Player Matchup

Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Elyosis
Pele
Level 103
God Stats
1W - 0L
1,292 SR
Queue Stats
24W - 32L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
RaTeD I f3StA
Heimdallr
Level 155
God Stats
4W - 2L
1,617 SR
Queue Stats
368W - 391L
1,409 Elo+
Solo
Geb
Geb
Shesskasa
Geb
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 50L
1,506 Elo+
Solo
Bakasura
Bakasura
Zhelll
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,419 Elo+
Party 1
Team Averages
Level 107
1,482 SR
1,452 Elo+

VS

Team Averages
Level 94
1,558 SR
1,356 Elo+
Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Boerny_030
Anubis
Level 64
God Stats
0W - 2L
1,329 SR
Queue Stats
18W - 46L
1,205 Elo+
Party 2
Neith
Neith
DjRoundOne
Neith
Level 128
God Stats
2W - 3L
1,607 SR
Queue Stats
436W - 495L
1,440 Elo+
Solo
Pele
Pele
jaffke007
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,180 Elo+
Party 2
Fenrir
Fenrir
kostra
Fenrir
Level 123
God Stats
3W - 1L
1,857 SR
Queue Stats
244W - 284L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 1 / 18
14,497
604
22,555
16,970
10,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Elyosis
Pele
20
9 / 4 / 11
14,946
623
33,309
29,137
25,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
RaTeD I f3StA
Heimdallr
20
5 / 3 / 18
15,120
630
40,003
23,461
15,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 3 / 16
16,042
668
19,580
28,797
51,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Zhelll
Bakasura
20
3 / 4 / 14
14,112
588
9,224
23,327
24,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
1 / 4 / 12
12,436
518
21,867
41,403
64,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Boerny_030
Anubis
20
4 / 2 / 8
14,277
595
24,522
19,696
12,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
6 / 2 / 8
15,192
633
26,360
25,254
15,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
18
2 / 10 / 7
12,395
516
10,570
29,111
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
kostra
Fenrir
18
2 / 7 / 11
12,152
506
20,382
26,428
24,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
25
Kills
15
15
Deaths
25
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
18
13
L
Hercules
 
Hercules
1
4
12
1.75
L
Anubis
Boerny_030
Anubis
4
2
8
4
L
Neith
6
2
8
5
W
Pele
Elyosis
Pele
9
4
11
3.63
W
Heimdallr
RaTeD I f3StA
Heimdallr
5
3
18
4.67
W
4
3
16
4
W
Bakasura
Zhelll
Bakasura
3
4
14
2.5
L
Pele
2
10
7
0.55
L
Fenrir
kostra
Fenrir
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,671
Damage
103,701
121,692
Taken
141,892
127,439
Mitigated
135,134
53,628
Healing
66,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
22,555
2,916
6,847
5,023
16,970
10,723
867
1,471
15,285
50,503
0
L
Hercules
 
Hercules
21,867
6,243
4,577
19,596
41,403
64,039
51
14,146
26,944
990
30,368
L
Anubis
Boerny_030
Anubis
24,522
2,438
1,921
10,276
19,696
12,810
117
4,898
14,769
61,938
0
L
Neith
26,360
9,159
1,348
13,355
25,254
15,462
184
7,530
17,394
0
80,200
W
Pele
Elyosis
Pele
33,309
3,547
3,248
10,831
29,137
25,053
404
6,023
22,932
0
61,447
W
Heimdallr
RaTeD I f3StA
Heimdallr
40,003
15,317
1,479
5,294
23,461
15,724
6,262
3,478
19,688
0
94,852
W
19,580
1,192
4,389
6,350
28,797
51,031
488
7,677
20,859
34,264
0
W
Bakasura
Zhelll
Bakasura
9,224
5,362
5,951
4,216
23,327
24,908
1,347
6,318
16,664
933
12,915
L
Pele
10,570
1,072
2,307
4,336
29,111
18,272
0
9,051
19,940
0
25,996
L
Fenrir
kostra
Fenrir
20,382
4,301
3,165
5,872
26,428
24,551
0
7,003
19,400
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,717
Gold Earned
66,452
258
Minions Killed
248
0
Camps Cleared
0
2,237,841
Distance Traveled
2,069,884
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,497
604
77
3
0
399,111
0
L
Hercules
12,436
518
19
1
0
462,882
9
L
Anubis
14,277
595
87
4
0
420,899
2
L
Neith
15,192
633
96
4
0
369,404
0
W
Pele
14,946
623
48
2
0
494,493
1
W
Heimdallr
15,120
630
98
4
0
400,816
2
W
Geb
16,042
668
21
1
0
471,842
0
W
Bakasura
14,112
588
14
1
0
471,579
0
L
Pele
12,395
516
28
1
0
385,538
0
L
Fenrir
12,152
506
18
1
0
431,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role