Player Matchup

Mulan
Mulan
Gold III
Dragonzjs
Mulan
Gold III
Level 105
God Stats
28W - 19L
1,641 SR
Queue Stats
123W - 120L
1,355 MMR
Solo
Cerberus
Cerberus
Silver IV
MindOnCloud9
Cerberus
Silver IV
Level 94
God Stats
1W - 0L
1,436 SR
Queue Stats
39W - 55L
1,184 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
beazy55
Ne Zha
Gold IV
Level 124
God Stats
47W - 53L
1,555 SR
Queue Stats
572W - 593L
1,337 MMR
Solo
Cupid
Cupid
Silver I
jenifry
Cupid
Silver I
Level 108
God Stats
13W - 7L
1,607 SR
Queue Stats
111W - 107L
1,354 MMR
Solo
Hera
Hera
Silver III
krazee52
Hera
Silver III
Level 63
God Stats
2W - 1L
1,531 SR
Queue Stats
23W - 36L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,554 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,582 SR
1,328 MMR
Izanami
Izanami
Silver I
LikeMyTendiesHot
Izanami
Silver I
Level 66
God Stats
2W - 2L
1,813 SR
Queue Stats
144W - 131L
1,301 MMR
Solo
Agni
Agni
Gold V
MONSTER_BR_PR0
Agni
Gold V
Level 160
God Stats
10W - 8L
1,609 SR
Queue Stats
481W - 483L
1,367 MMR
Solo
Maui
Maui
Silver I
Pipelaw93
Maui
Silver I
Level 124
God Stats
11W - 14L
1,508 SR
Queue Stats
77W - 92L
1,293 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
mossman48
Tsukuyomi
Bronze IV
Level 53
God Stats
0W - 2L
1,482 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Guan Yu
Guan Yu
Gold V
ralf camaleon
Guan Yu
Gold V
Level 124
God Stats
16W - 18L
1,497 SR
Queue Stats
705W - 701L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dragonzjs
Mulan
12
2 / 0 / 1
7,205
600
8,304
11,130
4,238
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MindOnCloud9
Cerberus
9
0 / 3 / 4
5,817
485
4,314
12,230
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
beazy55
Ne Zha
12
6 / 1 / 4
7,137
595
6,654
11,143
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
jenifry
Cupid
11
2 / 0 / 4
6,490
541
5,491
6,909
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
11
1 / 2 / 1
6,101
508
2,933
7,256
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
King ArthurThorHadesTyr

VS

Bans
YmirAtlasCernunnosCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,325
527
6,982
7,075
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 3
5,982
499
5,863
5,644
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
9
0 / 2 / 2
5,516
460
2,871
8,875
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
mossman48
Tsukuyomi
9
4 / 3 / 0
6,206
517
5,111
9,597
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
11
0 / 2 / 1
6,156
513
8,006
10,733
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dragonzjs
Mulan
2
0
1
2.5
L
2
2
0
1
L
0
2
3
0.75
W
Cerberus
MindOnCloud9
Cerberus
0
3
4
0.67
L
Maui
0
2
2
0.5
W
Ne Zha
beazy55
Ne Zha
6
1
4
8
W
Cupid
jenifry
Cupid
2
0
4
4
W
Hera
1
2
1
0.75
L
Tsukuyomi
mossman48
Tsukuyomi
4
3
0
1.33
L
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
28,833
48,668
Taken
41,924
20,746
Mitigated
24,345
20,896
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dragonzjs
Mulan
8,304
1,601
0
5,614
11,130
4,238
0
0
10,279
0
50,261
L
6,982
5,098
0
3,632
7,075
2,186
0
1,370
5,705
0
58,130
L
5,863
337
0
1,016
5,644
2,284
0
1,933
3,711
41,505
0
W
Cerberus
MindOnCloud9
Cerberus
4,314
415
41
3,383
12,230
7,381
0
2,034
10,196
29,642
0
L
Maui
2,871
866
0
2,333
8,875
4,803
0
2,886
5,989
8,646
3,829
W
Ne Zha
beazy55
Ne Zha
6,654
2,684
0
4,836
11,143
4,123
0
1,623
9,438
0
40,346
W
Cupid
jenifry
Cupid
5,491
3,230
0
5,172
6,909
2,184
0
1,164
5,745
0
47,278
W
Hera
2,933
880
0
1,850
7,256
2,820
649
3,279
3,977
36,615
0
L
Tsukuyomi
mossman48
Tsukuyomi
5,111
1,821
0
3,185
9,597
3,316
0
1,058
8,539
0
29,924
L
Guan Yu
8,006
891
185
4,540
10,733
11,756
0
0
10,733
0
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
30,185
414
Minions Killed
312
0
Camps Cleared
0
1,176,793
Distance Traveled
1,148,632
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,205
600
111
9
0
233,862
9
L
Izanami
6,325
527
107
9
0
193,513
2
L
Agni
5,982
499
58
5
0
217,163
2
W
Cerberus
5,817
485
74
6
0
219,465
1
L
Maui
5,516
460
18
2
0
240,475
2
W
Ne Zha
7,137
595
78
7
0
272,432
2
W
Cupid
6,490
541
88
7
0
205,657
3
W
Hera
6,101
508
63
5
0
245,377
0
L
Tsukuyomi
6,206
517
52
4
0
252,007
2
L
Guan Yu
6,156
513
77
6
0
245,474
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role