Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HairyPrawnStar
Sobek
Level 160
God Stats
34W - 21L
1,609 SR
Queue Stats
1,017W - 572L
1,651 Elo+
Party 1
Bacchus
Bacchus
Harvey119
Bacchus
Level 160
God Stats
6W - 3L
1,600 SR
Queue Stats
995W - 533L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
Jonthebluecow
Kukulkan
Level 145
God Stats
29W - 13L
1,702 SR
Queue Stats
834W - 482L
1,671 Elo+
Party 1
Rama
Rama
solersystem
Rama
Level 160
God Stats
6W - 1L
1,882 SR
Queue Stats
726W - 736L
1,541 Elo+
Party 1
Team Averages
Level 156
1,659 SR
1,603 Elo+

VS

Team Averages
Level 72
1,437 SR
1,254 Elo+
Apollo
Apollo
Boerny_030
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,208 Elo+
Party 3
Tyr
Tyr
c3nouRa1989-1995
Tyr
Level 145
God Stats
0W - 3L
1,170 SR
Queue Stats
199W - 264L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
frankwilde89
Kuzenbo
Level 64
God Stats
1W - 4L
1,515 SR
Queue Stats
112W - 154L
1,391 Elo+
Party 2
Awilix
Awilix
jaffke007
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,183 Elo+
Party 3
Vamana
Vamana
roberysusi472014
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
15 / 1 / 13
12,550
784
26,407
12,003
7,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 24
10,962
685
10,498
16,498
17,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Harvey119
Bacchus
18
10 / 3 / 18
11,393
712
17,823
14,177
19,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Jonthebluecow
Kukulkan
20
3 / 1 / 24
11,634
727
18,179
7,487
8,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 2 / 22
11,439
715
23,217
12,217
7,575
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boerny_030
Apollo
17
2 / 8 / 2
9,461
591
8,617
17,173
10,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 3
8,114
507
3,042
20,867
27,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
frankwilde89
Kuzenbo
16
0 / 4 / 2
9,065
567
10,535
23,391
38,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
jaffke007
Awilix
14
0 / 9 / 1
8,485
530
4,264
22,231
13,546
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 6 / 1
9,909
619
8,666
23,699
27,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
12
36
Kills
3
8
Deaths
36
101
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
15
1
13
21.5
L
Apollo
Boerny_030
Apollo
2
8
2
0.38
W
1
1
24
13
W
Bacchus
Harvey119
Bacchus
10
3
18
6.33
W
Kukulkan
Jonthebluecow
Kukulkan
3
1
24
15
L
0
9
3
0.17
L
Kuzenbo
frankwilde89
Kuzenbo
0
4
2
0.25
L
Awilix
jaffke007
Awilix
0
9
1
0.06
L
1
6
1
0.25
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,124
Damage
35,124
62,382
Taken
107,361
60,832
Mitigated
117,628
21,462
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
26,407
19,734
238
3,659
12,003
7,736
1,716
2,146
9,857
0
43,140
L
Apollo
Boerny_030
Apollo
8,617
3,856
529
2,331
17,173
10,755
320
10,094
7,079
0
26,228
W
10,498
419
3,682
6,882
16,498
17,784
396
3,042
11,750
17,421
0
W
Bacchus
Harvey119
Bacchus
17,823
1,458
1,892
920
14,177
19,339
1,004
1,802
12,375
23,235
0
W
Kukulkan
Jonthebluecow
Kukulkan
18,179
3,272
0
754
7,487
8,398
889
1,782
5,705
51,465
0
L
3,042
179
299
1,226
20,867
27,700
0
6,938
13,929
57
8,747
L
Kuzenbo
frankwilde89
Kuzenbo
10,535
2,824
754
4,791
23,391
38,184
0
12,233
11,158
19,693
0
L
Awilix
jaffke007
Awilix
4,264
437
1,234
3,566
22,231
13,546
0
10,024
12,207
0
11,513
L
8,666
3,795
2,161
4,874
23,699
27,443
628
7,211
16,488
0
24,140
W
23,217
18,561
110
3,325
12,217
7,575
6,192
1,820
10,397
0
42,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
45,034
187
Minions Killed
105
0
Camps Cleared
0
1,347,967
Distance Traveled
1,365,292
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,550
784
34
2
0
254,670
0
L
Apollo
9,461
591
34
2
0
257,785
0
W
Sobek
10,962
685
19
1
0
302,584
7
W
Bacchus
11,393
712
9
1
0
311,536
1
W
Kukulkan
11,634
727
78
5
0
266,460
4
L
Tyr
8,114
507
11
1
0
228,977
0
L
Kuzenbo
9,065
567
19
1
0
299,831
1
L
Awilix
8,485
530
10
1
0
289,219
1
L
Vamana
9,909
619
31
2
0
289,480
0
W
Rama
11,439
715
47
3
0
212,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role