,241
11,339
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 1 / 0
4,953
450
2,575
4,371
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
cogollano2804
Baron Samedi
9
0 / 4 / 2
5,494
499
7,717
7,610
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,617
511
4,606
7,779
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Lowryderr
Arachne
9
1 / 0 / 0
5,290
481
2,149
8,509
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 3
5,980
544
2,385
6,141
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
migue21
Ishtar
10
2 / 1 / 2
5,747
522
7,031
7,483
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
10
3 / 1 / 1
5,903
537
8,332
7,775
4,199
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
0
0
2
W
0
0
0
0
W
Arachne
Lowryderr
Arachne
1
0
0
1
L
Amaterasu
Nicetos
Amaterasu
0
0
0
0
L
0
2
0
0
L
0
1
0
0
W
1
0
3
2.5
L
Baron Samedi
cogollano2804
Baron Samedi
0
4
2
0.25
W
Ishtar
migue21
Ishtar
2
1
2
3
W
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,799
Damage
24,503
38,174
Taken
37,687
20,075
Mitigated
20,819
9,368
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,658
273
0
0
6,066
1,946
0
1,230
4,836
0
20,589
W
4,606
1,300
0
2,814
7,779
6,516
0
0
7,779
0
35,309
W
Arachne
Lowryderr
Arachne
2,149
1,763
0
1,528
8,509
2,958
0
174
8,335
0
36,347
L
Amaterasu
Nicetos
Amaterasu
4,608
1,961
0
5,071
8,788
7,662
0
0
8,788
0
50,524
L
1,241
0
0
610
11,339
6,513
0
3,840
7,499
14,478
0
L
2,575
1,170
0
1,504
4,371
1,369
0
762
3,609
0
27,599
W
2,385
572
374
2,736
6,141
4,394
0
3,193
2,948
17,094
0
L
Baron Samedi
cogollano2804
Baron Samedi
7,717
1,022
380
1,803
7,610
2,585
0
4,885
2,725
31,189
0
W
Ishtar
migue21
Ishtar
7,031
4,722
0
4,752
7,483
2,752
432
1,817
5,546
0
44,599
W
Anubis
8,332
369
0
3,966
7,775
4,199
0
3,774
4,001
41,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
28,537
271
Minions Killed
310
0
Camps Cleared
0
1,024,293
Distance Traveled
1,020,404
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,364
488
33
3
0
230,544
0
W
Bellona
5,617
511
77
7
0
209,173
3
W
Arachne
5,290
481
70
6
0
214,360
0
L
Amaterasu
6,629
603
105
10
0
191,346
2
L
Ymir
4,868
443
25
2
0
209,957
0
L
Neith
4,953
450
57
5
0
214,306
1
W
Ymir
5,980
544
32
3
0
204,781
0
L
Baron Samedi
5,494
499
51
5
0
178,140
3
W
Ishtar
5,747
522
65
6
0
204,180
4
W
Anubis
5,903
537
66
6
0
187,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role