Player Matchup

Tiamat
Tiamat
CorvidQueen
Tiamat
Level 74
God Stats
18W - 14L
1,581 SR
Queue Stats
30W - 26L
1,522 Elo+
Party 1
Mulan
Mulan
FatDaddyDonut
Mulan
Level 128
God Stats
2W - 2L
1,465 SR
Queue Stats
49W - 49L
1,503 Elo+
Party 1
Apollo
Apollo
LaMastuh
Apollo
Level 156
God Stats
2W - 3L
1,160 SR
Queue Stats
164W - 151L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
LittIeNugget
Ah Puch
Level 155
God Stats
10W - 6L
1,717 SR
Queue Stats
123W - 116L
1,500 Elo+
Party 1
Awilix
Awilix
Triumeqq
Awilix
Level 50
God Stats
12W - 11L
1,655 SR
Queue Stats
99W - 88L
1,512 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,509 Elo+

VS

Team Averages
Level 136
1,558 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Based_Tito
Chaac
Level 127
God Stats
5W - 6L
1,570 SR
Queue Stats
249W - 275L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
GreatPaarthurnax
Sylvanus
Level 144
God Stats
6W - 5L
1,769 SR
Queue Stats
42W - 48L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
MATATUDO_CHEJUS
Ne Zha
Level 160
God Stats
88W - 91L
1,453 SR
Queue Stats
393W - 372L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 0
6,434
585
1,886
4,827
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 1
7,444
677
6,705
10,181
7,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
LaMastuh
Apollo
10
1 / 0 / 4
5,846
531
6,266
6,404
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
LittIeNugget
Ah Puch
10
1 / 0 / 3
6,323
575
6,125
7,872
3,171
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Triumeqq
Awilix
10
4 / 0 / 1
6,352
577
5,192
5,364
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
6,057
551
2,441
2,959
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
9
0 / 3 / 0
4,897
445
4,355
8,371
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
1 / 2 / 0
7,038
640
5,305
10,978
9,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
4,806
437
2,765
9,573
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 0
5,909
537
3,884
8,654
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
L
Medusa
 
Medusa
0
3
0
0
L
Chaac
1
2
0
0.5
W
Tiamat
1
1
0
1
W
1
1
1
1.5
L
0
3
0
0
W
Apollo
LaMastuh
Apollo
1
0
4
3
W
Ah Puch
LittIeNugget
Ah Puch
1
0
3
2.5
L
1
0
0
1
W
Awilix
Triumeqq
Awilix
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
18,750
34,648
Taken
40,535
16,970
Mitigated
22,433
18,713
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,441
41
0
750
2,959
1,091
0
892
2,067
48,138
0
L
Medusa
 
Medusa
4,355
1,871
0
1,441
8,371
2,965
0
2,916
5,455
0
27,439
L
Chaac
5,305
1,737
0
4,887
10,978
9,828
0
0
10,978
0
50,397
W
Tiamat
1,886
111
12
1,861
4,827
2,456
0
1,091
3,736
40,007
0
W
6,705
2,000
0
6,083
10,181
7,658
0
0
10,181
0
52,964
L
2,765
1,154
808
1,382
9,573
5,404
0
3,093
6,480
15,859
5,933
W
Apollo
LaMastuh
Apollo
6,266
3,717
0
4,374
6,404
1,888
876
809
5,595
0
38,940
W
Ah Puch
LittIeNugget
Ah Puch
6,125
717
379
5,192
7,872
3,171
420
1,217
6,439
26,961
1,327
L
3,884
586
0
2,541
8,654
3,145
0
976
7,678
0
48,027
W
Awilix
Triumeqq
Awilix
5,192
2,507
0
812
5,364
1,797
0
1,489
3,875
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
28,707
374
Minions Killed
365
0
Camps Cleared
0
1,116,256
Distance Traveled
1,106,738
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,057
551
94
9
0
215,752
3
L
Medusa
4,897
445
50
5
0
209,437
3
L
Chaac
7,038
640
109
10
0
218,173
1
W
Tiamat
6,434
585
93
8
0
201,151
0
W
Mulan
7,444
677
123
11
0
213,710
0
L
Sylvanus
4,806
437
38
3
0
203,866
2
W
Apollo
5,846
531
72
7
0
201,006
1
W
Ah Puch
6,323
575
44
4
0
214,546
0
L
Ne Zha
5,909
537
74
7
0
259,510
3
W
Awilix
6,352
577
42
4
0
285,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role