Player Matchup

Pele
Pele
Million6x0
Pele
Level 106
God Stats
3W - 3L
1,716 SR
Queue Stats
17W - 14L
1,379 Elo+
Party 3
Thanatos
Thanatos
PablosDiscobar
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,741 Elo+
Party 2
Bacchus
Bacchus
lovermangenuis
Bacchus
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 26L
1,315 Elo+
Party 2
Janus
Janus
moonkimmo1
Janus
Level 26
God Stats
8W - 3L
1,701 SR
Queue Stats
10W - 10L
1,339 Elo+
Party 3
Neith
Neith
parknride469
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,294 Elo+
Party 2
Team Averages
Level 41
1,583 SR
1,414 Elo+

VS

Team Averages
Level 35
1,410 SR
1,181 Elo+
Thanatos
Thanatos
POFANYS
Thanatos
Level 42
God Stats
4W - 5L
1,261 SR
Queue Stats
104W - 115L
1,407 Elo+
Solo
Mulan
Mulan
SoSoKvTectE
Mulan
Level 25
God Stats
1W - 3L
1,275 SR
Queue Stats
9W - 11L
1,034 Elo+
Party 1
Hachiman
Hachiman
Syncraa
Hachiman
Level 49
God Stats
3W - 3L
1,514 SR
Queue Stats
72W - 93L
1,398 Elo+
Solo
Anubis
Anubis
glebanishe
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 1
Susano
Susano
ЯростьПетуха
Susano
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,436
744
7,768
6,791
2,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
11
7 / 0 / 4
6,972
697
5,847
7,143
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 6
5,820
582
3,034
5,647
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
10
3 / 1 / 2
6,290
629
3,142
3,499
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 6
6,069
607
6,932
6,146
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
POFANYS
Thanatos
8
1 / 4 / 0
5,281
528
2,285
9,911
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
4,831
483
4,179
8,550
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Syncraa
Hachiman
8
1 / 3 / 0
5,122
512
3,640
8,839
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
glebanishe
Anubis
8
0 / 4 / 0
4,844
484
1,454
7,272
2,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 1
4,889
489
3,558
8,101
3,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
20
Kills
3
3
Deaths
21
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Thanatos
POFANYS
Thanatos
1
4
0
0.25
W
Thanatos
7
0
4
9
L
0
5
1
0.1
L
Hachiman
Syncraa
Hachiman
1
3
0
0.33
L
Anubis
glebanishe
Anubis
0
4
0
0
W
1
0
6
4
W
Janus
3
1
2
4
W
3
1
6
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,723
Damage
15,116
29,226
Taken
42,673
13,099
Mitigated
16,675
14,509
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,768
2,494
0
2,259
6,791
2,508
887
53
6,333
0
50,806
L
Thanatos
POFANYS
Thanatos
2,285
875
0
6,267
9,911
3,426
0
1,355
8,556
0
27,509
W
Thanatos
5,847
1,919
0
7,846
7,143
3,045
0
403
6,702
0
42,248
L
4,179
760
0
2,102
8,550
4,582
0
51
8,499
0
20,310
L
Hachiman
Syncraa
Hachiman
3,640
1,643
0
3,199
8,839
2,423
0
1,124
7,715
0
28,021
L
Anubis
glebanishe
Anubis
1,454
88
0
1,860
7,272
2,889
145
2,281
4,991
26,008
0
W
3,034
771
0
1,053
5,647
4,276
252
0
5,590
12,986
0
W
Janus
3,142
366
0
750
3,499
853
1,314
998
2,501
38,775
0
W
6,932
3,053
0
2,601
6,146
2,417
448
0
6,095
0
37,065
L
3,558
717
0
701
8,101
3,355
0
1,365
6,736
0
20,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
24,967
327
Minions Killed
222
0
Camps Cleared
0
1,054,700
Distance Traveled
912,246
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,436
744
93
9
0
219,004
4
L
Thanatos
5,281
528
58
6
0
187,781
3
W
Thanatos
6,972
697
75
8
0
213,901
2
L
Mulan
4,831
483
45
5
0
182,637
0
L
Hachiman
5,122
512
48
5
0
184,217
2
L
Anubis
4,844
484
46
5
0
153,615
3
W
Bacchus
5,820
582
24
2
0
226,206
0
W
Janus
6,290
629
72
7
0
197,491
4
W
Neith
6,069
607
63
6
0
198,098
1
L
Susano
4,889
489
25
3
0
203,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role