Player Matchup

Merlin
Merlin
Das Machinen
Merlin
Level 115
God Stats
2W - 7L
1,422 SR
Queue Stats
14W - 18L
1,532 Elo+
Party 1
Hel
Hel
I1LU51ONR4V3R
Hel
Level 145
God Stats
3W - 4L
1,446 SR
Queue Stats
448W - 487L
1,455 Elo+
Solo
Nike
Nike
Roosster1
Nike
Level 18
God Stats
1W - 2L
1,571 SR
Queue Stats
5W - 11L
1,481 Elo+
Party 1
Terra
Terra
alshadow
Terra
Level 28
God Stats
12W - 23L
1,478 SR
Queue Stats
13W - 25L
1,417 Elo+
Solo
Ishtar
Ishtar
doctorcornelius
Ishtar
Level 125
God Stats
0W - 2L
1,795 SR
Queue Stats
94W - 90L
1,563 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,490 Elo+

VS

Team Averages
Level 148
1,461 SR
1,519 Elo+
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Black-_RoseV
Pele
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
489W - 528L
1,590 Elo+
Solo
Tyr
Tyr
DavidBSC14
Tyr
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
107W - 104L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Harley Queen846
Aphrodite
Level 159
God Stats
16W - 14L
1,326 SR
Queue Stats
154W - 160L
1,458 Elo+
Solo
Hel
Hel
Iradus
Hel
Level 156
God Stats
6W - 4L
1,478 SR
Queue Stats
92W - 99L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 2
6,884
688
8,413
9,686
4,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
7,464
746
6,762
9,952
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
0 / 3 / 1
6,471
647
7,413
13,539
10,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
alshadow
Terra
14
2 / 4 / 0
7,455
746
7,618
18,405
12,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 3 / 2
6,748
675
8,660
9,902
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 0 / 7
8,525
853
11,920
10,054
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 8
8,180
818
17,253
11,603
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 8
7,282
728
6,759
12,849
10,912
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Harley Queen846
Aphrodite
14
1 / 1 / 9
7,389
739
8,274
12,506
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hel
Iradus
Hel
14
3 / 0 / 11
7,660
766
9,277
8,153
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
17
17
Deaths
3
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
0
7
9.5
W
6
2
8
5
L
Merlin
0
2
2
0.5
W
1
0
8
5
W
Aphrodite
Harley Queen846
Aphrodite
1
1
9
5.5
L
1
5
1
0.3
W
Hel
Iradus
Hel
3
0
11
8.5
L
Nike
0
3
1
0.17
L
Terra
alshadow
Terra
2
4
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,866
Damage
53,483
61,484
Taken
55,165
37,595
Mitigated
32,431
17,501
Healing
33,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,920
7,596
0
3,956
10,054
4,896
1,256
3,987
6,067
0
31,230
W
17,253
4,330
0
1,540
11,603
5,460
63
5,436
6,167
0
37,144
L
Merlin
8,413
555
0
1,780
9,686
4,203
0
3,257
6,429
31,524
0
W
6,759
530
0
1,953
12,849
10,912
0
3,001
9,848
0
21,460
W
Aphrodite
Harley Queen846
Aphrodite
8,274
333
4,804
7,968
12,506
7,385
0
5,519
6,987
23,672
0
L
6,762
196
2,897
2,799
9,952
4,614
0
3,172
6,780
24,896
0
W
Hel
Iradus
Hel
9,277
230
7,249
5,755
8,153
3,778
707
4,850
3,303
15,607
0
L
Nike
7,413
405
973
555
13,539
10,530
0
3,962
9,577
0
12,328
L
Terra
alshadow
Terra
7,618
687
2,062
5,026
18,405
12,796
60
3,993
14,412
15,369
0
L
8,660
4,134
0
1,409
9,902
5,452
0
3,167
6,735
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
39,036
162
Minions Killed
188
0
Camps Cleared
0
1,028,339
Distance Traveled
1,148,558
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,525
853
47
5
0
207,057
0
W
Pele
8,180
818
50
5
0
246,136
1
L
Merlin
6,884
688
59
6
0
183,005
2
W
Tyr
7,282
728
28
3
0
258,311
1
W
Aphrodite
7,389
739
44
4
0
215,108
0
L
Hel
7,464
746
45
5
0
216,379
1
W
Hel
7,660
766
19
2
0
221,946
0
L
Nike
6,471
647
9
1
0
225,361
1
L
Terra
7,455
746
17
2
0
207,235
0
L
Ishtar
6,748
675
32
3
0
196,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role