Player Matchup

Nox
Nox
 
Nox
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Imn0tcr3at1v3
Neith
Level 125
God Stats
5W - 2L
1,482 SR
Queue Stats
130W - 131L
1,477 Elo+
Solo
Da Ji
Da Ji
Raccian
Da Ji
Level 38
God Stats
42W - 47L
1,391 SR
Queue Stats
131W - 147L
1,375 Elo+
Solo
Ganesha
Ganesha
steve2nice
Ganesha
Level 123
God Stats
26W - 16L
1,500 SR
Queue Stats
515W - 406L
1,519 Elo+
Solo
Vulcan
Vulcan
x Gazza I 8 I x
Vulcan
Level 158
God Stats
6W - 7L
1,435 SR
Queue Stats
207W - 208L
1,443 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,463 Elo+

VS

Team Averages
Level 83
1,564 SR
1,491 Elo+
Hel
Hel
Dark_xeNo_9
Hel
Level 60
God Stats
8W - 10L
1,607 SR
Queue Stats
91W - 106L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
KingSol69
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Mulan
Mulan
LeGiT SAUC3
Mulan
Level 124
God Stats
0W - 1L
1,740 SR
Queue Stats
10W - 12L
1,504 Elo+
Party 2
Medusa
Medusa
MaxMaximumGamer
Medusa
Level 118
God Stats
1W - 2L
1,474 SR
Queue Stats
2W - 4L
1,439 Elo+
Solo
Ishtar
Ishtar
goldgst666
Ishtar
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 0 / 12
10,479
1,048
8,252
3,445
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 0 / 8
11,815
1,182
21,092
8,912
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Raccian
Da Ji
17
7 / 4 / 9
11,054
1,105
16,838
11,924
7,289
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
steve2nice
Ganesha
17
0 / 2 / 17
9,921
992
9,165
12,198
16,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 0 / 12
11,152
1,115
16,296
1,690
1,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,522
952
5,171
13,042
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
KingSol69
Cthulhu
15
1 / 6 / 2
9,280
928
5,465
16,217
15,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 4
9,628
963
6,117
17,689
13,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 4 / 3
9,950
995
12,681
13,321
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
goldgst666
Ishtar
15
2 / 6 / 2
9,798
980
5,937
14,571
6,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
22
Kills
6
6
Deaths
22
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
12
9
L
0
4
5
0.63
W
8
0
8
12
L
Cthulhu
KingSol69
Cthulhu
1
6
2
0.33
L
1
2
4
1.5
L
2
4
3
0.88
W
Da Ji
Raccian
Da Ji
7
4
9
2.88
L
Ishtar
goldgst666
Ishtar
2
6
2
0.5
W
Ganesha
steve2nice
Ganesha
0
2
17
4.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,643
Damage
35,371
38,169
Taken
74,840
31,629
Mitigated
48,252
2,554
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,252
726
0
0
3,445
1,840
0
1,311
2,134
17,509
0
L
5,171
734
5,927
5,611
13,042
7,554
0
8,128
4,914
13,830
0
W
21,092
11,688
0
2,056
8,912
5,024
0
1,976
6,936
0
50,932
L
Cthulhu
KingSol69
Cthulhu
5,465
168
160
0
16,217
15,199
0
8,372
7,845
16,960
0
L
6,117
717
0
734
17,689
13,896
0
6,525
11,164
0
26,875
L
12,681
5,055
0
334
13,321
5,446
0
4,915
8,406
0
38,896
W
Da Ji
Raccian
Da Ji
16,838
4,353
0
268
11,924
7,289
0
3,131
8,793
0
23,535
L
Ishtar
goldgst666
Ishtar
5,937
3,569
0
1,273
14,571
6,157
0
5,773
8,798
0
20,479
W
Ganesha
steve2nice
Ganesha
9,165
500
0
0
12,198
16,436
0
3,383
8,815
13,182
0
W
16,296
6,826
0
230
1,690
1,040
0
835
855
46,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
48,178
198
Minions Killed
194
6
Camps Cleared
8
909,428
Distance Traveled
849,144
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,479
1,048
22
2
0
178,473
0
L
Hel
9,522
952
25
3
1
174,065
0
W
Neith
11,815
1,182
78
8
0
169,206
0
L
Cthulhu
9,280
928
36
4
1
147,160
0
L
Mulan
9,628
963
41
4
1
179,167
3
L
Medusa
9,950
995
61
6
2
182,062
0
W
Da Ji
11,054
1,105
14
1
2
185,392
3
L
Ishtar
9,798
980
31
3
3
166,690
0
W
Ganesha
9,921
992
0
0
0
177,648
0
W
Vulcan
11,152
1,115
84
8
4
198,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role