Player Matchup

Tyr
Tyr
ChipDiamond
Tyr
Level 26
God Stats
3W - 2L
1,552 SR
Queue Stats
199W - 73L
1,716 Elo+
Party 1
Awilix
Awilix
Kuboboh
Awilix
Level 47
God Stats
5W - 2L
1,546 SR
Queue Stats
165W - 155L
1,501 Elo+
Solo
Skadi
Skadi
LunarLanderr
Skadi
Level 115
God Stats
21W - 11L
1,577 SR
Queue Stats
296W - 196L
1,690 Elo+
Party 1
Poseidon
Poseidon
RogueP
Poseidon
Level 43
God Stats
6W - 1L
1,854 SR
Queue Stats
32W - 42L
1,492 Elo+
Solo
Yemoja
Yemoja
ThomFoole
Yemoja
Level 146
God Stats
21W - 8L
1,719 SR
Queue Stats
561W - 445L
1,659 Elo+
Party 1
Team Averages
Level 75
1,650 SR
1,612 Elo+

VS

Team Averages
Level 67
1,576 SR
1,569 Elo+
Achilles
Achilles
 
Achilles
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bαjαn
Cupid
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 49L
1,855 Elo+
Party 3
Nox
Nox
Clucknuts
Nox
Level 159
God Stats
3W - 5L
1,663 SR
Queue Stats
708W - 485L
1,788 Elo+
Party 3
Vulcan
Vulcan
GrimReaperXIII
Vulcan
Level 88
God Stats
0W - 1L
1,718 SR
Queue Stats
27W - 18L
1,574 Elo+
Party 2
Thanatos
Thanatos
ItzNeeko
Thanatos
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 39L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
7,924
528
10,226
17,076
12,880
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Kuboboh
Awilix
14
5 / 4 / 6
8,347
556
9,841
13,353
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 0
8,913
594
5,728
9,355
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RogueP
Poseidon
15
8 / 1 / 4
9,407
627
14,832
8,797
3,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ThomFoole
Yemoja
11
1 / 1 / 8
7,640
509
5,498
13,044
9,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 4 / 6
7,538
503
12,821
18,359
14,457
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Bαjαn
Cupid
14
0 / 1 / 0
7,755
517
8,123
11,712
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 2
7,466
498
4,998
10,181
8,037
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 2
7,181
479
9,353
9,479
4,497
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ItzNeeko
Thanatos
13
5 / 4 / 1
8,084
539
8,358
15,468
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
9
9
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
6
1.25
L
Cupid
Bαjαn
Cupid
0
1
0
0
W
0
3
10
1.67
L
1
1
2
2
L
1
6
2
0.33
L
Thanatos
ItzNeeko
Thanatos
5
4
1
1.38
W
Awilix
Kuboboh
Awilix
5
4
6
2
W
2
0
0
2
W
Poseidon
RogueP
Poseidon
8
1
4
10
W
Yemoja
ThomFoole
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
43,653
61,625
Taken
65,199
34,427
Mitigated
38,067
24,478
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,821
3,346
0
5,460
18,359
14,457
0
3,236
15,123
0
45,286
L
Cupid
Bαjαn
Cupid
8,123
4,481
30
8,258
11,712
3,957
0
1,027
10,685
0
78,057
W
10,226
1,314
0
6,081
17,076
12,880
6
3,843
13,233
238
53,533
L
4,998
1,282
0
2,054
10,181
8,037
0
3,975
6,206
23,954
1,944
L
9,353
3,108
0
350
9,479
4,497
0
5,920
3,559
57,461
0
L
Thanatos
ItzNeeko
Thanatos
8,358
1,183
0
12,002
15,468
7,119
0
6,091
9,377
0
50,481
W
Awilix
Kuboboh
Awilix
9,841
4,280
0
4,717
13,353
5,311
0
1,745
11,608
31
60,001
W
5,728
2,659
0
1,222
9,355
3,169
0
581
8,774
0
88,901
W
Poseidon
RogueP
Poseidon
14,832
2,951
0
5,073
8,797
3,598
1,234
2,917
5,880
75,252
0
W
Yemoja
ThomFoole
Yemoja
5,498
935
3,621
3,764
13,044
9,469
0
4,951
8,093
20,240
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
38,024
515
Minions Killed
437
0
Camps Cleared
0
1,492,638
Distance Traveled
1,379,173
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,538
503
77
5
0
267,982
1
L
Cupid
7,755
517
141
9
0
249,673
1
W
Tyr
7,924
528
89
6
0
310,947
2
L
Nox
7,466
498
29
2
0
297,000
0
L
Vulcan
7,181
479
110
7
0
265,082
1
L
Thanatos
8,084
539
80
5
0
299,436
5
W
Awilix
8,347
556
104
7
0
310,846
4
W
Skadi
8,913
594
146
10
0
276,905
7
W
Poseidon
9,407
627
132
9
0
292,151
0
W
Yemoja
7,640
509
44
3
0
301,789
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role