Player Matchup

Awilix
Awilix
BamboozLL12
Awilix
Level 116
God Stats
1W - 2L
1,448 SR
Queue Stats
123W - 144L
1,462 Elo+
Solo
Artemis
Artemis
OutlawBroom
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,352 Elo+
Party 3
Yemoja
Yemoja
SylentPhoenixx
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,385 Elo+
Party 3
Zeus
Zeus
TaCaZoO
Zeus
Level 160
God Stats
7W - 1L
1,563 SR
Queue Stats
477W - 486L
1,414 Elo+
Solo
Nemesis
Nemesis
Xv Naded vX
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,435 Elo+
Solo
Team Averages
Level 91
1,502 SR
1,409 Elo+

VS

Team Averages
Level 108
1,640 SR
1,489 Elo+
Danzaburou
Danzaburou
Astray_Bullitt
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MCGambit06
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,712 SR
Queue Stats
626W - 675L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zaguann
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,575 Elo+
Party 1
Da Ji
Da Ji
lucidghost
Da Ji
Level 114
God Stats
0W - 1L
1,639 SR
Queue Stats
53W - 58L
1,585 Elo+
Party 1
Yemoja
Yemoja
mickal9090
Yemoja
Level 148
God Stats
4W - 1L
1,851 SR
Queue Stats
129W - 122L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
6 / 6 / 14
13,238
630
14,433
22,269
11,234
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
OutlawBroom
Artemis
20
8 / 5 / 20
15,800
752
47,768
23,556
10,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 17
14,838
707
14,184
26,520
29,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
TaCaZoO
Zeus
20
7 / 3 / 18
15,174
723
48,967
19,682
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Xv Naded vX
Nemesis
20
6 / 8 / 16
13,682
652
10,808
29,564
15,956
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astray_Bullitt
Danzaburou
19
0 / 7 / 13
12,200
581
11,957
25,665
14,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
MCGambit06
Ah Muzen Cab
19
2 / 6 / 11
12,223
582
23,660
26,719
15,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Zaguann
Morgan Le Fay
20
13 / 7 / 6
16,171
770
42,805
40,563
25,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Da Ji
20
9 / 8 / 10
12,987
618
21,166
30,938
21,609
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
mickal9090
Yemoja
20
1 / 3 / 19
12,883
613
5,716
24,194
25,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
31
Kills
25
25
Deaths
31
85
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Astray_Bullitt
Danzaburou
0
7
13
0.93
W
Awilix
6
6
14
2.17
L
Ah Muzen Cab
MCGambit06
Ah Muzen Cab
2
6
11
1.25
W
Artemis
OutlawBroom
Artemis
8
5
20
3.6
W
4
3
17
4.17
W
Zeus
TaCaZoO
Zeus
7
3
18
5.33
W
Nemesis
Xv Naded vX
Nemesis
6
8
16
1.75
L
Morgan Le Fay
Zaguann
Morgan Le Fay
13
7
6
2.29
L
Da Ji
9
8
10
1.75
L
Yemoja
mickal9090
Yemoja
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,160
Damage
105,304
121,591
Taken
148,079
75,045
Mitigated
103,958
52,368
Healing
59,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Astray_Bullitt
Danzaburou
11,957
3,922
1,405
2,552
25,665
14,919
0
9,649
16,016
0
32,683
W
Awilix
14,433
3,336
3,262
2,036
22,269
11,234
379
5,159
17,110
0
25,846
L
Ah Muzen Cab
MCGambit06
Ah Muzen Cab
23,660
8,686
3,198
7,614
26,719
15,871
1,044
13,305
13,414
0
46,437
W
Artemis
OutlawBroom
Artemis
47,768
18,682
787
4,867
23,556
10,645
5,556
10,575
12,981
0
92,179
W
14,184
3,080
16,597
7,707
26,520
29,206
793
12,480
14,040
26,151
0
W
Zeus
TaCaZoO
Zeus
48,967
2,553
4,071
4,467
19,682
8,004
1,607
6,428
13,254
89,822
0
W
Nemesis
Xv Naded vX
Nemesis
10,808
3,432
1,945
6,629
29,564
15,956
1,497
13,879
15,685
0
18,124
L
Morgan Le Fay
Zaguann
Morgan Le Fay
42,805
5,076
3,388
10,159
40,563
25,776
285
18,731
21,832
80,404
0
L
Da Ji
21,166
2,823
1,251
3,457
30,938
21,609
0
9,644
21,294
0
29,661
L
Yemoja
mickal9090
Yemoja
5,716
2,003
21,342
5,180
24,194
25,783
263
11,822
12,372
13,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,732
Gold Earned
66,464
239
Minions Killed
202
0
Camps Cleared
0
1,763,401
Distance Traveled
1,508,867
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,200
581
46
2
0
251,008
0
W
Awilix
13,238
630
26
1
0
357,063
0
L
Ah Muzen Cab
12,223
582
37
2
0
327,455
2
W
Artemis
15,800
752
84
4
0
313,938
2
W
Yemoja
14,838
707
28
1
0
357,453
1
W
Zeus
15,174
723
79
4
0
371,671
2
W
Nemesis
13,682
652
22
1
0
363,276
4
L
Morgan Le Fay
16,171
770
90
4
0
321,286
0
L
Da Ji
12,987
618
17
1
0
307,192
0
L
Yemoja
12,883
613
12
1
0
301,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role