Player Matchup

Ishtar
Ishtar
Bk743207
Ishtar
Level 71
God Stats
3W - 0L
1,902 SR
Queue Stats
151W - 126L
1,353 Elo+
Solo
Achilles
Achilles
Corpanzil
Achilles
Level 121
God Stats
4W - 2L
1,445 SR
Queue Stats
127W - 135L
1,314 Elo+
Solo
Arachne
Arachne
ShadowRheeper
Arachne
Level 122
God Stats
32W - 19L
1,593 SR
Queue Stats
410W - 439L
1,291 Elo+
Solo
Kukulkan
Kukulkan
TheNovaNation
Kukulkan
Level 80
God Stats
6W - 2L
1,465 SR
Queue Stats
46W - 48L
1,274 Elo+
Solo
Terra
Terra
TyrianProtSquad
Terra
Level 65
God Stats
7W - 11L
1,455 SR
Queue Stats
42W - 58L
1,347 Elo+
Solo
Team Averages
Level 92
1,572 SR
1,316 Elo+

VS

Team Averages
Level 74
1,368 SR
1,285 Elo+
Amaterasu
Amaterasu
ImThatRedneck
Amaterasu
Level 67
God Stats
0W - 3L
1,136 SR
Queue Stats
158W - 185L
1,384 Elo+
Solo
Atlas
Atlas
Shenkai1988
Atlas
Level 87
God Stats
158W - 161L
1,418 SR
Queue Stats
280W - 290L
1,322 Elo+
Solo
Chang'e
Chang'e
Yhonatanplay4
Chang'e
Level 51
God Stats
14W - 36L
1,254 SR
Queue Stats
38W - 89L
1,142 Elo+
Solo
Nox
Nox
datable_square
Nox
Level 101
God Stats
6W - 8L
1,618 SR
Queue Stats
456W - 473L
1,395 Elo+
Solo
Neith
Neith
xXDeFaZiOXx6789
Neith
Level 62
God Stats
4W - 10L
1,413 SR
Queue Stats
8W - 25L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bk743207
Ishtar
18
2 / 0 / 3
11,312
492
11,866
12,716
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Corpanzil
Achilles
18
3 / 1 / 7
11,911
518
12,790
19,092
16,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
20
11 / 2 / 5
12,682
551
15,037
18,024
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TheNovaNation
Kukulkan
17
6 / 5 / 5
12,144
528
14,630
15,150
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 7
11,318
492
8,091
16,115
8,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImThatRedneck
Amaterasu
16
3 / 6 / 2
10,153
441
15,272
25,102
21,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 1
9,619
418
11,022
18,088
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
15
0 / 1 / 0
8,796
382
5,056
14,681
10,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 8 / 1
9,065
394
5,693
14,583
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 0
8,955
389
5,962
13,603
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
7
8
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bk743207
Ishtar
2
0
3
3.5
W
Achilles
Corpanzil
Achilles
3
1
7
6.5
L
Amaterasu
ImThatRedneck
Amaterasu
3
6
2
0.67
W
Arachne
11
2
5
6.75
L
2
5
1
0.5
W
Kukulkan
TheNovaNation
Kukulkan
6
5
5
1.7
W
2
0
7
5.5
L
Chang'e
0
1
0
0
L
1
8
1
0.19
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,414
Damage
43,005
81,097
Taken
86,057
48,114
Mitigated
55,847
34,314
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bk743207
Ishtar
11,866
7,088
0
7,493
12,716
5,490
1,486
2,066
10,650
0
102,877
W
Achilles
Corpanzil
Achilles
12,790
4,148
0
4,868
19,092
16,469
1,032
2,929
16,163
0
87,250
L
Amaterasu
ImThatRedneck
Amaterasu
15,272
6,767
0
6,825
25,102
21,667
829
7,067
18,035
0
60,516
W
Arachne
15,037
9,992
0
7,154
18,024
9,951
367
4,058
13,966
0
120,340
L
11,022
3,459
0
1,536
18,088
10,949
275
4,787
13,301
59,369
9,977
W
Kukulkan
TheNovaNation
Kukulkan
14,630
2,646
0
2,158
15,150
8,006
4,902
5,732
9,418
86,013
0
W
8,091
266
5,382
7,259
16,115
8,198
355
6,465
9,650
44,600
0
L
Chang'e
5,056
149
2,678
5,714
14,681
10,749
192
3,389
11,292
51,255
0
L
5,693
177
0
2,040
14,583
6,779
0
6,101
8,482
53,231
0
L
5,962
2,793
639
1,680
13,603
5,703
1,518
1,377
12,226
0
57,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,367
Gold Earned
46,588
615
Minions Killed
439
0
Camps Cleared
0
2,183,369
Distance Traveled
1,958,438
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,312
492
152
7
0
447,543
2
W
Achilles
11,911
518
128
6
0
436,323
2
L
Amaterasu
10,153
441
87
4
0
420,499
4
W
Arachne
12,682
551
142
6
0
505,252
3
L
Atlas
9,619
418
96
4
0
401,257
0
W
Kukulkan
12,144
528
134
6
0
348,736
1
W
Terra
11,318
492
59
3
0
445,515
3
L
Chang'e
8,796
382
75
3
0
403,894
9
L
Nox
9,065
394
68
3
0
427,987
4
L
Neith
8,955
389
113
5
0
304,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role