Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IIOMNIVERSEII
Olorun
Level 135
God Stats
7W - 5L
1,490 SR
Queue Stats
360W - 370L
1,458 Elo+
Solo
Cernunnos
Cernunnos
OurLordConcrete
Cernunnos
Level 121
God Stats
3W - 3L
1,460 SR
Queue Stats
184W - 182L
1,536 Elo+
Party 2
Bakasura
Bakasura
PotatoKuzzle
Bakasura
Level 89
God Stats
5W - 4L
1,642 SR
Queue Stats
237W - 217L
1,522 Elo+
Party 2
Ymir
Ymir
Rensworth
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,567 Elo+
Party 2
Team Averages
Level 98
1,518 SR
1,517 Elo+

VS

Team Averages
Level 60
1,495 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gesughoe
Yemoja
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,283 Elo+
Party 1
Izanami
Izanami
JimJamm69
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Sadokar
Cliodhna
Level 124
God Stats
5W - 6L
1,475 SR
Queue Stats
247W - 261L
1,541 Elo+
Solo
Neith
Neith
自分自身自
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 2 / 1
10,608
589
9,543
16,290
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 5 / 5
10,072
560
8,250
17,994
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
OurLordConcrete
Cernunnos
16
5 / 2 / 1
10,198
567
15,339
13,662
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
PotatoKuzzle
Bakasura
17
4 / 2 / 1
10,354
575
8,391
16,963
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
1 / 3 / 3
8,920
496
5,944
16,043
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 4 / 1
9,983
555
18,382
17,247
9,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Gesughoe
Yemoja
14
2 / 0 / 7
9,206
511
7,050
11,389
10,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
JimJamm69
Izanami
10
0 / 4 / 3
6,550
364
7,331
13,647
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Sadokar
Cliodhna
16
5 / 3 / 3
9,595
533
9,010
13,604
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 2
9,760
542
8,402
10,224
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
13
Kills
14
14
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
1
1.25
L
Anubis
 
Anubis
7
4
1
1.88
L
Yemoja
Gesughoe
Yemoja
2
0
7
5.5
W
1
5
5
0.7
L
Izanami
JimJamm69
Izanami
0
4
3
0.38
W
Cernunnos
OurLordConcrete
Cernunnos
5
2
1
2.75
W
Bakasura
PotatoKuzzle
Bakasura
4
2
1
2.25
W
Ymir
1
3
3
0.83
L
Cliodhna
Sadokar
Cliodhna
5
3
3
2.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,467
Damage
50,175
80,952
Taken
66,111
48,089
Mitigated
34,260
28,968
Healing
29,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,543
1,803
0
7,833
16,290
14,756
71
98
16,192
0
85,734
L
Anubis
 
Anubis
18,382
640
0
10,444
17,247
9,136
1,082
6,476
9,498
101,120
0
L
Yemoja
Gesughoe
Yemoja
7,050
2,106
3,848
3,060
11,389
10,468
183
3,460
7,929
38,464
0
W
8,250
4,261
107
7,027
17,994
6,136
0
10,039
7,955
76,014
0
L
Izanami
JimJamm69
Izanami
7,331
5,209
0
3,082
13,647
3,969
80
3,203
10,444
0
44,951
W
Cernunnos
OurLordConcrete
Cernunnos
15,339
9,160
0
8,623
13,662
5,427
4,727
4,756
8,906
37
85,822
W
Bakasura
PotatoKuzzle
Bakasura
8,391
5,043
0
3,601
16,963
7,627
835
3,822
13,141
0
74,216
W
Ymir
5,944
1,486
0
1,777
16,043
14,143
58
6,717
8,885
34,442
1,391
L
Cliodhna
Sadokar
Cliodhna
9,010
1,600
0
4,486
13,604
5,422
181
744
11,951
0
61,153
L
8,402
2,805
0
4,137
10,224
5,265
368
0
9,059
0
85,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
45,094
629
Minions Killed
543
0
Camps Cleared
0
1,652,794
Distance Traveled
1,530,272
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,608
589
167
9
0
331,858
8
L
Anubis
9,983
555
154
9
0
293,495
1
L
Yemoja
9,206
511
67
4
0
308,155
1
W
Olorun
10,072
560
120
7
0
280,080
2
L
Izanami
6,550
364
64
4
0
223,353
2
W
Cernunnos
10,198
567
133
7
0
323,727
3
W
Bakasura
10,354
575
155
9
0
416,816
4
W
Ymir
8,920
496
54
3
0
300,313
2
L
Cliodhna
9,595
533
104
6
0
369,648
2
L
Neith
9,760
542
154
9
0
335,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role