Player Matchup

Nox
Nox
DebiddoNamikaze
Nox
Level 44
God Stats
1W - 1L
1,801 SR
Queue Stats
273W - 220L
1,719 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaKroFN
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
37W - 13L
1,854 Elo+
Party 2
Thanatos
Thanatos
ПрекрасныйДень
Thanatos
Level 86
God Stats
6W - 3L
1,646 SR
Queue Stats
33W - 53L
1,413 Elo+
Solo
Team Averages
Level 51
1,717 SR
1,662 Elo+

VS

Team Averages
Level 110
1,664 SR
1,478 Elo+
Tiamat
Tiamat
HarmbeTheSavior
Tiamat
Level 160
God Stats
35W - 43L
1,485 SR
Queue Stats
1,175W - 1,003L
1,626 Elo+
Solo
Ishtar
Ishtar
RustedReflex
Ishtar
Level 155
God Stats
0W - 1L
1,742 SR
Queue Stats
37W - 41L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Semaiel
Gilgamesh
Level 15
God Stats
0W - 1L
1,766 SR
Queue Stats
6W - 6L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 11
11,664
778
6,931
11,011
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
LaKroFN
Ah Muzen Cab
17
5 / 7 / 6
11,501
767
18,397
14,664
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 6 / 3
12,525
835
12,032
14,957
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
11,750
783
10,342
16,912
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
19
11 / 2 / 7
13,941
929
17,599
13,377
6,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Semaiel
Gilgamesh
14
2 / 7 / 8
10,782
719
6,703
23,272
28,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
14
Kills
18
18
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
5
5
10
2
W
Ah Muzen Cab
LaKroFN
Ah Muzen Cab
5
7
6
1.14
L
Ishtar
11
2
7
7.25
L
Gilgamesh
Semaiel
Gilgamesh
2
7
8
0.86
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
34,644
40,632
Taken
53,561
20,651
Mitigated
49,926
13,448
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,931
601
0
950
11,011
5,950
541
2,283
8,458
45,406
0
L
10,342
1,908
0
6,542
16,912
15,164
855
1,469
15,138
43,210
0
W
Ah Muzen Cab
LaKroFN
Ah Muzen Cab
18,397
6,003
0
2,166
14,664
6,907
1,794
4,332
9,933
0
66,073
L
Ishtar
17,599
12,027
0
5,188
13,377
6,193
1,924
1,362
11,618
0
82,443
L
Gilgamesh
Semaiel
Gilgamesh
6,703
1,252
44
4,342
23,272
28,569
0
4,323
18,604
0
19,670
W
12,032
3,340
0
10,332
14,957
7,794
662
2,855
11,793
0
25,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
36,473
207
Minions Killed
225
0
Camps Cleared
0
848,205
Distance Traveled
790,308
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,664
778
92
6
0
292,214
3
L
Tiamat
11,750
783
60
4
0
240,835
3
W
Ah Muzen Cab
11,501
767
96
6
0
248,835
3
L
Ishtar
13,941
929
148
10
0
280,971
5
L
Gilgamesh
10,782
719
17
1
0
268,502
4
W
Thanatos
12,525
835
19
1
0
307,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role