Player Matchup

Hades
Hades
BIGxBROxNASTi
Hades
Level 153
God Stats
14W - 7L
1,556 SR
Queue Stats
150W - 85L
1,680 Elo+
Party 1
Chiron
Chiron
chadzbadd
Chiron
Level 155
God Stats
9W - 5L
1,683 SR
Queue Stats
131W - 98L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
firedad104
Sun Wukong
Level 154
God Stats
9W - 6L
1,549 SR
Queue Stats
556W - 290L
1,773 Elo+
Party 1
Team Averages
Level 154
1,596 SR
1,702 Elo+

VS

Team Averages
Level 119
1,472 SR
1,540 Elo+
Anubis
Anubis
CAPTAIN_SWEDEN91
Anubis
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
80W - 80L
1,506 Elo+
Solo
Anhur
Anhur
SirDeathacus
Anhur
Level 41
God Stats
3W - 6L
1,451 SR
Queue Stats
37W - 53L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Vitalityeq
Ne Zha
Level 156
God Stats
13W - 9L
1,466 SR
Queue Stats
96W - 66L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
13,565
714
15,977
20,587
10,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
chadzbadd
Chiron
19
8 / 3 / 10
13,286
699
18,539
16,191
5,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
firedad104
Sun Wukong
18
5 / 4 / 11
13,484
710
17,115
22,462
20,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
13,945
734
11,173
18,595
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 6
13,733
723
16,653
21,132
8,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Vitalityeq
Ne Zha
18
3 / 5 / 7
13,686
720
15,477
22,880
25,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
18
Kills
11
11
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
4
7
5
0.93
W
4
6
6
1.17
W
Ne Zha
Vitalityeq
Ne Zha
3
5
7
1.3
L
Chiron
chadzbadd
Chiron
8
3
10
4.33
L
Sun Wukong
firedad104
Sun Wukong
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
43,303
59,240
Taken
62,607
36,713
Mitigated
43,094
23,220
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,977
2,362
2,128
10,017
20,587
10,634
526
3,182
17,405
77,711
0
W
11,173
227
0
4,815
18,595
8,733
680
4,951
13,644
61,528
0
W
16,653
8,976
0
7,202
21,132
8,893
1,106
5,404
15,728
0
80,157
W
Ne Zha
Vitalityeq
Ne Zha
15,477
2,778
0
5,991
22,880
25,468
638
5,701
17,179
0
41,300
L
Chiron
chadzbadd
Chiron
18,539
3,930
1,759
4,739
16,191
5,612
1,473
2,939
13,252
0
41,375
L
Sun Wukong
firedad104
Sun Wukong
17,115
2,506
402
4,175
22,462
20,467
939
5,143
17,319
0
57,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
41,364
232
Minions Killed
217
0
Camps Cleared
0
956,374
Distance Traveled
943,335
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,565
714
118
6
0
299,408
1
W
Anubis
13,945
734
82
4
0
296,805
6
W
Anhur
13,733
723
86
5
0
296,715
2
W
Ne Zha
13,686
720
49
3
0
349,815
3
L
Chiron
13,286
699
47
2
0
324,031
3
L
Sun Wukong
13,484
710
67
4
0
332,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role