Player Matchup

Ra
Ra
G0dw1n
Ra
Level 149
God Stats
3W - 1L
1,570 SR
Queue Stats
72W - 52L
1,576 Elo+
Party 1
Bellona
Bellona
Jabc0m
Bellona
Level 145
God Stats
5W - 0L
1,718 SR
Queue Stats
104W - 75L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
LILBLUETIGER
Hun Batz
Level 128
God Stats
2W - 0L
1,519 SR
Queue Stats
66W - 53L
1,583 Elo+
Party 1
Team Averages
Level 141
1,602 SR
1,591 Elo+

VS

Team Averages
Level 87
1,500 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Trollerism
Xbalanque
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Sobek
Sobek
mezology
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 4 / 6
11,362
757
10,590
13,554
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Jabc0m
Bellona
16
0 / 2 / 11
11,134
742
11,002
17,926
18,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
LILBLUETIGER
Hun Batz
19
7 / 1 / 2
12,382
825
16,042
14,457
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 8 / 2
10,262
684
14,656
16,779
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Trollerism
Xbalanque
6
1 / 3 / 1
7,572
505
2,739
6,043
2,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
mezology
Sobek
17
3 / 1 / 4
10,681
712
7,973
19,608
33,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
8
2
0.5
W
Ra
5
4
6
2
W
Bellona
Jabc0m
Bellona
0
2
11
2.75
W
Hun Batz
LILBLUETIGER
Hun Batz
7
1
2
8
L
Xbalanque
Trollerism
Xbalanque
1
3
1
0.5
L
Sobek
mezology
Sobek
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
25,368
45,937
Taken
42,430
32,899
Mitigated
44,370
17,183
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,656
2,064
0
1,047
16,779
8,601
0
3,224
13,065
48,119
0
W
Ra
10,590
1,692
2,047
4,450
13,554
6,215
388
7,113
6,441
63,951
0
W
Bellona
Jabc0m
Bellona
11,002
3,991
2,397
4,274
17,926
18,624
1,024
7,776
10,150
0
33,409
W
Hun Batz
LILBLUETIGER
Hun Batz
16,042
4,786
0
4,015
14,457
8,060
553
7,836
6,621
0
83,895
L
Xbalanque
Trollerism
Xbalanque
2,739
1,172
0
216
6,043
2,256
0
2,874
3,056
0
9,500
L
Sobek
mezology
Sobek
7,973
1,059
0
3,114
19,608
33,513
0
4,515
14,510
19,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
28,515
249
Minions Killed
112
0
Camps Cleared
0
877,699
Distance Traveled
649,501
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,262
684
80
5
0
238,063
1
W
Ra
11,362
757
93
6
0
274,623
4
W
Bellona
11,134
742
37
2
0
285,815
1
W
Hun Batz
12,382
825
119
8
0
317,261
3
L
Xbalanque
7,572
505
15
1
0
81,126
2
L
Sobek
10,681
712
17
1
0
330,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role