Player Matchup

Nemesis
Nemesis
IRUKYx428
Nemesis
Level 22
God Stats
7W - 21L
1,278 SR
Queue Stats
20W - 40L
1,275 Elo+
Party 1
Olorun
Olorun
Patriot-GTZ
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Tinp_osa
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
nK3Nh
Cupid
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
satoshi5941
Ymir
Level 89
God Stats
103W - 107L
1,463 SR
Queue Stats
231W - 243L
1,370 Elo+
Party 1
Team Averages
Level 25
1,448 SR
1,429 Elo+

VS

Team Averages
Level 104
1,450 SR
1,475 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brayan88890
Chaac
Level 32
God Stats
9W - 7L
1,224 SR
Queue Stats
78W - 94L
1,390 Elo+
Solo
Charybdis
Charybdis
Spadrian-_-
Charybdis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,492 Elo+
Party 2
Thanatos
Thanatos
martinezpablo956
Thanatos
Level 147
God Stats
13W - 14L
1,527 SR
Queue Stats
293W - 309L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IRUKYx428
Nemesis
8
0 / 3 / 0
5,215
435
4,370
10,034
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
9
0 / 4 / 0
5,170
431
1,962
7,721
3,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
Tinp_osa
Guan Yu
9
0 / 1 / 0
5,362
447
646
4,981
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
nK3Nh
Cupid
8
1 / 4 / 2
5,135
428
3,407
8,732
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 2
5,515
460
3,596
11,802
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 5
7,243
604
4,930
3,168
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
 
Cerberus
9
0 / 2 / 5
6,302
525
2,315
9,504
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 1
7,341
612
2,715
4,617
2,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
Spadrian-_-
Charybdis
10
3 / 0 / 6
6,666
556
9,539
8,078
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
7 / 1 / 5
7,330
611
7,681
10,746
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
1
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
5
5.5
W
Cerberus
 
Cerberus
0
2
5
1.25
W
2
0
1
2.5
L
Nemesis
IRUKYx428
Nemesis
0
3
0
0
L
Olorun
0
4
0
0
W
Charybdis
Spadrian-_-
Charybdis
3
0
6
6
L
Guan Yu
Tinp_osa
Guan Yu
0
1
0
0
W
7
1
5
9.5
L
Cupid
nK3Nh
Cupid
1
4
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
27,180
43,270
Taken
36,113
20,741
Mitigated
15,357
9,014
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,930
547
34
674
3,168
1,281
1,322
1,116
2,052
46,816
0
W
Cerberus
 
Cerberus
2,315
264
47
3,699
9,504
5,008
341
2,170
7,334
19,360
0
W
2,715
1,352
0
1,439
4,617
2,206
592
163
4,306
0
38,469
L
Nemesis
IRUKYx428
Nemesis
4,370
1,630
0
600
10,034
3,252
0
686
9,348
0
38,574
L
Olorun
1,962
789
0
1,390
7,721
3,605
0
2,722
4,999
23,276
2,601
W
Charybdis
Spadrian-_-
Charybdis
9,539
4,981
0
5,883
8,078
2,787
1,029
1,415
6,663
0
50,623
L
Guan Yu
Tinp_osa
Guan Yu
646
266
0
357
4,981
4,605
0
0
4,981
0
27,530
W
7,681
2,432
0
10,770
10,746
4,075
0
540
10,206
0
38,520
L
Cupid
nK3Nh
Cupid
3,407
2,114
701
3,060
8,732
2,388
0
1,485
7,247
0
20,994
L
3,596
903
0
2,906
11,802
6,891
0
2,352
9,450
19,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
34,882
217
Minions Killed
356
0
Camps Cleared
0
1,135,040
Distance Traveled
1,126,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,243
604
79
7
0
231,593
0
W
Cerberus
6,302
525
51
4
0
210,027
0
W
Chaac
7,341
612
83
7
0
244,931
0
L
Nemesis
5,215
435
62
5
0
241,810
0
L
Olorun
5,170
431
39
3
0
206,269
0
W
Charybdis
6,666
556
74
6
0
202,631
1
L
Guan Yu
5,362
447
59
5
0
266,409
0
W
Thanatos
7,330
611
69
6
0
237,652
3
L
Cupid
5,135
428
22
2
0
221,377
0
L
Ymir
5,515
460
35
3
0
199,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role