Player Matchup

Medusa
Medusa
ArchieTv17
Medusa
Level 66
God Stats
1W - 5L
1,218 SR
Queue Stats
128W - 122L
1,396 Elo+
Party 1
Ares
Ares
Blackouto1
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,428 Elo+
Solo
King Arthur
King Arthur
KurtWelters
King Arthur
Level 88
God Stats
6W - 9L
1,424 SR
Queue Stats
171W - 159L
1,403 Elo+
Solo
Scylla
Scylla
amirluces2009
Scylla
Level 27
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 10L
1,261 Elo+
Party 1
Mercury
Mercury
bonafideHobo
Mercury
Level 69
God Stats
13W - 23L
1,135 SR
Queue Stats
336W - 349L
1,369 Elo+
Solo
Team Averages
Level 57
1,317 SR
1,371 Elo+

VS

Team Averages
Level 82
1,487 SR
1,440 Elo+
Osiris
Osiris
ChilledBaby
Osiris
Level 69
God Stats
8W - 14L
1,365 SR
Queue Stats
96W - 99L
1,344 Elo+
Solo
Izanami
Izanami
Doombotjhin
Izanami
Level 89
God Stats
7W - 10L
1,547 SR
Queue Stats
91W - 80L
1,466 Elo+
Solo
Thanatos
Thanatos
Equenoxx
Thanatos
Level 68
God Stats
16W - 10L
1,579 SR
Queue Stats
65W - 58L
1,398 Elo+
Party 2
Hercules
Hercules
JobNid
Hercules
Level 128
God Stats
121W - 94L
1,555 SR
Queue Stats
182W - 164L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Roo0
Nu Wa
Level 57
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArchieTv17
Medusa
14
3 / 8 / 3
8,731
485
9,727
17,246
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 5
8,587
477
7,544
16,998
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
KurtWelters
King Arthur
15
4 / 3 / 0
9,227
513
13,863
20,004
17,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 9 / 0
8,333
463
3,056
13,096
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
bonafideHobo
Mercury
15
3 / 6 / 5
9,289
516
8,047
14,996
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 4 / 1
9,321
518
10,887
17,673
19,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Doombotjhin
Izanami
14
7 / 2 / 5
9,596
533
10,700
11,893
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Equenoxx
Thanatos
15
7 / 3 / 1
10,035
558
10,030
16,137
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
JobNid
Hercules
15
4 / 1 / 7
9,976
554
13,059
19,024
11,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Roo0
Nu Wa
16
10 / 3 / 2
10,800
600
16,117
8,683
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
30
30
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArchieTv17
Medusa
3
8
3
0.56
L
1
4
5
0.88
W
Osiris
2
4
1
0.63
W
Izanami
Doombotjhin
Izanami
7
2
5
4.75
W
Thanatos
Equenoxx
Thanatos
7
3
1
2.5
W
Hercules
JobNid
Hercules
4
1
7
7.5
L
King Arthur
KurtWelters
King Arthur
4
3
0
1.33
W
Nu Wa
Roo0
Nu Wa
10
3
2
3.67
L
2
9
0
0.22
L
Mercury
bonafideHobo
Mercury
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
60,793
82,340
Taken
73,410
48,014
Mitigated
47,710
8,884
Healing
39,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArchieTv17
Medusa
9,727
6,217
0
1,312
17,246
6,220
0
3,176
13,924
0
41,574
L
7,544
636
0
2,179
16,998
15,543
0
2,111
14,701
28,559
3,406
W
Osiris
10,887
3,539
0
6,990
17,673
19,532
324
0
17,673
664
58,046
W
Izanami
Doombotjhin
Izanami
10,700
7,116
0
5,381
11,893
4,698
6,271
1,904
9,989
0
57,081
W
Thanatos
Equenoxx
Thanatos
10,030
2,078
0
14,545
16,137
8,668
703
1,484
14,653
0
69,679
W
Hercules
JobNid
Hercules
13,059
7,900
228
11,257
19,024
11,159
3,832
3,575
15,449
0
57,950
L
King Arthur
KurtWelters
King Arthur
13,863
2,464
53
3,595
20,004
17,250
0
556
19,378
0
66,308
W
Nu Wa
Roo0
Nu Wa
16,117
3,557
0
1,451
8,683
3,653
4,609
3,162
5,521
66,640
0
L
3,056
357
0
250
13,096
3,578
1,028
7,721
4,859
44,739
0
L
Mercury
bonafideHobo
Mercury
8,047
4,034
0
1,495
14,996
5,423
0
1,515
13,361
0
70,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
49,728
399
Minions Killed
486
0
Camps Cleared
0
1,656,323
Distance Traveled
1,671,442
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,731
485
60
3
0
294,241
0
L
Ares
8,587
477
32
2
0
365,931
1
W
Osiris
9,321
518
97
5
0
329,879
2
W
Izanami
9,596
533
84
5
0
292,381
1
W
Thanatos
10,035
558
105
6
0
389,736
0
W
Hercules
9,976
554
89
5
0
365,151
2
L
King Arthur
9,227
513
110
6
0
330,859
8
W
Nu Wa
10,800
600
111
6
0
294,295
0
L
Scylla
8,333
463
87
5
0
271,088
0
L
Mercury
9,289
516
110
6
0
394,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role