Player Matchup

Merlin
Merlin
ChumpkinsMcWest
Merlin
Level 132
God Stats
6W - 3L
1,766 SR
Queue Stats
53W - 40L
1,638 Elo+
Party 1
Bacchus
Bacchus
Legend1JTD
Bacchus
Level 160
God Stats
10W - 11L
1,565 SR
Queue Stats
433W - 415L
1,611 Elo+
Party 1
Pele
Pele
lilcamalot
Pele
Level 121
God Stats
55W - 45L
1,612 SR
Queue Stats
713W - 624L
1,634 Elo+
Party 1
Team Averages
Level 138
1,648 SR
1,628 Elo+

VS

Team Averages
Level 136
1,535 SR
1,508 Elo+
Ra
Ra
ApexTheGod__
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cryo_Surge
Cu Chulainn
Level 147
God Stats
47W - 18L
1,585 SR
Queue Stats
322W - 190L
1,622 Elo+
Solo
Thor
Thor
TheSteamyTerd
Thor
Level 155
God Stats
1W - 4L
1,521 SR
Queue Stats
542W - 520L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
7,928
793
7,750
6,189
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Legend1JTD
Bacchus
13
1 / 1 / 8
7,273
727
4,330
7,179
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 0 / 4
9,059
906
13,680
11,110
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,252
625
3,285
7,943
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Cryo_Surge
Cu Chulainn
13
2 / 2 / 0
7,712
771
9,541
10,073
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
6,804
680
5,456
12,809
5,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
3
3
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
3
2
7
3.25
L
Cu Chulainn
Cryo_Surge
Cu Chulainn
2
2
0
1
W
Bacchus
Legend1JTD
Bacchus
1
1
8
5
L
0
5
2
0.2
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
18,282
24,478
Taken
30,825
18,233
Mitigated
17,279
5,894
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,285
277
236
854
7,943
2,821
0
3,022
4,629
12,586
0
W
7,750
521
0
1,271
6,189
2,544
0
702
5,396
34,740
0
L
Cu Chulainn
Cryo_Surge
Cu Chulainn
9,541
2,483
0
1,409
10,073
9,055
0
3,965
5,844
189
34,848
W
Bacchus
Legend1JTD
Bacchus
4,330
510
0
915
7,179
7,447
33
1,080
5,907
14,523
0
L
5,456
1,021
0
225
12,809
5,403
0
5,138
7,363
0
21,551
W
13,680
3,063
0
3,708
11,110
8,242
192
1,778
8,941
0
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
20,768
132
Minions Killed
114
0
Camps Cleared
0
580,110
Distance Traveled
499,278
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,252
625
18
2
0
146,515
2
W
Merlin
7,928
793
49
5
0
173,250
2
L
Cu Chulainn
7,712
771
57
6
0
191,945
1
W
Bacchus
7,273
727
34
3
0
190,831
1
L
Thor
6,804
680
39
4
0
160,818
3
W
Pele
9,059
906
49
5
0
216,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role