Player Matchup

Discordia
Discordia
Cepheus01
Discordia
Level 87
God Stats
17W - 19L
1,359 SR
Queue Stats
206W - 233L
1,452 Elo+
Party 3
Guan Yu
Guan Yu
Danivo
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Da Ji
Da Ji
DgcGoon
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FiantoDuriHorri
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
crashbestplayer
Sun Wukong
Level 14
God Stats
17W - 21L
1,523 SR
Queue Stats
18W - 27L
1,465 Elo+
Party 3
Team Averages
Level 43
1,476 SR
1,383 Elo+

VS

Team Averages
Level 84
1,533 SR
1,472 Elo+
Izanami
Izanami
LegacyForge
Izanami
Level 139
God Stats
2W - 4L
1,452 SR
Queue Stats
72W - 71L
1,579 Elo+
Party 4
Mercury
Mercury
Linkjsc
Mercury
Level 131
God Stats
17W - 13L
1,623 SR
Queue Stats
27W - 20L
1,602 Elo+
Party 4
Achilles
Achilles
MrDamoSuzuki
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
breticles
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Party 1
Ra
Ra
keeder16
Ra
Level 16
God Stats
3W - 3L
1,588 SR
Queue Stats
14W - 7L
1,648 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cepheus01
Discordia
15
3 / 4 / 1
10,169
1,017
7,855
14,664
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Danivo
Guan Yu
15
0 / 11 / 4
9,245
925
5,428
31,711
31,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
DgcGoon
Da Ji
15
0 / 10 / 3
9,003
900
8,301
21,114
10,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
FiantoDuriHorri
Morgan Le Fay
15
0 / 4 / 3
9,221
922
12,503
14,886
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
crashbestplayer
Sun Wukong
15
2 / 4 / 1
9,255
926
9,484
18,871
15,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

89

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LegacyForge
Izanami
19
23 / 0 / 8
14,011
1,401
50,171
11,224
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Linkjsc
Mercury
18
4 / 0 / 27
12,361
1,236
8,697
15,798
24,935
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
MrDamoSuzuki
Achilles
17
2 / 2 / 21
10,430
1,043
11,132
10,846
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
breticles
Kukulkan
17
1 / 3 / 16
10,013
1,001
14,713
7,945
4,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 0 / 18
11,047
1,105
8,803
3,616
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
123
5
Kills
33
33
Deaths
5
12
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cepheus01
Discordia
3
4
1
0.88
L
Guan Yu
Danivo
Guan Yu
0
11
4
0.18
L
Da Ji
DgcGoon
Da Ji
0
10
3
0.15
L
Morgan Le Fay
FiantoDuriHorri
Morgan Le Fay
0
4
3
0.38
W
Izanami
LegacyForge
Izanami
23
0
8
27
W
Mercury
Linkjsc
Mercury
4
0
27
17.5
W
Achilles
MrDamoSuzuki
Achilles
2
2
21
6.25
W
Kukulkan
breticles
Kukulkan
1
3
16
3
L
Sun Wukong
crashbestplayer
Sun Wukong
2
4
1
0.63
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
93,516
101,246
Taken
49,429
70,819
Mitigated
52,745
5,980
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cepheus01
Discordia
7,855
445
0
469
14,664
6,385
0
4,757
9,777
38,055
0
L
Guan Yu
Danivo
Guan Yu
5,428
1,276
1,019
1,946
31,711
31,206
0
8,378
22,477
0
19,168
L
Da Ji
DgcGoon
Da Ji
8,301
1,056
0
174
21,114
10,410
0
3,567
17,166
0
19,778
L
Morgan Le Fay
FiantoDuriHorri
Morgan Le Fay
12,503
1,286
0
190
14,886
7,120
0
2,105
12,692
39,774
0
W
Izanami
LegacyForge
Izanami
50,171
44,594
0
5,764
11,224
6,547
0
4,677
6,296
0
85,077
W
Mercury
Linkjsc
Mercury
8,697
2,325
0
2,114
15,798
24,935
0
5,401
10,105
0
14,458
W
Achilles
MrDamoSuzuki
Achilles
11,132
3,023
0
1,862
10,846
14,149
0
4,226
6,392
0
10,990
W
Kukulkan
breticles
Kukulkan
14,713
1,668
0
0
7,945
4,957
0
3,335
4,440
35,746
0
L
Sun Wukong
crashbestplayer
Sun Wukong
9,484
1,179
0
2,182
18,871
15,698
0
4,709
13,777
0
19,293
W
8,803
886
5,406
581
3,616
2,157
0
1,670
1,838
41,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
57,862
189
Minions Killed
221
4
Camps Cleared
11
934,416
Distance Traveled
923,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,169
1,017
69
7
0
182,270
0
L
Guan Yu
9,245
925
25
3
2
190,551
0
L
Da Ji
9,003
900
20
2
1
173,651
1
L
Morgan Le Fay
9,221
922
57
6
1
185,200
0
W
Izanami
14,011
1,401
72
7
8
183,627
1
W
Mercury
12,361
1,236
3
0
2
206,131
0
W
Achilles
10,430
1,043
1
0
0
188,070
0
W
Kukulkan
10,013
1,001
53
5
1
153,441
0
L
Sun Wukong
9,255
926
18
2
0
202,744
0
W
Ra
11,047
1,105
92
9
0
192,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role