Player Matchup

Vulcan
Vulcan
Diego V4z
Vulcan
Level 45
God Stats
1W - 2L
1,732 SR
Queue Stats
47W - 55L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
HanzoMonYasu
Tsukuyomi
Level 104
God Stats
9W - 8L
1,622 SR
Queue Stats
322W - 308L
1,446 Elo+
Solo
Fenrir
Fenrir
IMyFoster_-
Fenrir
Level 118
God Stats
1W - 4L
1,367 SR
Queue Stats
229W - 232L
1,403 Elo+
Solo
Hades
Hades
claudia_davo
Hades
Level 45
God Stats
4W - 8L
1,351 SR
Queue Stats
37W - 42L
1,352 Elo+
Solo
Heimdallr
Heimdallr
tria215
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,420 Elo+

VS

Team Averages
Level 89
1,588 SR
1,488 Elo+
Awilix
Awilix
D1nkel_Berg96
Awilix
Level 101
God Stats
36W - 21L
1,579 SR
Queue Stats
210W - 157L
1,580 Elo+
Party 1
Izanami
Izanami
Daedranon
Izanami
Level 48
God Stats
39W - 21L
1,807 SR
Queue Stats
220W - 160L
1,587 Elo+
Party 1
Sol
Sol
Japie7
Sol
Level 108
God Stats
6W - 5L
1,506 SR
Queue Stats
546W - 549L
1,415 Elo+
Solo
Maui
Maui
Saggybaggy3
Maui
Level 37
God Stats
2W - 4L
1,256 SR
Queue Stats
78W - 114L
1,264 Elo+
Solo
Amaterasu
Amaterasu
thushithan2001
Amaterasu
Level 153
God Stats
8W - 3L
1,791 SR
Queue Stats
801W - 744L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Diego V4z
Vulcan
17
2 / 4 / 5
10,762
448
25,648
15,014
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HanzoMonYasu
Tsukuyomi
17
1 / 6 / 1
10,538
439
8,184
22,221
9,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
1 / 9 / 4
8,293
346
4,157
20,733
13,028
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 7 / 1
10,586
441
24,464
27,933
19,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
tria215
Heimdallr
14
3 / 10 / 3
9,550
398
12,860
22,781
8,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
14,243
593
13,953
20,909
9,625
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Daedranon
Izanami
20
13 / 3 / 8
14,649
610
20,378
24,374
10,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Japie7
Sol
17
4 / 1 / 8
12,514
521
14,444
18,034
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 16
12,958
540
5,763
27,289
33,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
thushithan2001
Amaterasu
20
9 / 1 / 12
15,301
638
21,530
36,714
30,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
10
Kills
36
36
Deaths
12
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Izanami
Daedranon
Izanami
13
3
8
5.67
L
Vulcan
Diego V4z
Vulcan
2
4
5
1.13
L
Tsukuyomi
HanzoMonYasu
Tsukuyomi
1
6
1
0.25
L
Fenrir
1
9
4
0.33
W
Sol
Japie7
Sol
4
1
8
8
W
1
3
16
3
L
3
7
1
0.5
W
Amaterasu
thushithan2001
Amaterasu
9
1
12
15
L
Heimdallr
tria215
Heimdallr
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,313
Damage
76,068
108,682
Taken
127,320
56,543
Mitigated
92,963
24,754
Healing
55,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,953
3,926
0
6,424
20,909
9,625
4,979
7,294
13,615
0
112,035
W
Izanami
Daedranon
Izanami
20,378
15,392
0
11,053
24,374
10,142
5,837
4,525
19,849
44
155,575
L
Vulcan
Diego V4z
Vulcan
25,648
8,181
0
655
15,014
5,894
545
3,640
11,374
101,531
0
L
Tsukuyomi
HanzoMonYasu
Tsukuyomi
8,184
1,446
0
6,693
22,221
9,661
11
2,408
19,813
0
96,757
L
Fenrir
4,157
343
0
3,651
20,733
13,028
0
3,493
17,240
0
27,749
W
Sol
Japie7
Sol
14,444
1,754
885
11,587
18,034
8,839
2,461
11,027
7,007
80,350
5,577
W
5,763
1,705
0
4,556
27,289
33,554
318
8,688
18,601
35,932
4,933
L
24,464
2,261
106
10,602
27,933
19,087
0
5,344
22,589
80,893
0
W
Amaterasu
thushithan2001
Amaterasu
21,530
10,579
0
21,302
36,714
30,803
5,168
20,319
16,395
0
131,969
L
Heimdallr
tria215
Heimdallr
12,860
5,778
0
3,047
22,781
8,873
199
4,931
17,850
0
51,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
69,665
504
Minions Killed
699
0
Camps Cleared
0
2,084,158
Distance Traveled
2,490,474
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,243
593
151
6
0
575,528
2
W
Izanami
14,649
610
151
6
0
491,579
0
L
Vulcan
10,762
448
148
6
0
489,723
7
L
Tsukuyomi
10,538
439
146
6
0
491,970
1
L
Fenrir
8,293
346
39
2
0
302,376
2
W
Sol
12,514
521
131
5
0
433,872
5
W
Maui
12,958
540
53
2
0
434,138
0
L
Hades
10,586
441
100
4
0
388,788
0
W
Amaterasu
15,301
638
213
9
0
555,357
1
L
Heimdallr
9,550
398
71
3
0
411,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role