Player Matchup

Ymir
Ymir
Blackcat1024
Ymir
Level 97
God Stats
19W - 21L
1,570 SR
Queue Stats
181W - 180L
1,543 Elo+
Party 2
Janus
Janus
JusJerry
Janus
Level 127
God Stats
2W - 4L
1,392 SR
Queue Stats
214W - 230L
1,567 Elo+
Party 2
Hachiman
Hachiman
LightNingZhADoW
Hachiman
Level 156
God Stats
5W - 6L
1,505 SR
Queue Stats
412W - 397L
1,495 Elo+
Solo
Thanatos
Thanatos
Nadeshere
Thanatos
Level 57
God Stats
6W - 6L
1,627 SR
Queue Stats
89W - 81L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
needyunglebuff
Cliodhna
Level 113
God Stats
9W - 2L
1,672 SR
Queue Stats
478W - 374L
1,684 Elo+
Party 3
Team Averages
Level 110
1,553 SR
1,571 Elo+

VS

Team Averages
Level 131
1,724 SR
1,429 Elo+
Skadi
Skadi
GreenxRanger26
Skadi
Level 128
God Stats
2W - 2L
1,757 SR
Queue Stats
20W - 18L
1,557 Elo+
Party 1
Cerberus
Cerberus
Reiiid
Cerberus
Level 122
God Stats
0W - 1L
1,726 SR
Queue Stats
8W - 12L
1,140 Elo+
Party 1
Anubis
Anubis
SleekMeek
Anubis
Level 148
God Stats
11W - 6L
1,703 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 1
Mercury
Mercury
Steeziing
Mercury
Level 140
God Stats
1W - 1L
1,704 SR
Queue Stats
17W - 24L
1,306 Elo+
Party 1
Agni
Agni
Weinertiperino
Agni
Level 118
God Stats
2W - 2L
1,731 SR
Queue Stats
7W - 6L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,835
526
3,360
8,106
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
JusJerry
Janus
13
2 / 3 / 4
7,454
573
2,430
6,630
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
12
2 / 1 / 1
6,941
534
7,155
7,865
2,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nadeshere
Thanatos
13
7 / 3 / 8
8,328
641
7,934
11,810
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
13
6 / 2 / 3
8,322
640
6,964
9,474
6,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,499
500
4,112
6,631
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Reiiid
Cerberus
11
1 / 3 / 3
7,163
551
3,989
11,409
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
SleekMeek
Anubis
12
1 / 4 / 1
7,239
557
4,915
7,965
5,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Steeziing
Mercury
11
4 / 5 / 0
7,430
572
4,248
10,002
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 4 / 1
7,229
556
5,729
5,700
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
9
9
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
2
0
0
W
Janus
JusJerry
Janus
2
3
4
1.33
W
Hachiman
2
1
1
2.5
W
Thanatos
Nadeshere
Thanatos
7
3
8
3.67
L
Cerberus
Reiiid
Cerberus
1
3
3
0.83
L
Anubis
SleekMeek
Anubis
1
4
1
0.38
L
Mercury
Steeziing
Mercury
4
5
0
0.8
L
3
4
1
0.88
W
Cliodhna
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,843
Damage
22,993
43,885
Taken
41,707
23,527
Mitigated
20,983
22,217
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,360
554
0
2,944
8,106
5,923
265
1,683
6,423
24,285
4,435
L
4,112
1,746
0
875
6,631
2,264
0
553
6,078
0
58,682
W
Janus
JusJerry
Janus
2,430
474
0
460
6,630
2,742
0
3,847
2,783
57,564
0
W
Hachiman
7,155
3,185
0
4,450
7,865
2,765
645
1,647
6,218
0
50,804
W
Thanatos
Nadeshere
Thanatos
7,934
2,775
0
10,287
11,810
5,794
0
3,931
7,879
0
52,836
L
Cerberus
Reiiid
Cerberus
3,989
376
0
3,181
11,409
7,336
0
2,262
9,147
16,908
0
L
Anubis
SleekMeek
Anubis
4,915
299
0
2,209
7,965
5,025
1,128
0
7,965
53,128
0
L
Mercury
Steeziing
Mercury
4,248
2,127
0
1,546
10,002
4,372
0
893
9,109
0
38,539
L
5,729
586
0
225
5,700
1,986
0
1,408
4,292
46,129
0
W
Cliodhna
6,964
1,788
0
4,076
9,474
6,303
0
3,690
5,784
0
47,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
35,560
403
Minions Killed
401
0
Camps Cleared
0
1,281,801
Distance Traveled
1,203,892
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,835
526
31
2
0
239,000
3
L
Skadi
6,499
500
112
9
0
225,027
0
W
Janus
7,454
573
111
9
0
272,556
7
W
Hachiman
6,941
534
81
6
0
225,784
2
W
Thanatos
8,328
641
86
7
0
274,162
6
L
Cerberus
7,163
551
36
3
0
256,691
1
L
Anubis
7,239
557
101
8
0
204,730
5
L
Mercury
7,430
572
58
4
0
324,188
10
L
Agni
7,229
556
94
7
0
193,256
4
W
Cliodhna
8,322
640
94
7
0
270,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role