Player Matchup

Horus
Horus
AiGreyGhost
Horus
Level 80
God Stats
0W - 1L
1,603 SR
Queue Stats
109W - 98L
1,595 Elo+
Party 2
Ishtar
Ishtar
CherylandIoof20k
Ishtar
Level 109
God Stats
50W - 40L
1,552 SR
Queue Stats
58W - 51L
1,482 Elo+
Party 2
Bacchus
Bacchus
Fayco-Dz18
Bacchus
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 120L
1,283 Elo+
Party 1
Cliodhna
Cliodhna
Hollow_Zinger19
Cliodhna
Level 48
God Stats
9W - 8L
1,522 SR
Queue Stats
32W - 22L
1,434 Elo+
Party 2
King Arthur
King Arthur
SW33T91700
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 240L
1,312 Elo+
Party 1
Team Averages
Level 85
1,535 SR
1,421 Elo+

VS

Team Averages
Level 76
1,544 SR
1,437 Elo+
Kukulkan
Kukulkan
AldoApache1981Br
Kukulkan
Level 35
God Stats
7W - 7L
1,417 SR
Queue Stats
35W - 39L
1,437 Elo+
Party 3
Susano
Susano
EcesfirO-
Susano
Level 149
God Stats
15W - 10L
1,576 SR
Queue Stats
513W - 458L
1,538 Elo+
Party 3
Bellona
Bellona
Malkius_Mikveh
Bellona
Level 55
God Stats
15W - 6L
1,775 SR
Queue Stats
35W - 22L
1,554 Elo+
Party 3
Geb
Geb
OBGBOSS
Geb
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 200L
1,352 Elo+
Solo
Charybdis
Charybdis
xciixv
Charybdis
Level 80
God Stats
9W - 8L
1,454 SR
Queue Stats
105W - 114L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,425
449
11,065
21,450
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 4 / 4
11,224
534
16,335
20,378
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Fayco-Dz18
Bacchus
14
0 / 6 / 1
8,528
406
7,125
16,552
10,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
15
2 / 3 / 3
10,119
482
5,856
16,684
7,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SW33T91700
King Arthur
16
2 / 7 / 1
10,276
489
10,126
20,123
15,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,381
542
18,784
9,512
4,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
EcesfirO-
Susano
19
12 / 1 / 3
11,897
567
17,226
17,411
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 6
10,001
476
9,314
19,547
22,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
13
0 / 1 / 10
8,982
428
5,560
15,136
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
xciixv
Charybdis
15
1 / 3 / 5
8,907
424
5,867
14,456
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
22
22
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
7
0
4
9
L
2
4
4
1
W
Susano
EcesfirO-
Susano
12
1
3
13.5
L
Bacchus
Fayco-Dz18
Bacchus
0
6
1
0.08
L
Cliodhna
2
3
3
1.17
W
2
3
6
1.67
W
Geb
0
1
10
5
L
King Arthur
SW33T91700
King Arthur
2
7
1
0.36
W
Charybdis
xciixv
Charybdis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
56,751
95,187
Taken
76,062
61,649
Mitigated
57,504
30,231
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,065
5,107
1,649
6,374
21,450
18,920
0
9,729
11,721
0
41,502
W
18,784
1,597
0
1,981
9,512
4,717
1,016
2,997
6,515
100,967
0
L
16,335
10,866
0
9,456
20,378
9,442
2,874
2,932
17,446
0
107,303
W
Susano
EcesfirO-
Susano
17,226
3,843
0
6,885
17,411
8,346
0
2,099
15,312
0
103,564
L
Bacchus
Fayco-Dz18
Bacchus
7,125
515
441
2,806
16,552
10,626
0
5,353
11,199
52,677
0
L
Cliodhna
5,856
1,113
0
3,929
16,684
7,160
0
3,453
13,231
0
66,804
W
9,314
4,305
0
7,367
19,547
22,436
504
253
19,294
0
61,908
W
Geb
5,560
682
0
2,494
15,136
17,011
442
1,600
13,344
21,692
0
L
King Arthur
SW33T91700
King Arthur
10,126
1,125
214
5,362
20,123
15,501
566
4,099
16,024
0
73,031
W
Charybdis
xciixv
Charybdis
5,867
3,256
580
2,330
14,456
4,994
1,747
176
14,280
0
62,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,572
Gold Earned
51,168
491
Minions Killed
555
0
Camps Cleared
0
2,007,081
Distance Traveled
1,979,401
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,425
449
46
2
0
433,390
5
W
Kukulkan
11,381
542
155
7
0
438,118
2
L
Ishtar
11,224
534
151
7
0
341,394
5
W
Susano
11,897
567
164
8
0
436,125
0
L
Bacchus
8,528
406
78
4
0
416,838
4
L
Cliodhna
10,119
482
97
5
0
431,268
0
W
Bellona
10,001
476
115
5
0
393,727
0
W
Geb
8,982
428
24
1
0
380,114
0
L
King Arthur
10,276
489
119
6
0
384,191
1
W
Charybdis
8,907
424
97
5
0
331,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role