Player Matchup

Ao Kuang
Ao Kuang
Bulbaneer
Ao Kuang
Level 94
God Stats
2W - 0L
1,581 SR
Queue Stats
17W - 3L
1,721 Elo+
Party 1
Rama
Rama
DOGEEE12333
Rama
Level 20
God Stats
2W - 0L
1,465 SR
Queue Stats
15W - 1L
1,831 Elo+
Party 1
Cerberus
Cerberus
codylee163
Cerberus
Level 13
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1
Team Averages
Level 42
1,524 SR
1,680 Elo+

VS

Team Averages
Level 102
1,351 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Nayhem
Ullr
Level 148
God Stats
12W - 13L
1,392 SR
Queue Stats
263W - 283L
1,431 Elo+
Solo
Osiris
Osiris
Schokka
Osiris
Level 103
God Stats
1W - 3L
1,161 SR
Queue Stats
11W - 21L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bulbaneer
Ao Kuang
12
3 / 0 / 4
8,039
731
7,951
9,033
3,830
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 2
8,993
818
10,244
9,260
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
codylee163
Cerberus
13
0 / 0 / 8
8,523
775
4,195
9,560
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 1 / 0
7,266
661
4,683
6,449
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Nayhem
Ullr
13
0 / 2 / 0
7,285
662
7,062
8,052
3,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Schokka
Osiris
10
0 / 5 / 0
6,547
595
4,971
10,685
9,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
W
Ao Kuang
Bulbaneer
Ao Kuang
3
0
4
5
W
5
0
2
6
L
Ullr
Nayhem
Ullr
0
2
0
0
L
Osiris
Schokka
Osiris
0
5
0
0
W
Cerberus
codylee163
Cerberus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,390
Damage
16,716
27,853
Taken
25,186
17,486
Mitigated
16,375
11,294
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,683
1,244
0
2,625
6,449
2,906
0
2,232
4,217
27,047
0
W
Ao Kuang
Bulbaneer
Ao Kuang
7,951
1,803
0
3,894
9,033
3,830
0
1,302
7,731
27,995
0
W
10,244
7,595
0
5,388
9,260
4,058
688
861
8,399
0
42,805
L
Ullr
Nayhem
Ullr
7,062
1,689
0
1,625
8,052
3,623
0
4,307
3,745
0
33,533
L
Osiris
Schokka
Osiris
4,971
1,057
0
17
10,685
9,846
0
5,721
4,964
0
12,087
W
Cerberus
codylee163
Cerberus
4,195
179
0
2,012
9,560
9,598
0
2,616
6,944
15,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
21,098
146
Minions Killed
127
0
Camps Cleared
0
640,331
Distance Traveled
633,991
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,266
661
57
5
0
223,372
3
W
Ao Kuang
8,039
731
39
4
0
208,276
1
W
Rama
8,993
818
76
7
0
194,222
0
L
Ullr
7,285
662
54
5
0
204,194
6
L
Osiris
6,547
595
16
1
0
206,425
1
W
Cerberus
8,523
775
31
3
0
237,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role